Player Matchup

Hun Batz
Hun Batz
Famziez
Hun Batz
Level 156
God Stats
2W - 4L
1,773 SR
Queue Stats
248W - 200L
1,691 Elo+
Party 1
Medusa
Medusa
RBcobra17
Medusa
Level 103
God Stats
3W - 3L
1,846 SR
Queue Stats
182W - 151L
1,640 Elo+
Party 1
Yemoja
Yemoja
TheLastEIement
Yemoja
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
jonspid
Nox
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
oogAb0oga
Tyr
Level 91
God Stats
2W - 1L
1,573 SR
Queue Stats
167W - 171L
1,634 Elo+
Solo
Team Averages
Level 129
1,638 SR
1,593 Elo+

VS

Team Averages
Level 120
1,659 SR
1,557 Elo+
Ah Muzen Cab
Ah Muzen Cab
Drakath646
Ah Muzen Cab
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Duxmagnus
Cthulhu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
OyasumiGuts
Erlang Shen
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
SageCharlyFa
Ra
Level 120
God Stats
3W - 0L
1,883 SR
Queue Stats
62W - 58L
1,603 Elo+
Solo
Scylla
Scylla
WhoracIe
Scylla
Level 121
God Stats
4W - 2L
1,912 SR
Queue Stats
47W - 25L
1,682 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Famziez
Hun Batz
14
2 / 5 / 3
7,819
711
12,133
18,320
20,992
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
RBcobra17
Medusa
15
4 / 5 / 3
9,132
830
17,806
15,509
7,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 3 / 3
8,792
799
3,472
12,828
11,781
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nox
16
0 / 4 / 5
8,680
789
10,302
10,758
5,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 4
7,571
688
6,635
16,207
14,582
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Drakath646
Ah Muzen Cab
18
7 / 2 / 11
10,075
916
24,402
17,977
8,726
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
Duxmagnus
Cthulhu
15
2 / 2 / 14
9,491
863
11,470
14,316
16,811
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
OyasumiGuts
Erlang Shen
16
7 / 2 / 10
10,439
949
11,442
15,650
11,031
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 1 / 14
8,434
767
5,873
9,232
3,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
WhoracIe
Scylla
15
3 / 1 / 12
9,330
848
14,200
7,336
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
8
Kills
20
20
Deaths
8
18
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Drakath646
Ah Muzen Cab
7
2
11
6.25
W
Cthulhu
Duxmagnus
Cthulhu
2
2
14
4.5
L
Hun Batz
Famziez
Hun Batz
2
5
3
0.7
W
Erlang Shen
OyasumiGuts
Erlang Shen
7
2
10
6
L
Medusa
RBcobra17
Medusa
4
5
3
1.1
W
1
1
14
8
L
1
3
3
0.83
W
Scylla
WhoracIe
Scylla
3
1
12
9
L
Nox
0
4
5
0.63
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,348
Damage
67,387
73,622
Taken
64,511
60,680
Mitigated
43,538
31,285
Healing
39,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Drakath646
Ah Muzen Cab
24,402
8,361
351
6,860
17,977
8,726
2,214
2,650
15,117
0
47,124
W
Cthulhu
Duxmagnus
Cthulhu
11,470
547
4,391
2,075
14,316
16,811
163
3,412
10,598
19,608
0
L
Hun Batz
Famziez
Hun Batz
12,133
1,635
2,768
1,857
18,320
20,992
254
7,165
11,155
0
19,076
W
Erlang Shen
OyasumiGuts
Erlang Shen
11,442
3,908
0
3,086
15,650
11,031
193
3,191
12,329
0
16,511
L
Medusa
RBcobra17
Medusa
17,806
7,579
2,488
2,709
15,509
7,780
967
4,810
10,699
0
32,298
W
5,873
534
15,542
5,500
9,232
3,859
786
2,719
6,423
14,934
0
L
3,472
738
10,978
2,745
12,828
11,781
225
7,070
5,758
6,521
0
W
Scylla
WhoracIe
Scylla
14,200
1,426
643
652
7,336
3,111
1,799
1,802
5,474
28,235
0
L
Nox
10,302
567
2,347
1,538
10,758
5,545
409
4,724
6,034
29,854
0
L
6,635
653
1,061
2,794
16,207
14,582
0
7,774
8,433
0
10,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,994
Gold Earned
47,769
121
Minions Killed
123
0
Camps Cleared
0
913,859
Distance Traveled
1,022,129
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,075
916
44
4
0
166,507
5
W
Cthulhu
9,491
863
22
2
0
232,697
5
L
Hun Batz
7,819
711
6
1
0
174,699
4
W
Erlang Shen
10,439
949
9
1
0
198,569
1
L
Medusa
9,132
830
22
2
0
200,087
1
W
Ra
8,434
767
14
1
0
222,601
2
L
Yemoja
8,792
799
11
1
0
143,987
1
W
Scylla
9,330
848
34
3
0
201,755
1
L
Nox
8,680
789
60
5
0
194,586
0
L
Tyr
7,571
688
22
2
0
200,500
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role