Player Matchup

Sol
Sol
Cherrypiexx12
Sol
Level 69
God Stats
12W - 11L
1,458 SR
Queue Stats
1,215W - 1,257L
1,452 Elo+
Solo
Jing Wei
Jing Wei
XCheatLkeAChamp
Jing Wei
Level 86
God Stats
0W - 2L
1,270 SR
Queue Stats
21W - 16L
1,411 Elo+
Party 1
Chronos
Chronos
balks13
Chronos
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 43L
1,427 Elo+
Party 2
Agni
Agni
berniesanders43
Agni
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 38L
1,492 Elo+
Party 1
Hercules
Hercules
someguy79
Hercules
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
81W - 91L
1,474 Elo+
Party 2
Team Averages
Level 91
1,445 SR
1,451 Elo+

VS

Team Averages
Level 120
1,485 SR
1,542 Elo+
Merlin
Merlin
Eazy1C1
Merlin
Level 124
God Stats
1W - 1L
1,509 SR
Queue Stats
42W - 34L
1,531 Elo+
Party 4
Jormungandr
Jormungandr
KingBodabbles
Jormungandr
Level 127
God Stats
1W - 0L
1,665 SR
Queue Stats
34W - 27L
1,679 Elo+
Party 4
Odin
Odin
Trimension
Odin
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,553 Elo+
Solo
Chiron
Chiron
alittlegirrrl
Chiron
Level 155
God Stats
2W - 2L
1,303 SR
Queue Stats
280W - 283L
1,466 Elo+
Party 3
Da Ji
Da Ji
xXJIMMYJAYSXx
Da Ji
Level 129
God Stats
3W - 4L
1,449 SR
Queue Stats
72W - 64L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 6
11,183
589
13,292
17,635
6,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
18
3 / 10 / 4
11,403
600
11,766
18,065
7,080
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
balks13
Chronos
20
2 / 6 / 2
11,813
622
9,163
17,849
7,625
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 8 / 7
10,074
530
12,306
18,783
7,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
someguy79
Hercules
20
5 / 4 / 2
11,668
614
13,642
33,763
30,384
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Eazy1C1
Merlin
20
6 / 0 / 18
13,955
734
19,482
9,356
4,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes

Shoes

+6%
Movement Speed

Jormungandr
KingBodabbles
Jormungandr
20
8 / 3 / 15
14,191
747
26,306
20,642
22,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 4 / 11
11,800
621
11,148
17,365
16,206
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
4 / 2 / 16
13,177
694
17,819
15,974
7,670
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

20
9 / 6 / 14
13,313
701
23,925
17,519
11,147
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
106
14
Kills
32
32
Deaths
15
21
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
4
6
1.75
W
Merlin
Eazy1C1
Merlin
6
0
18
15
W
Jormungandr
KingBodabbles
Jormungandr
8
3
15
5.17
W
5
4
11
2.63
L
Jing Wei
3
10
4
0.5
W
4
2
16
6
L
Chronos
balks13
Chronos
2
6
2
0.5
L
0
8
7
0.44
L
Hercules
someguy79
Hercules
5
4
2
1.5
W
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,169
Damage
98,680
106,095
Taken
80,856
58,934
Mitigated
61,421
42,092
Healing
39,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,292
2,834
2,617
8,625
17,635
6,605
0
9,227
8,408
25,171
0
W
Merlin
Eazy1C1
Merlin
19,482
437
665
2,526
9,356
4,398
619
5,571
3,755
47,004
0
W
Jormungandr
KingBodabbles
Jormungandr
26,306
3,423
3,701
4,921
20,642
22,000
63
9,388
11,104
47,472
0
W
11,148
1,963
3,222
2,422
17,365
16,206
0
7,190
9,665
0
15,460
L
Jing Wei
11,766
9,979
574
1,634
18,065
7,080
0
8,237
9,828
0
28,012
W
17,819
5,425
7,928
7,830
15,974
7,670
2,749
5,960
9,714
0
60,030
L
Chronos
balks13
Chronos
9,163
1,615
1,299
1,753
17,849
7,625
0
7,365
10,484
39,838
0
L
12,306
267
2,488
5,606
18,783
7,240
0
7,271
11,512
28,900
0
L
Hercules
someguy79
Hercules
13,642
1,206
130
17,366
33,763
30,384
0
13,688
20,075
308
21,008
W
23,925
6,728
2,965
2,888
17,519
11,147
905
6,944
10,432
0
27,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,141
Gold Earned
66,436
181
Minions Killed
197
0
Camps Cleared
0
1,577,055
Distance Traveled
1,740,919
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,183
589
24
1
0
311,644
0
W
Merlin
13,955
734
64
3
0
354,334
0
W
Jormungandr
14,191
747
39
2
0
320,533
1
W
Odin
11,800
621
7
0
0
381,796
0
L
Jing Wei
11,403
600
44
2
0
285,537
2
W
Chiron
13,177
694
79
4
0
338,540
4
L
Chronos
11,813
622
76
4
0
351,298
0
L
Agni
10,074
530
20
1
0
285,000
1
L
Hercules
11,668
614
17
1
0
343,576
0
W
Da Ji
13,313
701
8
0
0
345,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role