Player Matchup

Persephone
Persephone
JangoMclovin
Persephone
Level 14
God Stats
1W - 3L
1,387 SR
Queue Stats
31W - 26L
1,525 Elo+
Party 3
Mercury
Mercury
McTwario
Mercury
Level 108
God Stats
9W - 8L
1,428 SR
Queue Stats
300W - 311L
1,461 Elo+
Party 2
Cerberus
Cerberus
RobBD08
Cerberus
Level 87
God Stats
23W - 30L
1,146 SR
Queue Stats
362W - 350L
1,429 Elo+
Party 3
Heimdallr
Heimdallr
cesar 260302
Heimdallr
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
65W - 76L
1,490 Elo+
Party 2
Chaac
Chaac
xXMANIGAMERXx03
Chaac
Level 105
God Stats
11W - 7L
1,682 SR
Queue Stats
276W - 261L
1,506 Elo+
Party 2
Team Averages
Level 83
1,428 SR
1,482 Elo+

VS

Team Averages
Level 133
1,676 SR
1,552 Elo+
Jing Wei
Jing Wei
D3-v-R1eS
Jing Wei
Level 124
God Stats
3W - 3L
1,485 SR
Queue Stats
50W - 58L
1,435 Elo+
Party 4
Anubis
Anubis
JuicedFlanker67
Anubis
Level 115
God Stats
12W - 0L
1,927 SR
Queue Stats
32W - 17L
1,504 Elo+
Party 1
Athena
Athena
NoTearsAllowed
Athena
Level 149
God Stats
20W - 14L
1,580 SR
Queue Stats
520W - 502L
1,523 Elo+
Party 4
Loki
Loki
SPOOKSPIKE
Loki
Level 119
God Stats
19W - 15L
1,610 SR
Queue Stats
422W - 387L
1,568 Elo+
Party 4
Gilgamesh
Gilgamesh
Sh00t3r 2020
Gilgamesh
Level 157
God Stats
3W - 0L
1,779 SR
Queue Stats
16W - 12L
1,731 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
JangoMclovin
Persephone
7
0 / 4 / 2
4,553
455
4,130
4,220
764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
McTwario
Mercury
8
0 / 4 / 1
4,920
492
2,372
8,166
2,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
RobBD08
Cerberus
8
1 / 3 / 1
5,091
509
1,898
6,023
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Heimdallr
cesar 260302
Heimdallr
11
2 / 0 / 0
6,292
629
3,295
5,019
1,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,159
516
6,778
9,463
4,528
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
D3-v-R1eS
Jing Wei
9
0 / 2 / 1
5,436
544
1,642
5,588
1,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
5 / 0 / 1
6,220
622
4,174
3,875
1,699
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 0 / 4
5,077
508
2,820
6,260
2,999
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 0 / 4
6,020
602
6,186
6,517
2,183
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gilgamesh
Sh00t3r 2020
Gilgamesh
9
6 / 2 / 4
6,049
605
6,091
9,348
3,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
4
Kills
14
14
Deaths
4
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
D3-v-R1eS
Jing Wei
0
2
1
0.25
L
Persephone
JangoMclovin
Persephone
0
4
2
0.25
W
5
0
1
5.5
L
Mercury
McTwario
Mercury
0
4
1
0.13
W
1
0
4
3
L
Cerberus
RobBD08
Cerberus
1
3
1
0.5
W
2
0
4
4
W
Gilgamesh
Sh00t3r 2020
Gilgamesh
6
2
4
4
L
Heimdallr
cesar 260302
Heimdallr
2
0
0
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,473
Damage
20,913
32,891
Taken
31,588
12,179
Mitigated
11,097
8,747
Healing
12,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
D3-v-R1eS
Jing Wei
1,642
705
0
742
5,588
1,206
0
41
5,547
0
27,966
L
Persephone
JangoMclovin
Persephone
4,130
381
0
840
4,220
764
0
1,860
2,356
14,390
0
W
4,174
143
123
2,456
3,875
1,699
772
1,516
2,255
30,326
0
L
Mercury
McTwario
Mercury
2,372
851
0
500
8,166
2,102
0
1,789
6,377
0
27,061
W
2,820
544
0
2,244
6,260
2,999
0
1,631
4,583
11,385
0
L
Cerberus
RobBD08
Cerberus
1,898
220
0
1,307
6,023
3,108
0
1,610
4,413
12,141
0
W
6,186
1,327
0
2,023
6,517
2,183
0
542
5,967
0
35,957
W
Gilgamesh
Sh00t3r 2020
Gilgamesh
6,091
2,545
0
4,973
9,348
3,010
0
1,996
7,208
0
21,967
L
Heimdallr
cesar 260302
Heimdallr
3,295
2,003
0
2,506
5,019
1,677
240
355
4,664
0
37,542
L
6,778
1,559
0
3,594
9,463
4,528
0
1,378
8,085
0
26,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,015
Gold Earned
28,802
251
Minions Killed
250
0
Camps Cleared
0
927,824
Distance Traveled
967,884
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,436
544
52
5
0
205,743
1
L
Persephone
4,553
455
34
3
0
167,078
1
W
Anubis
6,220
622
60
6
0
180,442
6
L
Mercury
4,920
492
60
6
0
196,004
2
W
Athena
5,077
508
22
2
0
198,241
1
L
Cerberus
5,091
509
33
3
0
213,986
3
W
Loki
6,020
602
69
7
0
185,980
5
W
Gilgamesh
6,049
605
47
5
0
197,478
0
L
Heimdallr
6,292
629
76
8
0
171,229
6
L
Chaac
5,159
516
48
5
0
179,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role