Player Matchup

Jing Wei
Jing Wei
DaddyBale
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,273 Elo+
Party 2
Gilgamesh
Gilgamesh
GuardianLycan
Gilgamesh
Level 79
God Stats
0W - 1L
1,779 SR
Queue Stats
50W - 46L
1,483 Elo+
Party 3
Hades
Hades
Razorm131
Hades
Level 29
God Stats
1W - 3L
1,586 SR
Queue Stats
104W - 85L
1,496 Elo+
Party 3
Bacchus
Bacchus
Turckle
Bacchus
Level 88
God Stats
1W - 3L
1,857 SR
Queue Stats
76W - 60L
1,575 Elo+
Party 2
Thanatos
Thanatos
swou
Thanatos
Level 124
God Stats
0W - 2L
1,284 SR
Queue Stats
15W - 19L
1,478 Elo+
Party 3
Team Averages
Level 69
1,601 SR
1,461 Elo+

VS

Team Averages
Level 65
1,600 SR
1,529 Elo+
Hades
Hades
ChronicleShotz
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 61L
1,595 Elo+
Party 1
Anubis
Anubis
HylianSwordsman
Anubis
Level 66
God Stats
2W - 1L
1,738 SR
Queue Stats
29W - 23L
1,610 Elo+
Party 1
Neith
Neith
ItsRiot
Neith
Level 78
God Stats
33W - 25L
1,587 SR
Queue Stats
79W - 81L
1,465 Elo+
Solo
Bellona
Bellona
Ringorian
Bellona
Level 22
God Stats
2W - 1L
1,542 SR
Queue Stats
12W - 13L
1,389 Elo+
Party 1
Erlang Shen
Erlang Shen
UBETROLLEN
Erlang Shen
Level 29
God Stats
26W - 17L
1,632 SR
Queue Stats
38W - 34L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DaddyBale
Jing Wei
17
3 / 8 / 1
11,369
474
7,085
17,633
6,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
GuardianLycan
Gilgamesh
18
5 / 3 / 3
11,627
484
14,797
23,587
18,558
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hades
Razorm131
Hades
10
0 / 2 / 0
8,057
336
1,191
4,784
1,271
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Turckle
Bacchus
16
1 / 6 / 6
9,332
389
7,057
23,342
23,910
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
swou
Thanatos
16
2 / 8 / 5
10,433
435
11,636
23,768
7,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 10
14,456
602
11,352
19,691
23,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 4 / 4
14,100
588
13,796
14,920
8,654
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
ItsRiot
Neith
20
7 / 2 / 6
14,185
591
21,988
13,263
6,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Ringorian
Bellona
20
3 / 2 / 8
13,298
554
10,951
15,575
13,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Erlang Shen
UBETROLLEN
Erlang Shen
20
5 / 2 / 5
12,988
541
11,507
17,533
12,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
60
11
Kills
27
27
Deaths
12
15
Assists
33
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Jing Wei
DaddyBale
Jing Wei
3
8
1
0.44
L
Gilgamesh
GuardianLycan
Gilgamesh
5
3
3
2.17
W
7
4
4
2.25
W
Neith
ItsRiot
Neith
7
2
6
5
L
Hades
Razorm131
Hades
0
2
0
0
W
Bellona
Ringorian
Bellona
3
2
8
3.5
L
Bacchus
Turckle
Bacchus
1
6
6
0.67
W
Erlang Shen
UBETROLLEN
Erlang Shen
5
2
5
3.75
L
Thanatos
swou
Thanatos
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,766
Damage
69,594
93,114
Taken
80,982
57,789
Mitigated
63,681
25,262
Healing
29,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,352
1,459
1,041
4,826
19,691
23,132
598
3,075
16,616
59,046
0
L
Jing Wei
DaddyBale
Jing Wei
7,085
6,211
645
954
17,633
6,065
235
5,326
12,307
0
63,898
L
Gilgamesh
GuardianLycan
Gilgamesh
14,797
3,358
0
3,461
23,587
18,558
0
2,525
21,062
0
61,474
W
13,796
671
0
7,557
14,920
8,654
2,318
3,139
11,781
118,915
0
W
Neith
ItsRiot
Neith
21,988
11,382
0
6,556
13,263
6,287
5,024
2,105
11,158
0
121,700
L
Hades
Razorm131
Hades
1,191
92
0
1,716
4,784
1,271
0
2,171
2,613
28,322
0
W
Bellona
Ringorian
Bellona
10,951
4,810
0
5,950
15,575
13,544
2,751
158
15,417
149
74,239
L
Bacchus
Turckle
Bacchus
7,057
878
336
3,088
23,342
23,910
36
7,449
15,893
35,529
0
W
Erlang Shen
UBETROLLEN
Erlang Shen
11,507
7,933
0
3,563
17,533
12,064
381
1,206
16,327
0
101,311
L
Thanatos
swou
Thanatos
11,636
2,849
0
15,062
23,768
7,985
0
7,826
15,942
0
69,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,818
Gold Earned
69,027
427
Minions Killed
744
0
Camps Cleared
0
1,883,155
Distance Traveled
2,232,082
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
14,456
602
92
4
0
454,256
2
L
Jing Wei
11,369
474
110
5
0
393,320
2
L
Gilgamesh
11,627
484
109
5
0
470,525
7
W
Anubis
14,100
588
176
7
0
408,574
5
W
Neith
14,185
591
179
7
0
413,414
5
L
Hades
8,057
336
74
3
0
180,651
2
W
Bellona
13,298
554
143
6
0
451,470
0
L
Bacchus
9,332
389
31
1
0
427,715
5
W
Erlang Shen
12,988
541
154
6
0
504,368
2
L
Thanatos
10,433
435
103
4
0
410,944
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role