Player Matchup

Anubis
Anubis
Ag4instAll0dds
Anubis
Level 75
God Stats
1W - 4L
1,324 SR
Queue Stats
168W - 115L
1,577 Elo+
Party 2
Medusa
Medusa
Heimdinger01
Medusa
Level 139
God Stats
14W - 11L
1,430 SR
Queue Stats
487W - 429L
1,584 Elo+
Party 2
Arachne
Arachne
Nogydog
Arachne
Level 160
God Stats
60W - 45L
1,569 SR
Queue Stats
862W - 777L
1,574 Elo+
Solo
Hades
Hades
Ur Mald
Hades
Level 108
God Stats
4W - 4L
1,180 SR
Queue Stats
226W - 201L
1,526 Elo+
Party 1
The Morrigan
The Morrigan
Willyboiboi
The Morrigan
Level 104
God Stats
29W - 30L
1,552 SR
Queue Stats
247W - 206L
1,544 Elo+
Party 1
Team Averages
Level 117
1,411 SR
1,561 Elo+

VS

Team Averages
Level 110
1,576 SR
1,546 Elo+
Ne Zha
Ne Zha
MUTEDxxECHOxx
Ne Zha
Level 119
God Stats
4W - 2L
1,509 SR
Queue Stats
149W - 135L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
ManicSlayerz781
Sun Wukong
Level 114
God Stats
4W - 4L
1,825 SR
Queue Stats
467W - 389L
1,557 Elo+
Solo
Ganesha
Ganesha
OwO_Avery_OwO
Ganesha
Level 102
God Stats
1W - 2L
1,481 SR
Queue Stats
205W - 203L
1,564 Elo+
Party 3
Hel
Hel
TeardropBottled
Hel
Level 69
God Stats
71W - 51L
1,566 SR
Queue Stats
758W - 708L
1,583 Elo+
Party 3
Medusa
Medusa
sygma24
Medusa
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 24L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 2
4,944
494
930
4,928
1,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
10
3 / 4 / 2
6,018
602
4,900
6,747
1,845
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Nogydog
Arachne
9
1 / 1 / 0
5,263
526
1,252
7,539
2,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Ur Mald
Hades
10
0 / 2 / 0
5,832
583
3,049
7,125
4,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Willyboiboi
The Morrigan
11
1 / 1 / 0
5,761
576
1,478
3,976
1,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
6,440
644
3,910
5,691
1,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
ManicSlayerz781
Sun Wukong
12
2 / 0 / 0
6,780
678
4,232
4,903
2,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ganesha
9
0 / 2 / 9
5,584
558
2,273
5,204
2,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
5 / 0 / 2
6,624
662
4,364
3,433
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
sygma24
Medusa
10
3 / 2 / 4
6,348
635
3,578
6,492
1,721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
5
Kills
12
12
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Medusa
3
4
2
1
W
2
1
5
4.5
W
Sun Wukong
ManicSlayerz781
Sun Wukong
2
0
0
2
L
Arachne
Nogydog
Arachne
1
1
0
1
W
Ganesha
0
2
9
2.25
W
5
0
2
6
L
Hades
Ur Mald
Hades
0
2
0
0
L
The Morrigan
Willyboiboi
The Morrigan
1
1
0
1
W
Medusa
sygma24
Medusa
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,609
Damage
18,357
30,315
Taken
25,723
11,772
Mitigated
8,594
9,609
Healing
10,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
930
0
0
1,147
4,928
1,685
0
1,120
3,808
16,212
0
L
Medusa
4,900
2,094
0
720
6,747
1,845
0
1,073
5,674
0
28,701
W
3,910
1,331
0
2,680
5,691
1,437
1,073
880
4,793
0
35,366
W
Sun Wukong
ManicSlayerz781
Sun Wukong
4,232
938
0
2,117
4,903
2,284
0
2,729
2,174
0
43,809
L
Arachne
Nogydog
Arachne
1,252
650
0
2,969
7,539
2,286
0
1,697
5,842
0
28,035
W
Ganesha
2,273
124
0
830
5,204
2,052
0
699
4,433
10,903
0
W
4,364
513
1,546
2,344
3,433
1,100
0
627
2,682
41,276
0
L
Hades
Ur Mald
Hades
3,049
821
0
4,173
7,125
4,669
0
388
6,737
34,575
0
L
The Morrigan
Willyboiboi
The Morrigan
1,478
118
0
600
3,976
1,287
0
2,359
1,617
35,759
0
W
Medusa
sygma24
Medusa
3,578
1,533
0
1,363
6,492
1,721
0
308
6,184
0
29,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,818
Gold Earned
31,776
309
Minions Killed
364
0
Camps Cleared
0
879,963
Distance Traveled
1,063,456
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
4,944
494
36
4
0
163,513
7
L
Medusa
6,018
602
49
5
0
193,588
0
W
Ne Zha
6,440
644
77
8
0
228,781
1
W
Sun Wukong
6,780
678
95
10
0
204,437
5
L
Arachne
5,263
526
58
6
0
158,965
3
W
Ganesha
5,584
558
4
0
0
215,884
1
W
Hel
6,624
662
111
11
0
220,124
4
L
Hades
5,832
583
95
10
0
153,022
1
L
The Morrigan
5,761
576
71
7
0
210,875
1
W
Medusa
6,348
635
77
8
0
194,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role