Player Matchup

Ymir
Ymir
CarDavis10
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 80L
1,328 Elo+
Solo
Zeus
Zeus
FLSLucifer
Zeus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,062 Elo+
Party 2
Cerberus
Cerberus
GreyWolfWyld
Cerberus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 126L
1,406 Elo+
Party 2
Fenrir
Fenrir
King wzrd VI
Fenrir
Level 69
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 142L
1,391 Elo+
Solo
Bakasura
Bakasura
Zaiko_Kr
Bakasura
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 235L
1,324 Elo+
Solo
Team Averages
Level 99
1,500 SR
1,302 Elo+

VS

Team Averages
Level 128
1,593 SR
1,416 Elo+
Hel
Hel
ACTii0Nz
Hel
Level 156
God Stats
2W - 1L
1,695 SR
Queue Stats
194W - 158L
1,438 Elo+
Party 1
Kukulkan
Kukulkan
DoubleDose3206
Kukulkan
Level 85
God Stats
10W - 3L
1,745 SR
Queue Stats
215W - 205L
1,440 Elo+
Party 1
Anhur
Anhur
KJMCDT
Anhur
Level 159
God Stats
9W - 12L
1,296 SR
Queue Stats
602W - 629L
1,370 Elo+
Solo
Nu Wa
Nu Wa
LoxPup710
Nu Wa
Level 105
God Stats
5W - 1L
1,658 SR
Queue Stats
193W - 194L
1,390 Elo+
Solo
Xing Tian
Xing Tian
TRUExSTUNNA
Xing Tian
Level 136
God Stats
2W - 0L
1,570 SR
Queue Stats
210W - 197L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 7 / 15
12,209
643
12,457
33,661
23,473
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
8 / 13 / 8
14,443
760
42,847
24,830
13,730
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
GreyWolfWyld
Cerberus
20
5 / 5 / 15
13,760
724
19,152
46,657
51,495
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
17
3 / 7 / 9
11,081
583
17,187
18,111
17,326
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Zaiko_Kr
Bakasura
18
3 / 10 / 12
11,137
586
8,794
21,955
11,391
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 7 / 15
15,435
812
32,001
34,106
21,651
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
20
7 / 2 / 19
13,679
720
30,413
21,325
9,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
KJMCDT
Anhur
19
7 / 7 / 16
13,169
693
19,778
19,148
8,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
LoxPup710
Nu Wa
20
7 / 3 / 27
13,712
722
26,651
18,462
9,572
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
TRUExSTUNNA
Xing Tian
20
5 / 2 / 29
14,889
784
19,778
47,788
41,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
148
21
Kills
42
42
Deaths
21
59
Assists
106
Player
Kills
Deaths
Assists
KDA
W
16
7
15
3.36
L
2
7
15
1.36
W
Kukulkan
7
2
19
8.25
L
8
13
8
0.92
L
Cerberus
GreyWolfWyld
Cerberus
5
5
15
2.5
W
Anhur
KJMCDT
Anhur
7
7
16
2.14
L
Fenrir
3
7
9
1.07
W
Nu Wa
LoxPup710
Nu Wa
7
3
27
6.83
W
Xing Tian
TRUExSTUNNA
Xing Tian
5
2
29
9.75
L
Bakasura
Zaiko_Kr
Bakasura
3
10
12
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,437
Damage
128,621
145,214
Taken
140,829
117,415
Mitigated
90,362
52,766
Healing
83,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
32,001
163
22,214
18,927
34,106
21,651
90
18,858
15,058
50,592
0
L
12,457
235
2,593
9,320
33,661
23,473
38
26,773
6,888
43,638
0
W
Kukulkan
30,413
3,239
3,679
5,171
21,325
9,213
1,315
13,425
7,790
64,098
0
L
42,847
5,220
1,656
3,930
24,830
13,730
155
20,438
4,392
86,112
0
L
Cerberus
GreyWolfWyld
Cerberus
19,152
387
2,083
25,330
46,657
51,495
0
30,872
15,785
62,867
0
W
Anhur
KJMCDT
Anhur
19,778
10,006
1,931
2,393
19,148
8,487
1,513
8,084
11,064
0
29,595
L
Fenrir
17,187
4,202
1,158
2,825
18,111
17,326
1,208
11,709
6,402
0
25,716
W
Nu Wa
LoxPup710
Nu Wa
26,651
8,981
3,050
4,795
18,462
9,572
2,163
12,589
5,873
51,763
0
W
Xing Tian
TRUExSTUNNA
Xing Tian
19,778
1,297
3,956
17,407
47,788
41,439
491
21,500
24,508
36,604
0
L
Bakasura
Zaiko_Kr
Bakasura
8,794
6,305
1,285
2,586
21,955
11,391
144
19,051
2,904
0
12,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,630
Gold Earned
70,884
274
Minions Killed
199
0
Camps Cleared
0
1,428,428
Distance Traveled
1,662,028
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
15,435
812
40
2
0
353,626
0
L
Ymir
12,209
643
42
2
0
274,240
1
W
Kukulkan
13,679
720
72
4
0
308,182
0
L
Zeus
14,443
760
93
5
0
225,011
0
L
Cerberus
13,760
724
109
6
0
331,434
5
W
Anhur
13,169
693
29
2
0
262,170
0
L
Fenrir
11,081
583
13
1
0
299,341
2
W
Nu Wa
13,712
722
46
2
0
319,316
0
W
Xing Tian
14,889
784
12
1
0
418,734
1
L
Bakasura
11,137
586
17
1
0
298,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role