Player Matchup

Ganesha
Ganesha
Bastets_Onlyfans
Ganesha
Level 117
God Stats
3W - 0L
1,596 SR
Queue Stats
155W - 116L
1,598 Elo+
Party 1
Tsukuyomi
Tsukuyomi
HACHIMAIN_
Tsukuyomi
Level 148
God Stats
3W - 1L
1,821 SR
Queue Stats
199W - 141L
1,647 Elo+
Party 1
Bacchus
Bacchus
MoistPerineum
Bacchus
Level 27
God Stats
72W - 44L
1,591 SR
Queue Stats
179W - 124L
1,662 Elo+
Party 1
Hachiman
Hachiman
threepeet
Hachiman
Level 156
God Stats
6W - 4L
1,528 SR
Queue Stats
140W - 87L
1,718 Elo+
Party 1
Team Averages
Level 112
1,634 SR
1,656 Elo+

VS

Team Averages
Level 77
1,674 SR
1,590 Elo+
Cthulhu
Cthulhu
Caillou2236
Cthulhu
Level 29
God Stats
5W - 3L
1,772 SR
Queue Stats
11W - 12L
1,566 Elo+
Party 2
King Arthur
King Arthur
EvolvedTheory
King Arthur
Level 118
God Stats
0W - 3L
1,725 SR
Queue Stats
15W - 11L
1,584 Elo+
Party 2
Zeus
Zeus
Lessplayer26
Zeus
Level 58
God Stats
1W - 2L
1,698 SR
Queue Stats
4W - 5L
1,609 Elo+
Party 2
Chernobog
Chernobog
shidmiestermike
Chernobog
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 2 / 14
12,080
805
8,955
12,620
13,105
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
HACHIMAIN_
Tsukuyomi
18
6 / 2 / 9
12,058
804
19,288
15,235
6,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
17
4 / 1 / 7
11,907
794
5,208
8,477
11,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
threepeet
Hachiman
18
6 / 2 / 6
11,963
798
11,577
13,580
5,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caillou2236
Cthulhu
16
3 / 3 / 2
10,626
708
10,701
14,156
15,846
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
EvolvedTheory
King Arthur
16
1 / 4 / 4
10,194
680
8,916
13,903
14,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
1 / 5 / 3
10,294
686
11,357
12,282
3,773
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chernobog
shidmiestermike
Chernobog
17
2 / 4 / 3
11,114
741
5,383
11,727
4,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
16
Kills
7
7
Deaths
16
36
Assists
12
Player
Kills
Deaths
Assists
KDA
W
0
2
14
3.5
L
Cthulhu
Caillou2236
Cthulhu
3
3
2
1.33
L
King Arthur
EvolvedTheory
King Arthur
1
4
4
0.75
W
Tsukuyomi
HACHIMAIN_
Tsukuyomi
6
2
9
5.25
L
1
5
3
0.5
W
Bacchus
4
1
7
7.5
L
Chernobog
shidmiestermike
Chernobog
2
4
3
0.88
W
Hachiman
threepeet
Hachiman
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,028
Damage
36,357
49,912
Taken
52,068
37,124
Mitigated
39,134
15,783
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,955
406
1,437
1,489
12,620
13,105
399
5,840
6,690
31,091
0
L
Cthulhu
Caillou2236
Cthulhu
10,701
196
483
1,039
14,156
15,846
170
3,048
11,108
23,232
0
L
King Arthur
EvolvedTheory
King Arthur
8,916
969
443
3,086
13,903
14,670
99
4,071
9,832
0
34,341
W
Tsukuyomi
HACHIMAIN_
Tsukuyomi
19,288
4,662
0
7,640
15,235
6,655
697
6,933
8,032
0
58,476
L
11,357
265
802
2,569
12,282
3,773
304
3,951
8,331
43,788
0
W
Bacchus
5,208
7
486
1,304
8,477
11,681
128
3,913
4,428
16,390
0
L
Chernobog
shidmiestermike
Chernobog
5,383
3,030
773
2,094
11,727
4,845
902
3,625
8,102
0
39,661
W
Hachiman
threepeet
Hachiman
11,577
6,185
0
3,427
13,580
5,683
2,182
6,205
7,225
0
48,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,008
Gold Earned
42,228
260
Minions Killed
211
11
Camps Cleared
10
1,225,035
Distance Traveled
1,037,279
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,080
805
23
2
0
306,118
0
L
Cthulhu
10,626
708
23
2
1
271,824
1
L
King Arthur
10,194
680
35
2
3
251,546
3
W
Tsukuyomi
12,058
804
101
7
6
332,801
2
L
Zeus
10,294
686
88
6
3
230,225
1
W
Bacchus
11,907
794
49
3
1
324,998
0
L
Chernobog
11,114
741
65
4
3
283,684
2
W
Hachiman
11,963
798
87
6
4
261,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role