Player Matchup

Ra
Ra
Diamond IV
AutumnMotif
Ra
Diamond IV
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 59L
2,231 MMR
Solo
Yemoja
Yemoja
Diamond IV
PoorMisa
Yemoja
Diamond IV
Level 131
God Stats
2W - 0L
1,617 SR
Queue Stats
222W - 221L
2,163 MMR
Party 1
King Arthur
King Arthur
Diamond I
SilentWolf14
King Arthur
Diamond I
Level 159
God Stats
25W - 23L
1,703 SR
Queue Stats
136W - 109L
2,439 MMR
Solo
Rama
Rama
Diamond III
Victorliciouz
Rama
Diamond III
Level 129
God Stats
1W - 0L
1,355 SR
Queue Stats
218W - 191L
2,228 MMR
Party 1
Ravana
Ravana
Diamond III
gmrxiii
Ravana
Diamond III
Level 160
God Stats
17W - 11L
1,725 SR
Queue Stats
433W - 418L
2,180 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 148
1,580 SR
2,248 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 124
1,731 SR
2,258 MMR
Chronos
Chronos
Masters
Chicoooo
Chronos
Masters
Level 66
God Stats
29W - 28L
1,618 SR
Queue Stats
454W - 435L
2,727 MMR
Solo
Loki
Loki
Diamond V
DoctorC00chy
Loki
Diamond V
Level 146
God Stats
9W - 18L
1,641 SR
Queue Stats
756W - 775L
2,077 MMR
Solo
Tyr
Tyr
Diamond II
MomSexer12
Tyr
Diamond II
Level 148
God Stats
14W - 11L
1,794 SR
Queue Stats
498W - 446L
2,287 MMR
Solo
Sylvanus
Sylvanus
Diamond V
ThyFatherJohn
Sylvanus
Diamond V
Level 116
God Stats
9W - 9L
1,611 SR
Queue Stats
554W - 540L
2,098 MMR
Solo
Hachiman
Hachiman
Diamond IV
bryin
Hachiman
Diamond IV
Level 146
God Stats
10W - 5L
1,989 SR
Queue Stats
290W - 297L
2,100 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 11
17,674
707
33,365
15,625
8,196
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
PoorMisa
Yemoja
18
2 / 1 / 14
14,049
562
4,291
12,868
13,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
SilentWolf14
King Arthur
20
9 / 2 / 9
15,782
631
23,071
30,959
28,022
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
4 / 1 / 11
16,158
646
20,333
19,781
8,691
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ravana
gmrxiii
Ravana
20
8 / 2 / 9
15,754
630
12,730
13,589
7,861
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
SetAthenaGilgameshTiamatGuan Yu

VS

Bans
ApolloYmirAnhurSobekTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Chicoooo
Chronos
19
0 / 6 / 3
11,737
469
10,660
18,735
8,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 6 / 1
10,413
417
9,284
21,312
10,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

17
2 / 10 / 1
11,679
467
12,324
33,304
28,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sylvanus
ThyFatherJohn
Sylvanus
15
1 / 7 / 4
9,945
398
8,225
24,608
25,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
bryin
Hachiman
19
2 / 7 / 2
12,780
511
10,372
20,986
7,499
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
18
36
Kills
7
7
Deaths
36
54
Assists
11
Player
Kills
Deaths
Assists
KDA
W
13
1
11
18.5
L
Chronos
Chicoooo
Chronos
0
6
3
0.25
L
2
6
1
0.42
L
2
10
1
0.25
W
Yemoja
PoorMisa
Yemoja
2
1
14
9
W
King Arthur
SilentWolf14
King Arthur
9
2
9
6.75
L
Sylvanus
ThyFatherJohn
Sylvanus
1
7
4
0.43
W
4
1
11
9.5
L
Hachiman
bryin
Hachiman
2
7
2
0.43
W
Ravana
gmrxiii
Ravana
8
2
9
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,790
Damage
50,865
92,822
Taken
118,945
66,627
Mitigated
81,221
59,369
Healing
32,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,365
3,161
4,453
9,701
15,625
8,196
2,966
5,022
10,204
162,635
0
L
Chronos
Chicoooo
Chronos
10,660
3,186
0
3,287
18,735
8,743
1,101
5,400
13,247
103,591
3,774
L
9,284
1,624
0
6,092
21,312
10,877
0
5,757
15,339
0
82,614
L
12,324
1,849
0
9,894
33,304
28,765
0
10,704
22,440
0
85,401
W
Yemoja
PoorMisa
Yemoja
4,291
1,165
4,892
7,651
12,868
13,857
1,081
2,828
10,040
29,623
0
W
King Arthur
SilentWolf14
King Arthur
23,071
3,563
0
14,635
30,959
28,022
1,749
6,496
24,463
0
103,970
L
Sylvanus
ThyFatherJohn
Sylvanus
8,225
1,255
1,277
6,189
24,608
25,337
0
10,198
14,410
41,644
0
W
20,333
17,374
0
11,677
19,781
8,691
10,850
4,148
15,633
0
151,380
L
Hachiman
bryin
Hachiman
10,372
8,238
0
5,795
20,986
7,499
971
5,597
15,389
0
97,338
W
Ravana
gmrxiii
Ravana
12,730
2,969
0
6,360
13,589
7,861
2,632
1,924
11,665
0
114,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,417
Gold Earned
56,554
821
Minions Killed
703
0
Camps Cleared
0
2,605,343
Distance Traveled
2,230,458
34
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
17,674
707
243
10
0
566,411
5
L
Chronos
11,737
469
193
8
0
480,122
3
L
Loki
10,413
417
122
5
0
506,121
2
L
Tyr
11,679
467
154
6
0
431,740
6
W
Yemoja
14,049
562
32
1
0
498,296
9
W
King Arthur
15,782
631
166
7
0
519,874
7
L
Sylvanus
9,945
398
48
2
0
394,598
8
W
Rama
16,158
646
219
9
0
455,655
9
L
Hachiman
12,780
511
186
7
0
417,877
8
W
Ravana
15,754
630
161
6
0
565,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role