Player Matchup

Heimdallr
Heimdallr
Silver III
EpicPenguin88
Heimdallr
Silver III
Level 120
God Stats
4W - 1L
1,877 SR
Queue Stats
101W - 110L
1,229 MMR
Solo
Ne Zha
Ne Zha
Gold V
Morphisse
Ne Zha
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold V
Urox200
Bellona
Gold V
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 46L
1,310 MMR
Solo
Scylla
Scylla
Gold V
XavierRivero
Scylla
Gold V
Level 155
God Stats
2W - 6L
1,461 SR
Queue Stats
123W - 126L
1,353 MMR
Solo
Geb
Geb
Gold V
sergio951201
Geb
Gold V
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 107L
1,280 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 138
1,568 SR
1,334 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,604 SR
1,282 MMR
Yemoja
Yemoja
Silver V
AquadudeQc
Yemoja
Silver V
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 26L
1,308 MMR
Solo
Guan Yu
Guan Yu
Silver II
ChuckeeCheese
Guan Yu
Silver II
Level 107
God Stats
3W - 3L
1,685 SR
Queue Stats
294W - 309L
1,088 MMR
Party 2
Jing Wei
Jing Wei
Gold V
MessYouUp
Jing Wei
Gold V
Level 106
God Stats
6W - 5L
1,472 SR
Queue Stats
163W - 158L
1,281 MMR
Party 1
Nemesis
Nemesis
Gold IV
NeonJamJar
Nemesis
Gold IV
Level 125
God Stats
116W - 74L
1,687 SR
Queue Stats
1,086W - 1,084L
1,379 MMR
Party 1
Anubis
Anubis
Bronze III
ShadedSummers
Anubis
Bronze III
Level 122
God Stats
9W - 4L
1,675 SR
Queue Stats
12W - 8L
1,354 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
EpicPenguin88
Heimdallr
19
3 / 2 / 4
11,729
489
10,807
14,443
5,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Morphisse
Ne Zha
19
4 / 7 / 4
12,323
513
11,432
21,167
8,224
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bellona
Urox200
Bellona
16
2 / 6 / 3
10,559
440
14,909
23,574
17,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
17
2 / 4 / 2
10,411
434
17,388
14,131
4,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 4 / 6
10,282
428
9,616
21,157
19,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatAthenaDanzaburouSetGilgamesh

VS

Bans
TsukuyomiSobekAnhurCerberusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AquadudeQc
Yemoja
18
3 / 3 / 9
11,325
472
3,300
18,029
13,597
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Guan Yu
19
0 / 4 / 10
12,102
504
10,127
21,720
26,660
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
MessYouUp
Jing Wei
20
4 / 2 / 1
14,712
613
14,963
15,397
6,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
NeonJamJar
Nemesis
20
6 / 1 / 8
14,245
594
16,333
18,665
8,880
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
10 / 2 / 7
15,597
650
27,811
25,589
16,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
12
Kills
23
23
Deaths
12
19
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AquadudeQc
Yemoja
3
3
9
2.5
W
Guan Yu
0
4
10
1.25
L
Heimdallr
EpicPenguin88
Heimdallr
3
2
4
2.5
W
Jing Wei
MessYouUp
Jing Wei
4
2
1
2.25
L
Ne Zha
Morphisse
Ne Zha
4
7
4
0.86
W
Nemesis
NeonJamJar
Nemesis
6
1
8
10
W
10
2
7
6.75
L
Bellona
Urox200
Bellona
2
6
3
0.58
L
Scylla
2
4
2
0.75
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,152
Damage
72,534
94,472
Taken
99,400
55,540
Mitigated
72,216
20,743
Healing
35,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AquadudeQc
Yemoja
3,300
992
1,773
1,338
18,029
13,597
2,080
7,562
10,123
27,646
0
W
Guan Yu
10,127
1,280
1,754
4,734
21,720
26,660
1,578
3,608
18,011
0
62,384
L
Heimdallr
EpicPenguin88
Heimdallr
10,807
4,601
0
6,735
14,443
5,985
380
3,315
11,128
0
82,473
W
Jing Wei
MessYouUp
Jing Wei
14,963
11,594
0
7,826
15,397
6,884
5,416
2,136
13,257
0
126,517
L
Ne Zha
Morphisse
Ne Zha
11,432
3,480
0
1,795
21,167
8,224
739
10,527
10,640
0
90,217
W
Nemesis
NeonJamJar
Nemesis
16,333
9,804
0
1,684
18,665
8,880
3,114
4,023
14,540
0
113,514
W
27,811
954
0
16,818
25,589
16,195
4,496
8,762
16,465
149,450
0
L
Bellona
Urox200
Bellona
14,909
5,491
0
7,118
23,574
17,839
465
3,543
20,031
0
64,143
L
Scylla
17,388
1,061
0
1,176
14,131
4,218
350
5,738
8,393
76,675
0
L
9,616
632
0
3,919
21,157
19,274
0
7,988
13,169
43,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,304
Gold Earned
67,981
610
Minions Killed
763
0
Camps Cleared
0
2,223,012
Distance Traveled
2,485,007
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,325
472
41
2
0
502,380
0
W
Guan Yu
12,102
504
115
5
0
511,967
1
L
Heimdallr
11,729
489
183
8
0
381,851
6
W
Jing Wei
14,712
613
203
8
0
439,213
3
L
Ne Zha
12,323
513
145
6
0
451,935
4
W
Nemesis
14,245
594
158
7
0
598,179
3
W
Anubis
15,597
650
246
10
0
433,268
4
L
Bellona
10,559
440
105
4
0
443,091
5
L
Scylla
10,411
434
148
6
0
447,676
5
L
Geb
10,282
428
29
1
0
498,459
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role