Player Matchup

Ne Zha
Ne Zha
AlmightyMiyaah
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 206L
1,227 Elo+
Party 1
Izanami
Izanami
HLG_Zarate_Chop
Izanami
Level 26
God Stats
0W - 1L
1,743 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Jormungandr
Jormungandr
KRUGUER1193
Jormungandr
Level 24
God Stats
7W - 4L
1,824 SR
Queue Stats
55W - 83L
1,307 Elo+
Party 2
Anubis
Anubis
TGH-NOMADA20
Anubis
Level 28
God Stats
36W - 14L
1,793 SR
Queue Stats
88W - 105L
1,319 Elo+
Party 2
Bellona
Bellona
YonkoEvul
Bellona
Level 24
God Stats
0W - 2L
1,316 SR
Queue Stats
108W - 190L
1,162 Elo+
Party 1
Team Averages
Level 25
1,635 SR
1,303 Elo+

VS

Team Averages
Level 36
1,464 SR
1,435 Elo+
Anubis
Anubis
Not_Physiczz
Anubis
Level 16
God Stats
9W - 7L
1,483 SR
Queue Stats
17W - 18L
1,301 Elo+
Party 4
Cthulhu
Cthulhu
NovaBear89
Cthulhu
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
ScrappiyCoco
Neith
Level 5
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 2L
1,663 Elo+
Party 3
Danzaburou
Danzaburou
XeZ jtr2610
Danzaburou
Level 16
God Stats
3W - 6L
1,311 SR
Queue Stats
17W - 18L
1,301 Elo+
Party 4
Vulcan
Vulcan
cotefa
Vulcan
Level 139
God Stats
309W - 273L
1,524 SR
Queue Stats
417W - 391L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 11 / 6
10,279
343
1,635
18,753
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 9 / 0
14,910
497
15,274
27,661
9,244
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jormungandr
KRUGUER1193
Jormungandr
17
2 / 7 / 8
12,358
412
8,608
20,096
17,490
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
20
16 / 8 / 4
15,903
530
29,912
37,146
17,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
YonkoEvul
Bellona
18
3 / 6 / 5
12,514
417
6,111
25,011
16,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
8 / 8 / 14
15,369
512
27,311
28,356
12,663
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
NovaBear89
Cthulhu
3
0 / 3 / 0
8,014
267
307
2,330
895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

20
14 / 2 / 11
15,627
521
24,183
12,932
4,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
XeZ jtr2610
Danzaburou
17
5 / 11 / 10
12,596
420
15,562
20,494
5,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
cotefa
Vulcan
20
12 / 5 / 8
16,731
558
31,205
18,047
6,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
82
28
Kills
39
41
Deaths
29
23
Assists
43
Player
Kills
Deaths
Assists
KDA
L
0
11
6
0.27
L
7
9
0
0.78
L
Jormungandr
KRUGUER1193
Jormungandr
2
7
8
0.86
W
Anubis
8
8
14
1.88
W
Cthulhu
NovaBear89
Cthulhu
0
3
0
0
W
14
2
11
9.75
L
Anubis
16
8
4
2.25
W
Danzaburou
XeZ jtr2610
Danzaburou
5
11
10
0.91
L
Bellona
YonkoEvul
Bellona
3
6
5
0.92
W
Vulcan
cotefa
Vulcan
12
5
8
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,540
Damage
98,568
128,667
Taken
82,159
65,900
Mitigated
30,052
33,654
Healing
27,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,635
790
0
2,946
18,753
5,166
149
5,670
13,054
0
32,698
L
15,274
10,612
0
10,297
27,661
9,244
2,305
15,080
12,262
0
119,013
L
Jormungandr
KRUGUER1193
Jormungandr
8,608
943
240
656
20,096
17,490
959
6,956
12,750
44,175
0
W
Anubis
27,311
1,848
0
15,075
28,356
12,663
1,313
12,991
15,365
125,398
0
W
Cthulhu
NovaBear89
Cthulhu
307
116
0
60
2,330
895
0
956
1,374
2,275
0
W
24,183
10,097
0
3,990
12,932
4,521
4,465
6,456
6,476
0
87,974
L
Anubis
29,912
1,585
0
15,761
37,146
17,493
1,309
19,147
17,549
105,873
0
W
Danzaburou
XeZ jtr2610
Danzaburou
15,562
7,954
0
2,160
20,494
5,557
1,767
12,277
8,217
0
42,510
L
Bellona
YonkoEvul
Bellona
6,111
1,656
0
3,754
25,011
16,507
445
10,690
14,229
0
63,090
W
Vulcan
cotefa
Vulcan
31,205
7,617
0
6,189
18,047
6,416
1,171
5,840
12,207
131,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,964
Gold Earned
68,337
584
Minions Killed
551
0
Camps Cleared
0
2,350,965
Distance Traveled
1,971,809
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,279
343
67
2
0
379,944
1
L
Izanami
14,910
497
171
6
0
467,090
2
L
Jormungandr
12,358
412
76
3
0
552,364
0
W
Anubis
15,369
512
174
6
0
490,252
2
W
Cthulhu
8,014
267
5
0
0
58,595
0
W
Neith
15,627
521
137
5
0
445,295
8
L
Anubis
15,903
530
159
5
0
425,288
1
W
Danzaburou
12,596
420
52
2
0
417,505
0
L
Bellona
12,514
417
111
4
0
526,279
2
W
Vulcan
16,731
558
183
6
0
560,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role