Player Matchup

Cu Chulainn
Cu Chulainn
Mandingo719
Cu Chulainn
Level 80
God Stats
4W - 6L
1,441 SR
Queue Stats
275W - 304L
1,419 Elo+
Party 3
Chronos
Chronos
MrWitt96
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
OverlyBlackMan
Arachne
Level 104
God Stats
0W - 3L
1,296 SR
Queue Stats
827W - 746L
1,560 Elo+
Party 1
Artemis
Artemis
TinyTerror22302
Artemis
Level 45
God Stats
4W - 6L
1,268 SR
Queue Stats
79W - 101L
1,407 Elo+
Party 3
Cernunnos
Cernunnos
WarmCornFlakes
Cernunnos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,442 Elo+
Party 1
Team Averages
Level 85
1,401 SR
1,465 Elo+

VS

Team Averages
Level 105
1,504 SR
1,488 Elo+
Cthulhu
Cthulhu
CoachTrooth
Cthulhu
Level 126
God Stats
3W - 3L
1,614 SR
Queue Stats
157W - 151L
1,545 Elo+
Solo
Ah Puch
Ah Puch
RejectFI
Ah Puch
Level 107
God Stats
3W - 1L
1,583 SR
Queue Stats
98W - 91L
1,496 Elo+
Party 2
Hera
Hera
Taigoron
Hera
Level 126
God Stats
3W - 3L
1,415 SR
Queue Stats
153W - 121L
1,468 Elo+
Party 2
Tiamat
Tiamat
fexmacchi
Tiamat
Level 59
God Stats
1W - 1L
1,285 SR
Queue Stats
38W - 44L
1,420 Elo+
Party 2
Hades
Hades
zoul15
Hades
Level 105
God Stats
2W - 0L
1,624 SR
Queue Stats
69W - 55L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Mandingo719
Cu Chulainn
14
3 / 6 / 6
8,528
853
6,519
18,038
16,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos
MrWitt96
Chronos
15
3 / 4 / 3
8,902
890
12,318
9,037
3,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 7 / 2
6,693
669
5,052
11,200
7,421
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
0 / 7 / 5
7,152
715
3,721
9,291
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
WarmCornFlakes
Cernunnos
13
2 / 6 / 2
7,537
754
3,665
10,866
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CoachTrooth
Cthulhu
16
8 / 1 / 12
9,790
979
8,847
14,690
13,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
RejectFI
Ah Puch
16
10 / 2 / 17
9,855
986
21,436
8,200
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hera
15
4 / 4 / 15
8,900
890
11,402
8,114
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiamat
fexmacchi
Tiamat
15
0 / 1 / 20
8,262
826
5,795
4,906
3,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hades
zoul15
Hades
16
8 / 3 / 15
9,265
927
7,695
11,484
7,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
109
10
Kills
30
30
Deaths
11
18
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CoachTrooth
Cthulhu
8
1
12
14
L
Cu Chulainn
Mandingo719
Cu Chulainn
3
6
6
1
L
Chronos
MrWitt96
Chronos
3
4
3
1.13
L
2
7
2
0.43
W
Ah Puch
RejectFI
Ah Puch
10
2
17
9.25
W
Hera
4
4
15
2.88
L
0
7
5
0.36
L
Cernunnos
WarmCornFlakes
Cernunnos
2
6
2
0.5
W
Tiamat
fexmacchi
Tiamat
0
1
20
10
W
Hades
zoul15
Hades
8
3
15
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,275
Damage
55,175
58,432
Taken
47,394
36,272
Mitigated
30,112
12,757
Healing
21,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CoachTrooth
Cthulhu
8,847
565
1,523
5,546
14,690
13,123
317
2,736
11,954
22,006
0
L
Cu Chulainn
Mandingo719
Cu Chulainn
6,519
1,427
290
4,602
18,038
16,861
0
16,313
1,198
0
10,081
L
Chronos
MrWitt96
Chronos
12,318
2,086
559
1,508
9,037
3,975
0
7,860
999
32,511
0
L
5,052
3,573
1,014
1,880
11,200
7,421
0
10,529
499
0
6,739
W
Ah Puch
RejectFI
Ah Puch
21,436
794
1,271
2,256
8,200
3,399
1,193
3,228
4,972
35,161
0
W
Hera
11,402
3,313
1,838
1,708
8,114
3,518
1,224
1,215
6,899
22,126
0
L
3,721
826
333
255
9,291
3,823
0
8,711
214
0
10,382
L
Cernunnos
WarmCornFlakes
Cernunnos
3,665
834
810
1,506
10,866
4,192
0
10,081
347
0
11,954
W
Tiamat
fexmacchi
Tiamat
5,795
1,063
1,277
1,345
4,906
3,061
766
1,049
3,857
16,744
0
W
Hades
zoul15
Hades
7,695
1,072
1,844
3,160
11,484
7,011
2,026
4,090
7,394
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,812
Gold Earned
46,072
105
Minions Killed
118
0
Camps Cleared
0
824,804
Distance Traveled
975,387
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,790
979
27
3
0
243,059
0
L
Cu Chulainn
8,528
853
9
1
0
171,916
1
L
Chronos
8,902
890
40
4
0
174,009
5
L
Arachne
6,693
669
5
1
0
164,226
0
W
Ah Puch
9,855
986
27
3
0
193,180
1
W
Hera
8,900
890
33
3
0
175,037
1
L
Artemis
7,152
715
29
3
0
150,210
0
L
Cernunnos
7,537
754
22
2
0
164,443
1
W
Tiamat
8,262
826
22
2
0
177,781
0
W
Hades
9,265
927
9
1
0
186,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role