Player Matchup

Rama
Rama
DingBinger
Rama
Level 129
God Stats
13W - 6L
1,832 SR
Queue Stats
526W - 503L
1,581 Elo+
Party 1
Xbalanque
Xbalanque
Supremacy eR
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 16L
1,567 Elo+
Party 1
Xing Tian
Xing Tian
Thy Real TaIk
Xing Tian
Level 118
God Stats
1W - 0L
1,794 SR
Queue Stats
32W - 24L
1,567 Elo+
Party 1
Artio
Artio
TrueDreww
Artio
Level 121
God Stats
11W - 4L
1,486 SR
Queue Stats
315W - 312L
1,562 Elo+
Party 1
Hachiman
Hachiman
UnstoppableDong
Hachiman
Level 85
God Stats
8W - 4L
1,687 SR
Queue Stats
93W - 77L
1,592 Elo+
Party 1
Team Averages
Level 116
1,660 SR
1,574 Elo+

VS

Team Averages
Level 82
1,542 SR
1,602 Elo+
Geb
Geb
CRACKLOLEO
Geb
Level 140
God Stats
11W - 7L
1,644 SR
Queue Stats
400W - 374L
1,592 Elo+
Party 2
Neith
Neith
FaceTheFacts
Neith
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
45W - 37L
1,602 Elo+
Solo
Skadi
Skadi
SmiteProElite
Skadi
Level 152
God Stats
5W - 5L
1,564 SR
Queue Stats
389W - 355L
1,593 Elo+
Party 2
Hun Batz
Hun Batz
Teammate011
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,611 Elo+
Solo
Kukulkan
Kukulkan
ZetArc
Kukulkan
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
237W - 231L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 3 / 13
11,675
778
14,035
15,071
7,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xbalanque
Supremacy eR
Xbalanque
20
6 / 3 / 21
12,389
826
20,864
14,973
8,095
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
Thy Real TaIk
Xing Tian
17
0 / 6 / 14
10,850
723
7,345
24,004
27,052
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Artio
TrueDreww
Artio
19
7 / 4 / 20
11,670
778
9,961
24,356
20,923
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
19
12 / 2 / 14
12,102
807
19,194
14,504
7,361
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 11
10,211
681
11,733
23,075
16,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 5 / 10
10,987
732
19,547
14,583
7,424
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 8 / 8
10,336
689
11,648
13,377
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
Teammate011
Hun Batz
17
3 / 9 / 7
10,285
686
9,191
15,615
7,595
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
ZetArc
Kukulkan
18
4 / 6 / 6
11,457
764
14,882
10,720
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
58
34
Kills
16
18
Deaths
34
82
Assists
42
Player
Kills
Deaths
Assists
KDA
L
2
6
11
1.25
W
9
3
13
5.17
L
5
5
10
2
L
2
8
8
0.75
W
Xbalanque
Supremacy eR
Xbalanque
6
3
21
5.5
L
Hun Batz
Teammate011
Hun Batz
3
9
7
0.72
W
Xing Tian
Thy Real TaIk
Xing Tian
0
6
14
1.17
W
Artio
TrueDreww
Artio
7
4
20
4.25
W
Hachiman
12
2
14
9.5
L
Kukulkan
ZetArc
Kukulkan
4
6
6
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,399
Damage
67,001
92,908
Taken
77,370
70,990
Mitigated
41,622
37,581
Healing
18,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,733
804
977
5,911
23,075
16,157
0
5,268
17,807
20,222
0
W
14,035
10,482
2,163
4,668
15,071
7,559
2,379
4,159
10,912
0
31,472
L
19,547
8,177
501
4,476
14,583
7,424
1,692
2,435
12,148
0
38,202
L
11,648
4,558
521
1,146
13,377
5,264
1,527
2,674
10,703
0
23,407
W
Xbalanque
Supremacy eR
Xbalanque
20,864
6,723
1,706
1,827
14,973
8,095
1,185
3,771
11,202
0
53,294
L
Hun Batz
Teammate011
Hun Batz
9,191
1,143
1,253
808
15,615
7,595
1,109
3,428
12,187
0
17,954
W
Xing Tian
Thy Real TaIk
Xing Tian
7,345
583
1,490
4,926
24,004
27,052
32
8,485
15,519
20,432
0
W
Artio
TrueDreww
Artio
9,961
610
6,641
9,159
24,356
20,923
36
4,705
17,914
16,753
0
W
Hachiman
19,194
9,982
789
4,212
14,504
7,361
1,860
5,495
9,009
0
34,372
L
Kukulkan
ZetArc
Kukulkan
14,882
547
1,287
1,204
10,720
5,182
493
3,501
7,219
39,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,686
Gold Earned
53,276
162
Minions Killed
140
0
Camps Cleared
0
1,271,572
Distance Traveled
1,110,448
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,211
681
10
1
0
225,157
0
W
Rama
11,675
778
33
2
0
240,301
1
L
Neith
10,987
732
39
3
0
246,468
1
L
Skadi
10,336
689
20
1
0
182,969
6
W
Xbalanque
12,389
826
66
4
0
251,126
0
L
Hun Batz
10,285
686
19
1
0
222,373
0
W
Xing Tian
10,850
723
17
1
0
267,879
0
W
Artio
11,670
778
13
1
0
284,640
1
W
Hachiman
12,102
807
33
2
0
227,626
0
L
Kukulkan
11,457
764
52
3
0
233,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role