Player Matchup

Gilgamesh
Gilgamesh
ErubielR
Gilgamesh
Level 108
God Stats
0W - 2L
1,456 SR
Queue Stats
61W - 61L
1,560 Elo+
Solo
Chiron
Chiron
INFAMOUS 3000
Chiron
Level 88
God Stats
11W - 13L
1,591 SR
Queue Stats
317W - 299L
1,414 Elo+
Party 2
Rama
Rama
LGD AnaSophiaab
Rama
Level 68
God Stats
3W - 2L
1,513 SR
Queue Stats
177W - 181L
1,385 Elo+
Solo
Merlin
Merlin
PG AKA HADES
Merlin
Level 123
God Stats
8W - 6L
1,731 SR
Queue Stats
488W - 457L
1,479 Elo+
Party 2
Cernunnos
Cernunnos
YamiWalkeR
Cernunnos
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
170W - 152L
1,491 Elo+
Solo
Team Averages
Level 103
1,558 SR
1,466 Elo+

VS

Team Averages
Level 117
1,419 SR
1,397 Elo+
Anhur
Anhur
 
Anhur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Flippy42O
Baron Samedi
Level 128
God Stats
1W - 3L
1,494 SR
Queue Stats
47W - 73L
1,348 Elo+
Party 1
Erlang Shen
Erlang Shen
Nessums
Erlang Shen
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 72L
1,391 Elo+
Party 1
Osiris
Osiris
Shoryuken420
Osiris
Level 106
God Stats
1W - 2L
1,100 SR
Queue Stats
89W - 102L
1,381 Elo+
Party 1
Kuzenbo
Kuzenbo
skeetorNhoze
Kuzenbo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 59L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ErubielR
Gilgamesh
15
2 / 8 / 17
9,560
598
17,982
18,194
19,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 7 / 10
11,932
746
13,932
14,727
5,492
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 7 / 15
11,476
717
16,113
16,706
5,829
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
20
9 / 4 / 13
12,248
766
39,689
17,849
7,590
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
YamiWalkeR
Cernunnos
17
3 / 9 / 12
10,709
669
15,104
18,030
6,435
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
20
11 / 7 / 14
13,018
814
22,499
20,708
9,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Flippy42O
Baron Samedi
18
4 / 5 / 20
11,542
721
15,847
18,660
9,964
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Nessums
Erlang Shen
18
6 / 8 / 19
11,494
718
8,669
26,612
24,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Osiris
20
4 / 3 / 19
11,532
721
11,026
20,721
22,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
skeetorNhoze
Kuzenbo
20
10 / 6 / 21
13,157
822
22,126
32,843
49,101
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
128
29
Kills
35
35
Deaths
29
67
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
11
7
14
2.57
L
Gilgamesh
ErubielR
Gilgamesh
2
8
17
1.31
W
Baron Samedi
Flippy42O
Baron Samedi
4
5
20
2.8
L
9
7
10
2
L
6
7
15
1.93
W
Erlang Shen
Nessums
Erlang Shen
6
8
19
1.94
L
Merlin
9
4
13
3.88
W
Osiris
4
3
19
4.5
L
Cernunnos
YamiWalkeR
Cernunnos
3
9
12
1
W
Kuzenbo
skeetorNhoze
Kuzenbo
10
6
21
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,820
Damage
80,167
85,506
Taken
119,544
44,738
Mitigated
115,772
25,227
Healing
40,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
22,499
8,660
510
3,827
20,708
9,394
1,371
5,849
14,859
0
48,311
L
Gilgamesh
ErubielR
Gilgamesh
17,982
3,260
963
1,972
18,194
19,392
0
7,274
10,770
0
26,718
W
Baron Samedi
Flippy42O
Baron Samedi
15,847
1,070
6,459
5,118
18,660
9,964
1,179
6,158
12,502
36,737
0
L
13,932
6,778
3,252
2,913
14,727
5,492
606
4,167
10,367
0
33,486
L
16,113
14,801
1,491
3,182
16,706
5,829
0
9,245
7,401
0
30,086
W
Erlang Shen
Nessums
Erlang Shen
8,669
3,757
2,676
4,630
26,612
24,840
983
7,390
19,222
0
12,158
L
Merlin
39,689
1,017
3,162
4,292
17,849
7,590
635
10,081
7,498
59,934
0
W
Osiris
11,026
2,021
2,502
3,017
20,721
22,473
590
10,290
10,431
0
25,468
L
Cernunnos
YamiWalkeR
Cernunnos
15,104
8,233
1,212
2,788
18,030
6,435
0
7,206
10,674
0
25,767
W
Kuzenbo
skeetorNhoze
Kuzenbo
22,126
4,792
2,936
8,618
32,843
49,101
818
10,002
22,841
34,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,925
Gold Earned
60,743
175
Minions Killed
138
0
Camps Cleared
0
1,125,787
Distance Traveled
1,331,596
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
13,018
814
35
2
0
240,770
0
L
Gilgamesh
9,560
598
25
2
0
218,959
0
W
Baron Samedi
11,542
721
49
3
0
256,596
0
L
Chiron
11,932
746
50
3
0
189,662
0
L
Rama
11,476
717
35
2
0
213,089
0
W
Erlang Shen
11,494
718
9
1
0
250,976
0
L
Merlin
12,248
766
45
3
0
287,304
0
W
Osiris
11,532
721
21
1
0
282,674
0
L
Cernunnos
10,709
669
20
1
0
216,773
0
W
Kuzenbo
13,157
822
24
2
0
300,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role