Player Matchup

Hel
Hel
DarK x Talents
Hel
Level 89
God Stats
2W - 4L
1,210 SR
Queue Stats
193W - 191L
1,486 Elo+
Party 3
Ymir
Ymir
NiN0Tex
Ymir
Level 116
God Stats
2W - 1L
1,514 SR
Queue Stats
120W - 108L
1,474 Elo+
Party 1
Neith
Neith
WorldOfAspa
Neith
Level 10
God Stats
1W - 3L
1,386 SR
Queue Stats
1W - 5L
1,196 Elo+
Party 1
Tsukuyomi
Tsukuyomi
chivasponcho
Tsukuyomi
Level 29
God Stats
6W - 7L
1,247 SR
Queue Stats
124W - 132L
1,467 Elo+
Party 3
Tiamat
Tiamat
nadirvla
Tiamat
Level 140
God Stats
4W - 6L
1,300 SR
Queue Stats
220W - 211L
1,442 Elo+
Party 1
Team Averages
Level 77
1,332 SR
1,413 Elo+

VS

Team Averages
Level 88
1,544 SR
1,467 Elo+
Gilgamesh
Gilgamesh
BebesitaRD
Gilgamesh
Level 121
God Stats
6W - 7L
1,433 SR
Queue Stats
608W - 628L
1,531 Elo+
Party 2
Loki
Loki
KanonVanDerMark
Loki
Level 160
God Stats
54W - 65L
1,507 SR
Queue Stats
632W - 688L
1,471 Elo+
Party 2
Sylvanus
Sylvanus
bad_ass_Timoshka
Sylvanus
Level 41
God Stats
17W - 17L
1,455 SR
Queue Stats
314W - 355L
1,379 Elo+
Solo
Hou Yi
Hou Yi
jxanta21
Hou Yi
Level 88
God Stats
0W - 1L
1,756 SR
Queue Stats
27W - 15L
1,507 Elo+
Party 2
Janus
Janus
thedraigarM
Janus
Level 28
God Stats
53W - 55L
1,570 SR
Queue Stats
753W - 778L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 3
13,186
573
16,981
18,970
13,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ymir
NiN0Tex
Ymir
16
2 / 3 / 4
10,501
457
5,721
21,065
24,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
0 / 5 / 2
8,662
377
5,344
11,383
4,907
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
chivasponcho
Tsukuyomi
18
2 / 7 / 2
11,198
487
5,429
18,269
8,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tiamat
nadirvla
Tiamat
20
6 / 1 / 1
12,592
547
16,246
18,760
20,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BebesitaRD
Gilgamesh
19
3 / 2 / 3
11,393
495
11,609
19,948
19,500
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
6 / 8 / 5
11,743
511
16,393
22,464
8,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
6,613
288
363
650
329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
jxanta21
Hou Yi
19
6 / 3 / 4
11,921
518
16,098
13,843
5,479
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 5 / 3
11,337
493
17,209
14,273
4,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
18
Kills
19
19
Deaths
18
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BebesitaRD
Gilgamesh
3
2
3
2.25
W
8
3
3
3.17
L
6
8
5
1.06
W
Ymir
NiN0Tex
Ymir
2
3
4
1.33
W
0
5
2
0.2
L
0
0
0
0
W
Tsukuyomi
chivasponcho
Tsukuyomi
2
7
2
0.43
L
Hou Yi
jxanta21
Hou Yi
6
3
4
2.67
W
Tiamat
nadirvla
Tiamat
6
1
1
6.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,721
Damage
61,672
88,447
Taken
71,178
72,143
Mitigated
38,334
30,712
Healing
19,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BebesitaRD
Gilgamesh
11,609
1,808
0
3,998
19,948
19,500
0
10,926
8,878
0
77,126
W
16,981
1,031
4,509
11,102
18,970
13,855
745
5,844
13,126
98,334
0
L
16,393
4,811
0
5,729
22,464
8,102
461
12,573
9,605
0
81,922
W
Ymir
NiN0Tex
Ymir
5,721
973
920
3,540
21,065
24,723
108
2,917
18,148
48,605
0
W
5,344
2,941
0
1,593
11,383
4,907
723
1,547
9,836
0
40,886
L
363
200
111
186
650
329
0
106
544
7,502
1,708
W
Tsukuyomi
chivasponcho
Tsukuyomi
5,429
1,695
0
1,064
18,269
8,319
0
3,263
15,006
0
100,436
L
Hou Yi
jxanta21
Hou Yi
16,098
7,897
0
4,839
13,843
5,479
623
5,799
7,988
0
81,347
W
Tiamat
nadirvla
Tiamat
16,246
1,767
0
7,984
18,760
20,339
0
3,953
14,807
79,524
0
L
17,209
465
0
4,332
14,273
4,924
958
8,680
5,215
80,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,139
Gold Earned
53,007
651
Minions Killed
560
0
Camps Cleared
0
2,064,691
Distance Traveled
1,785,213
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,393
495
153
7
0
429,261
1
W
Hel
13,186
573
181
8
0
453,013
5
L
Loki
11,743
511
129
6
0
425,920
3
W
Ymir
10,501
457
72
3
0
395,764
4
W
Neith
8,662
377
84
4
0
357,470
0
L
Sylvanus
6,613
288
19
1
0
66,415
1
W
Tsukuyomi
11,198
487
166
7
0
456,775
3
L
Hou Yi
11,921
518
126
5
0
413,533
1
W
Tiamat
12,592
547
148
6
0
401,669
2
L
Janus
11,337
493
133
6
0
450,084
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role