Player Matchup

Pele
Pele
Cheezymilker
Pele
Level 15
God Stats
43W - 50L
1,309 SR
Queue Stats
69W - 74L
1,289 Elo+
Solo
Artio
Artio
GanggGreenn
Artio
Level 22
God Stats
3W - 7L
1,529 SR
Queue Stats
52W - 85L
1,266 Elo+
Party 1
Geb
Geb
KingCactu
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ra
Ra
Meowmaid91
Ra
Level 6
God Stats
1W - 2L
1,471 SR
Queue Stats
7W - 21L
1,303 Elo+
Party 1
Hachiman
Hachiman
inngvarr
Hachiman
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 32L
1,500 Elo+
Solo
Team Averages
Level 11
1,462 SR
1,372 Elo+

VS

Team Averages
Level 13
1,367 SR
1,385 Elo+
Kukulkan
Kukulkan
Alecto1234
Kukulkan
Level 18
God Stats
12W - 10L
1,646 SR
Queue Stats
96W - 128L
1,210 Elo+
Solo
Sylvanus
Sylvanus
Beatem1st
Sylvanus
Level 10
God Stats
2W - 2L
1,175 SR
Queue Stats
57W - 63L
1,319 Elo+
Party 2
Sun Wukong
Sun Wukong
Bureizoo
Sun Wukong
Level 7
God Stats
8W - 15L
1,070 SR
Queue Stats
39W - 47L
1,500 Elo+
Party 3
Neith
Neith
RuxTee
Neith
Level 2
God Stats
3W - 7L
1,500 SR
Queue Stats
20W - 32L
1,500 Elo+
Party 3
Chang'e
Chang'e
omgkae
Chang'e
Level 29
God Stats
11W - 10L
1,443 SR
Queue Stats
77W - 78L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 8 / 3
13,687
1,053
18,479
20,635
10,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

18
1 / 3 / 9
11,321
871
3,757
20,917
24,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 8
10,588
814
10,237
13,058
9,062
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 10 / 8
11,057
851
6,113
18,549
6,106
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
inngvarr
Hachiman
18
4 / 5 / 6
12,595
969
25,474
21,312
7,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alecto1234
Kukulkan
17
0 / 2 / 12
10,703
823
6,230
3,975
1,680
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
Beatem1st
Sylvanus
20
4 / 3 / 19
13,009
1,001
13,999
22,927
15,822
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sun Wukong
Bureizoo
Sun Wukong
19
4 / 5 / 17
12,701
977
9,447
16,065
13,252
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
RuxTee
Neith
20
11 / 2 / 16
14,235
1,095
35,771
13,202
7,018
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chang'e
omgkae
Chang'e
20
13 / 3 / 19
14,275
1,098
23,103
15,508
7,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
115
15
Kills
32
32
Deaths
15
34
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Alecto1234
Kukulkan
0
2
12
3
W
Sylvanus
Beatem1st
Sylvanus
4
3
19
4.5
W
Sun Wukong
Bureizoo
Sun Wukong
4
5
17
2.5
L
10
8
3
1.44
L
1
3
9
1.83
L
0
6
8
0.67
L
0
10
8
0.4
W
Neith
RuxTee
Neith
11
2
16
9.5
L
Hachiman
inngvarr
Hachiman
4
5
6
1.4
W
Chang'e
omgkae
Chang'e
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,060
Damage
88,550
94,471
Taken
71,677
57,959
Mitigated
44,999
5,278
Healing
33,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Alecto1234
Kukulkan
6,230
768
0
46
3,975
1,680
0
1,496
2,479
9,654
0
W
Sylvanus
Beatem1st
Sylvanus
13,999
3,585
3,427
9,750
22,927
15,822
0
5,267
17,660
34,276
0
W
Sun Wukong
Bureizoo
Sun Wukong
9,447
2,394
219
1,930
16,065
13,252
0
5,765
10,300
0
33,493
L
18,479
3,583
0
786
20,635
10,874
0
9,282
11,090
0
30,725
L
3,757
690
1,256
916
20,917
24,506
0
8,283
12,518
15,465
0
L
10,237
1,102
0
0
13,058
9,062
0
6,321
6,411
17,306
0
L
6,113
1,379
34
0
18,549
6,106
0
10,352
8,061
21,102
0
W
Neith
RuxTee
Neith
35,771
19,880
0
4,687
13,202
7,018
0
2,118
11,084
0
56,246
L
Hachiman
inngvarr
Hachiman
25,474
14,008
0
2,286
21,312
7,411
0
8,113
13,059
0
54,498
W
Chang'e
omgkae
Chang'e
23,103
745
6,635
6,416
15,508
7,227
0
5,461
10,047
45,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,248
Gold Earned
64,923
171
Minions Killed
246
3
Camps Cleared
3
1,053,382
Distance Traveled
888,470
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,703
823
8
1
1
60,607
1
W
Sylvanus
13,009
1,001
42
3
2
191,672
0
W
Sun Wukong
12,701
977
77
6
0
201,294
1
L
Pele
13,687
1,053
20
2
2
273,286
0
L
Artio
11,321
871
22
2
0
233,115
0
L
Geb
10,588
814
18
1
0
159,420
0
L
Ra
11,057
851
38
3
0
179,801
1
W
Neith
14,235
1,095
53
4
0
222,604
5
L
Hachiman
12,595
969
73
6
1
207,760
1
W
Chang'e
14,275
1,098
66
5
0
212,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role