Player Matchup

Anubis
Anubis
AbsoluteChad88
Anubis
Level 17
God Stats
13W - 13L
1,371 SR
Queue Stats
20W - 24L
1,404 Elo+
Party 1
Ymir
Ymir
Booquangious
Ymir
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
Doogilly
Nemesis
Level 17
God Stats
11W - 14L
1,382 SR
Queue Stats
142W - 154L
1,698 Elo+
Party 1
Heimdallr
Heimdallr
Trumptowers8
Heimdallr
Level 21
God Stats
7W - 7L
1,441 SR
Queue Stats
7W - 7L
1,466 Elo+
Party 1
Cthulhu
Cthulhu
socialertread
Cthulhu
Level 84
God Stats
1W - 3L
1,500 SR
Queue Stats
256W - 245L
1,639 Elo+
Party 1
Team Averages
Level 36
1,439 SR
1,541 Elo+

VS

Team Averages
Level 18
1,535 SR
1,596 Elo+
Thanatos
Thanatos
DeutscheBank
Thanatos
Level 28
God Stats
5W - 7L
1,333 SR
Queue Stats
133W - 107L
1,620 Elo+
Solo
Apollo
Apollo
FKGmatt
Apollo
Level 9
God Stats
4W - 0L
1,843 SR
Queue Stats
11W - 4L
1,729 Elo+
Solo
Nemesis
Nemesis
SaZeAbuela
Nemesis
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 45L
1,639 Elo+
Solo
Bellona
Bellona
Tanhatoss
Bellona
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Solo
Fafnir
Fafnir
she3esh
Fafnir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 83L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 5 / 1
6,753
519
4,946
6,987
3,204
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
1 / 2 / 1
6,561
505
4,433
9,797
3,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nemesis
Doogilly
Nemesis
11
2 / 2 / 1
6,582
506
2,820
7,799
2,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Trumptowers8
Heimdallr
9
0 / 3 / 1
5,500
423
4,798
6,346
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
11
1 / 5 / 0
6,774
521
8,057
13,610
11,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeutscheBank
Thanatos
14
4 / 1 / 1
7,968
613
9,479
12,645
5,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
FKGmatt
Apollo
13
5 / 0 / 2
8,198
631
11,259
9,022
2,907
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
SaZeAbuela
Nemesis
13
5 / 1 / 1
7,753
596
5,348
6,754
2,771
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Tanhatoss
Bellona
10
0 / 3 / 2
5,981
460
2,069
6,683
3,032
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fafnir
she3esh
Fafnir
10
3 / 3 / 2
6,846
527
3,685
11,787
9,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
7
Kills
17
17
Deaths
8
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
5
1
0.7
L
1
2
1
0.75
W
Thanatos
DeutscheBank
Thanatos
4
1
1
4.5
L
Nemesis
Doogilly
Nemesis
2
2
1
1.25
W
Apollo
FKGmatt
Apollo
5
0
2
6
W
Nemesis
SaZeAbuela
Nemesis
5
1
1
5.5
W
Bellona
Tanhatoss
Bellona
0
3
2
0.33
L
Heimdallr
Trumptowers8
Heimdallr
0
3
1
0.17
W
Fafnir
she3esh
Fafnir
3
3
2
1.33
L
Cthulhu
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,054
Damage
31,840
44,539
Taken
46,891
21,587
Mitigated
24,375
10,313
Healing
27,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,946
628
0
1,511
6,987
3,204
294
784
6,203
29,076
0
L
4,433
1,194
234
2,594
9,797
3,006
0
1,923
7,874
27,805
0
W
Thanatos
DeutscheBank
Thanatos
9,479
3,335
0
14,122
12,645
5,688
962
6,884
4,891
0
44,732
L
Nemesis
Doogilly
Nemesis
2,820
1,430
0
1,131
7,799
2,370
0
346
7,453
0
40,694
W
Apollo
FKGmatt
Apollo
11,259
8,343
0
5,788
9,022
2,907
602
1,738
7,284
0
64,552
W
Nemesis
SaZeAbuela
Nemesis
5,348
2,772
0
1,886
6,754
2,771
0
1,063
5,631
0
51,497
W
Bellona
Tanhatoss
Bellona
2,069
248
0
946
6,683
3,032
325
3,646
3,037
0
16,362
L
Heimdallr
Trumptowers8
Heimdallr
4,798
2,576
0
747
6,346
1,401
0
632
5,714
0
22,193
W
Fafnir
she3esh
Fafnir
3,685
1,166
393
4,302
11,787
9,977
143
3,175
8,612
14,844
0
L
Cthulhu
8,057
1,910
0
4,096
13,610
11,606
102
0
13,610
40,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,170
Gold Earned
36,746
305
Minions Killed
341
0
Camps Cleared
0
1,226,556
Distance Traveled
1,254,746
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,753
519
62
5
0
214,063
2
L
Ymir
6,561
505
47
4
0
250,404
2
W
Thanatos
7,968
613
96
7
0
268,780
1
L
Nemesis
6,582
506
77
6
0
291,806
3
W
Apollo
8,198
631
114
9
0
213,984
2
W
Nemesis
7,753
596
85
7
0
283,482
4
W
Bellona
5,981
460
33
3
0
196,754
4
L
Heimdallr
5,500
423
45
3
0
229,016
1
W
Fafnir
6,846
527
13
1
0
291,746
2
L
Cthulhu
6,774
521
74
6
0
241,267
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role