Player Matchup

Gilgamesh
Gilgamesh
Kynng Lanezz
Gilgamesh
Level 143
God Stats
8W - 17L
1,441 SR
Queue Stats
449W - 434L
1,547 Elo+
Party 3
Cthulhu
Cthulhu
Ragevin
Cthulhu
Level 97
God Stats
24W - 15L
1,498 SR
Queue Stats
313W - 325L
1,525 Elo+
Party 3
Rama
Rama
TaDash2495
Rama
Level 123
God Stats
5W - 5L
1,568 SR
Queue Stats
240W - 234L
1,549 Elo+
Party 3
Sun Wukong
Sun Wukong
oClassicMurphyo
Sun Wukong
Level 156
God Stats
10W - 10L
1,607 SR
Queue Stats
702W - 687L
1,522 Elo+
Party 3
Vulcan
Vulcan
sygma24
Vulcan
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,542 Elo+
Solo
Team Averages
Level 133
1,523 SR
1,537 Elo+

VS

Team Averages
Level 131
1,731 SR
1,539 Elo+
Khepri
Khepri
ANCIENT_GODZ_
Khepri
Level 154
God Stats
40W - 31L
1,667 SR
Queue Stats
649W - 629L
1,536 Elo+
Party 2
Arachne
Arachne
Ag4instAll0dds
Arachne
Level 75
God Stats
10W - 8L
1,969 SR
Queue Stats
168W - 115L
1,564 Elo+
Party 1
Heimdallr
Heimdallr
Heimdinger01
Heimdallr
Level 139
God Stats
22W - 17L
1,698 SR
Queue Stats
487W - 429L
1,573 Elo+
Party 1
Anhur
Anhur
Im_juanma_
Anhur
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 63L
1,457 Elo+
Solo
Chang'e
Chang'e
Shadepr1nce
Chang'e
Level 157
God Stats
6W - 3L
1,821 SR
Queue Stats
411W - 394L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kynng Lanezz
Gilgamesh
18
9 / 3 / 7
12,041
573
12,068
16,234
9,654
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Ragevin
Cthulhu
14
2 / 2 / 12
9,321
444
9,506
12,204
9,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
0 / 1 / 6
11,155
531
4,408
10,821
3,608
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
oClassicMurphyo
Sun Wukong
18
8 / 2 / 7
11,952
569
15,302
18,243
15,666
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Vulcan
sygma24
Vulcan
17
4 / 3 / 5
10,549
502
10,008
7,327
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 5
9,174
437
3,095
15,823
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
0 / 6 / 6
9,121
434
4,791
14,575
6,714
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Heimdinger01
Heimdallr
18
3 / 6 / 2
10,676
508
10,283
15,523
6,268
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
17
4 / 4 / 4
10,881
518
7,407
14,564
5,798
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Shadepr1nce
Chang'e
16
2 / 5 / 3
9,586
456
10,055
14,851
5,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
31
23
Kills
11
11
Deaths
23
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
2
2
5
2.25
L
0
6
6
0.5
L
Heimdallr
Heimdinger01
Heimdallr
3
6
2
0.67
L
Anhur
4
4
4
1.5
W
Gilgamesh
Kynng Lanezz
Gilgamesh
9
3
7
4.17
W
Cthulhu
Ragevin
Cthulhu
2
2
12
4
L
Chang'e
Shadepr1nce
Chang'e
2
5
3
0.7
W
0
1
6
3
W
Sun Wukong
oClassicMurphyo
Sun Wukong
8
2
7
5.75
W
Vulcan
sygma24
Vulcan
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,292
Damage
35,631
64,829
Taken
75,336
41,043
Mitigated
37,043
20,180
Healing
23,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,095
151
0
2,501
15,823
12,465
0
6,456
8,805
15,641
0
L
4,791
3,144
0
3,038
14,575
6,714
598
3,930
10,409
0
52,139
L
Heimdallr
Heimdinger01
Heimdallr
10,283
4,239
0
5,237
15,523
6,268
960
1,141
14,346
0
74,622
L
Anhur
7,407
4,572
0
4,856
14,564
5,798
495
2,244
12,306
0
74,093
W
Gilgamesh
Kynng Lanezz
Gilgamesh
12,068
2,694
0
2,265
16,234
9,654
0
2,088
14,058
0
75,713
W
Cthulhu
Ragevin
Cthulhu
9,506
628
631
3,886
12,204
9,281
114
3,872
8,103
35,184
0
L
Chang'e
Shadepr1nce
Chang'e
10,055
313
2,568
5,334
14,851
5,798
350
4,557
9,956
68,436
0
W
4,408
2,943
0
5,693
10,821
3,608
0
841
9,944
0
91,929
W
Sun Wukong
oClassicMurphyo
Sun Wukong
15,302
3,414
0
6,155
18,243
15,666
0
4,181
13,864
0
81,910
W
Vulcan
sygma24
Vulcan
10,008
1,576
0
1,550
7,327
2,834
189
1,594
5,587
76,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,018
Gold Earned
49,438
610
Minions Killed
485
0
Camps Cleared
0
2,101,566
Distance Traveled
1,959,667
17
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,174
437
25
1
0
425,041
9
L
Arachne
9,121
434
96
5
0
390,019
6
L
Heimdallr
10,676
508
131
6
0
380,786
4
L
Anhur
10,881
518
130
6
0
364,484
5
W
Gilgamesh
12,041
573
119
6
0
477,127
3
W
Cthulhu
9,321
444
60
3
0
424,902
5
L
Chang'e
9,586
456
103
5
0
399,337
11
W
Rama
11,155
531
158
8
0
375,655
6
W
Sun Wukong
11,952
569
145
7
0
411,994
0
W
Vulcan
10,549
502
128
6
0
411,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role