Player Matchup

Artemis
Artemis
Dysaniaa
Artemis
Level 8
God Stats
1W - 1L
1,584 SR
Queue Stats
4W - 3L
1,359 Elo+
Party 3
Merlin
Merlin
Mck3nn4
Merlin
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 170L
1,475 Elo+
Solo
King Arthur
King Arthur
Monkmonker
King Arthur
Level 15
God Stats
15W - 16L
1,518 SR
Queue Stats
108W - 109L
1,496 Elo+
Party 2
Amaterasu
Amaterasu
cheeriosw
Amaterasu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,197 Elo+
Party 3
Set
Set
maan123
Set
Level 29
God Stats
1W - 2L
1,737 SR
Queue Stats
71W - 59L
1,562 Elo+
Party 2
Team Averages
Level 13
1,568 SR
1,418 Elo+

VS

Team Averages
Level 26
1,525 SR
1,414 Elo+
The Morrigan
The Morrigan
Castilin
The Morrigan
Level 17
God Stats
5W - 4L
1,550 SR
Queue Stats
41W - 49L
1,349 Elo+
Party 1
Poseidon
Poseidon
MEATLÖAF
Poseidon
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 221L
1,445 Elo+
Party 1
Scylla
Scylla
MarekManda
Scylla
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
123W - 166L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
Rando848
Sun Wukong
Level 29
God Stats
91W - 87L
1,504 SR
Queue Stats
296W - 302L
1,423 Elo+
Solo
Danzaburou
Danzaburou
TylerR42
Danzaburou
Level 28
God Stats
19W - 12L
1,568 SR
Queue Stats
134W - 157L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dysaniaa
Artemis
11
1 / 3 / 3
6,221
479
6,124
6,970
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Mck3nn4
Merlin
12
0 / 2 / 0
6,651
512
5,065
5,320
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Monkmonker
King Arthur
12
2 / 3 / 1
6,853
527
5,355
10,769
5,025
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
cheeriosw
Amaterasu
9
2 / 6 / 2
5,672
436
2,671
7,748
3,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Set
11
1 / 4 / 1
6,428
494
3,023
9,829
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Castilin
The Morrigan
11
3 / 2 / 7
6,719
517
4,387
4,808
1,373
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
MEATLÖAF
Poseidon
11
6 / 0 / 4
7,267
559
3,963
3,320
817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
MarekManda
Scylla
12
2 / 0 / 0
7,006
539
3,800
4,727
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Rando848
Sun Wukong
13
3 / 3 / 1
7,709
593
8,559
11,144
6,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Danzaburou
TylerR42
Danzaburou
12
4 / 2 / 7
7,798
600
7,770
11,969
3,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
18
18
Deaths
7
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Castilin
The Morrigan
3
2
7
3.25
L
Artemis
Dysaniaa
Artemis
1
3
3
0.83
W
Poseidon
MEATLÖAF
Poseidon
6
0
4
8
W
Scylla
MarekManda
Scylla
2
0
0
2
L
Merlin
Mck3nn4
Merlin
0
2
0
0
L
King Arthur
Monkmonker
King Arthur
2
3
1
0.83
W
Sun Wukong
Rando848
Sun Wukong
3
3
1
1.17
W
Danzaburou
TylerR42
Danzaburou
4
2
7
3.75
L
Amaterasu
cheeriosw
Amaterasu
2
6
2
0.5
L
Set
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,238
Damage
28,479
40,636
Taken
35,968
16,222
Mitigated
13,512
6,516
Healing
11,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Castilin
The Morrigan
4,387
648
0
36
4,808
1,373
1,631
682
4,038
26,237
0
L
Artemis
Dysaniaa
Artemis
6,124
2,119
0
900
6,970
2,504
126
1,933
4,873
0
36,904
W
Poseidon
MEATLÖAF
Poseidon
3,963
1,030
0
590
3,320
817
0
604
2,624
17,535
0
W
Scylla
MarekManda
Scylla
3,800
242
0
544
4,727
1,454
736
2,136
2,345
33,222
0
L
Merlin
Mck3nn4
Merlin
5,065
116
0
1,016
5,320
1,708
0
2,821
2,271
41,934
0
L
King Arthur
Monkmonker
King Arthur
5,355
879
0
2,797
10,769
5,025
363
486
10,206
0
32,557
W
Sun Wukong
Rando848
Sun Wukong
8,559
1,928
0
3,246
11,144
6,163
652
0
11,144
0
42,944
W
Danzaburou
TylerR42
Danzaburou
7,770
2,329
463
6,350
11,969
3,705
2,887
1,093
10,752
0
41,940
L
Amaterasu
cheeriosw
Amaterasu
2,671
1,480
0
1,225
7,748
3,073
120
2,932
4,728
0
6,973
L
Set
3,023
817
0
578
9,829
3,912
0
3,207
6,408
0
40,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,825
Gold Earned
36,499
313
Minions Killed
313
0
Camps Cleared
0
1,220,156
Distance Traveled
1,227,857
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,719
517
39
3
0
245,060
0
L
Artemis
6,221
479
71
5
0
256,866
2
W
Poseidon
7,267
559
47
4
0
264,759
1
W
Scylla
7,006
539
65
5
0
237,130
0
L
Merlin
6,651
512
97
7
0
240,661
0
L
King Arthur
6,853
527
60
5
0
234,308
4
W
Sun Wukong
7,709
593
79
6
0
244,718
4
W
Danzaburou
7,798
600
83
6
0
236,190
0
L
Amaterasu
5,672
436
4
0
0
229,304
2
L
Set
6,428
494
81
6
0
259,017
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role