Player Matchup

Merlin
Merlin
Baluzera
Merlin
Level 16
God Stats
1W - 1L
1,624 SR
Queue Stats
11W - 7L
1,572 Elo+
Party 2
Yemoja
Yemoja
DontTrustCam
Yemoja
Level 15
God Stats
1W - 3L
1,194 SR
Queue Stats
21W - 14L
1,610 Elo+
Party 1
Cabrakan
Cabrakan
Eddytoowavy
Cabrakan
Level 29
God Stats
6W - 9L
1,355 SR
Queue Stats
96W - 100L
1,563 Elo+
Solo
Ullr
Ullr
NSSLegacy
Ullr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 79L
1,610 Elo+
Party 1
Nemesis
Nemesis
ReneldeBR
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,650 Elo+
Party 2
Team Averages
Level 15
1,435 SR
1,601 Elo+

VS

Team Averages
Level 16
1,605 SR
1,557 Elo+
Guan Yu
Guan Yu
FrozenGaming96
Guan Yu
Level 9
God Stats
1W - 0L
1,329 SR
Queue Stats
5W - 7L
1,564 Elo+
Solo
Cerberus
Cerberus
Lip19131
Cerberus
Level 20
God Stats
1W - 2L
1,595 SR
Queue Stats
67W - 65L
1,266 Elo+
Solo
Pele
Pele
PPGobbler69
Pele
Level 25
God Stats
4W - 1L
1,709 SR
Queue Stats
95W - 58L
1,705 Elo+
Solo
Skadi
Skadi
Terr1bleT
Skadi
Level 16
God Stats
3W - 3L
1,541 SR
Queue Stats
5W - 8L
1,653 Elo+
Solo
Anubis
Anubis
WinglessPenguin
Anubis
Level 10
God Stats
9W - 7L
1,848 SR
Queue Stats
48W - 49L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baluzera
Merlin
12
1 / 5 / 3
7,902
376
3,524
7,479
1,397
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
3 / 2 / 5
10,462
498
11,139
13,353
10,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
Eddytoowavy
Cabrakan
18
3 / 1 / 1
11,101
529
11,566
12,322
8,517
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ullr
15
6 / 6 / 2
9,682
461
9,248
15,352
4,757
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
ReneldeBR
Nemesis
12
0 / 6 / 0
7,739
369
1,970
12,922
3,626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 0
10,072
480
3,986
13,798
10,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Lip19131
Cerberus
14
0 / 0 / 10
9,243
440
4,681
12,542
8,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
12 / 3 / 3
12,885
614
17,294
17,941
8,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Skadi
Terr1bleT
Skadi
16
3 / 4 / 5
9,925
473
3,087
8,449
2,789
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
5 / 4 / 5
10,575
504
11,926
11,382
5,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
13
Kills
20
20
Deaths
13
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
Baluzera
Merlin
1
5
3
0.5
L
Yemoja
3
2
5
2.75
L
Cabrakan
Eddytoowavy
Cabrakan
3
1
1
3.5
W
0
2
0
0
W
Cerberus
Lip19131
Cerberus
0
0
10
5
L
Ullr
6
6
2
1.17
W
12
3
3
4.5
L
Nemesis
ReneldeBR
Nemesis
0
6
0
0
W
Skadi
Terr1bleT
Skadi
3
4
5
1.38
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,447
Damage
40,974
61,428
Taken
64,112
28,705
Mitigated
35,814
16,452
Healing
21,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Baluzera
Merlin
3,524
382
0
1,353
7,479
1,397
390
5,505
1,974
21,768
0
L
Yemoja
11,139
1,889
1,482
1,321
13,353
10,408
21
3,858
9,495
42,515
0
L
Cabrakan
Eddytoowavy
Cabrakan
11,566
2,582
0
6,550
12,322
8,517
312
1,595
10,727
77,894
0
W
3,986
1,074
0
2,903
13,798
10,530
486
7,959
5,839
0
54,979
W
Cerberus
Lip19131
Cerberus
4,681
307
294
1,564
12,542
8,131
495
3,096
9,336
36,237
0
L
Ullr
9,248
2,530
0
2,387
15,352
4,757
704
3,680
11,672
0
56,088
W
17,294
5,674
0
10,698
17,941
8,778
224
5,224
12,617
0
121,232
L
Nemesis
ReneldeBR
Nemesis
1,970
1,036
0
3,359
12,922
3,626
0
1,969
10,953
0
45,960
W
Skadi
Terr1bleT
Skadi
3,087
1,269
0
477
8,449
2,789
751
3,798
4,641
0
36,191
W
11,926
1,021
0
5,347
11,382
5,586
2,336
5,620
5,450
62,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,886
Gold Earned
52,700
437
Minions Killed
563
0
Camps Cleared
0
1,609,841
Distance Traveled
1,951,532
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,902
376
42
2
0
299,335
0
L
Yemoja
10,462
498
54
3
0
348,200
4
L
Cabrakan
11,101
529
163
8
0
322,070
4
W
Guan Yu
10,072
480
116
6
0
411,220
1
W
Cerberus
9,243
440
81
4
0
421,709
5
L
Ullr
9,682
461
99
5
0
307,741
2
W
Pele
12,885
614
180
9
0
435,213
6
L
Nemesis
7,739
369
79
4
0
332,495
1
W
Skadi
9,925
473
70
3
0
358,200
0
W
Anubis
10,575
504
116
6
0
325,190
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role