Player Matchup

Da Ji
Da Ji
DrJDkiller
Da Ji
Level 136
God Stats
5W - 3L
1,635 SR
Queue Stats
289W - 273L
1,477 Elo+
Party 1
Yemoja
Yemoja
mareadn
Yemoja
Level 146
God Stats
3W - 1L
1,563 SR
Queue Stats
134W - 136L
1,485 Elo+
Party 1
The Morrigan
The Morrigan
sam32
The Morrigan
Level 62
God Stats
1W - 3L
1,173 SR
Queue Stats
132W - 159L
1,469 Elo+
Solo
Team Averages
Level 115
1,457 SR
1,477 Elo+

VS

Team Averages
Level 79
1,501 SR
1,505 Elo+
Cupid
Cupid
PushNurd
Cupid
Level 63
God Stats
19W - 17L
1,498 SR
Queue Stats
110W - 134L
1,412 Elo+
Party 2
Kukulkan
Kukulkan
SweetJoey637574
Kukulkan
Level 91
God Stats
18W - 16L
1,504 SR
Queue Stats
115W - 137L
1,465 Elo+
Party 2
Gilgamesh
Gilgamesh
TheRealShahab167
Gilgamesh
Level 84
God Stats
27W - 13L
1,500 SR
Queue Stats
955W - 587L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
10
4 / 2 / 3
7,248
725
5,896
7,129
2,669
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
mareadn
Yemoja
10
1 / 2 / 6
7,184
718
2,331
7,890
6,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
sam32
The Morrigan
10
2 / 4 / 5
6,810
681
3,033
5,615
1,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
PushNurd
Cupid
11
2 / 0 / 5
7,205
721
3,561
3,075
1,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
11
5 / 6 / 1
7,571
757
7,451
6,334
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
10
1 / 1 / 6
6,750
675
4,159
5,566
3,708
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
20
7
Kills
8
8
Deaths
7
14
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Da Ji
4
2
3
2.75
W
Cupid
PushNurd
Cupid
2
0
5
4.5
W
Kukulkan
5
6
1
0.92
W
Gilgamesh
1
1
6
4
L
Yemoja
mareadn
Yemoja
1
2
6
2
L
The Morrigan
sam32
The Morrigan
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,260
Damage
15,171
20,634
Taken
14,975
10,948
Mitigated
7,339
5,725
Healing
1,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
5,896
1,482
0
1,143
7,129
2,669
364
2,086
5,043
0
18,045
W
Cupid
PushNurd
Cupid
3,561
1,608
275
187
3,075
1,282
525
1,843
1,232
0
17,603
W
Kukulkan
7,451
615
0
333
6,334
2,349
0
1,507
4,827
38,502
0
W
Gilgamesh
4,159
730
0
800
5,566
3,708
455
2,038
3,528
0
11,713
L
Yemoja
mareadn
Yemoja
2,331
411
1,572
2,518
7,890
6,308
283
3,905
3,985
11,025
0
L
The Morrigan
sam32
The Morrigan
3,033
537
0
492
5,615
1,971
0
1,484
4,113
22,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,242
Gold Earned
21,526
86
Minions Killed
113
0
Camps Cleared
0
481,670
Distance Traveled
521,887
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,248
725
30
3
0
169,086
3
W
Cupid
7,205
721
37
4
0
179,981
2
W
Kukulkan
7,571
757
62
6
0
150,155
2
W
Gilgamesh
6,750
675
14
1
0
191,751
0
L
Yemoja
7,184
718
14
1
0
152,780
0
L
The Morrigan
6,810
681
42
4
0
159,804
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role