Player Matchup

Ao Kuang
Ao Kuang
ILoveYuriΔ
Ao Kuang
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 12L
1,916 Elo+
Solo
Hera
Hera
MasteredFish67
Hera
Level 14
God Stats
2W - 1L
1,542 SR
Queue Stats
24W - 19L
1,541 Elo+
Solo
Tsukuyomi
Tsukuyomi
MunGobbi
Tsukuyomi
Level 8
God Stats
6W - 0L
1,500 SR
Queue Stats
24W - 5L
1,871 Elo+
Solo
Ymir
Ymir
Teaburry
Ymir
Level 13
God Stats
6W - 4L
1,242 SR
Queue Stats
60W - 42L
1,673 Elo+
Solo
Neith
Neith
Zusanopro
Neith
Level 13
God Stats
5W - 3L
1,535 SR
Queue Stats
11W - 17L
1,683 Elo+
Solo
Team Averages
Level 12
1,464 SR
1,737 Elo+

VS

Team Averages
Level 21
1,584 SR
1,685 Elo+
Fenrir
Fenrir
ActuallyDogWater
Fenrir
Level 27
God Stats
1W - 1L
1,532 SR
Queue Stats
123W - 103L
1,707 Elo+
Party 1
Tiamat
Tiamat
Ankifft
Tiamat
Level 26
God Stats
15W - 14L
1,658 SR
Queue Stats
117W - 98L
1,775 Elo+
Party 1
Bakasura
Bakasura
GlizzySlapper
Bakasura
Level 25
God Stats
2W - 2L
1,729 SR
Queue Stats
114W - 75L
1,701 Elo+
Party 2
Chiron
Chiron
ICantJung
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,743 Elo+
Party 2
Merlin
Merlin
OneOsiris
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ILoveYuriΔ
Ao Kuang
18
10 / 2 / 6
11,246
625
14,633
18,381
7,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
6 / 3 / 7
10,403
578
13,487
10,230
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
MunGobbi
Tsukuyomi
18
5 / 2 / 4
10,759
598
10,060
11,367
6,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ymir
14
1 / 4 / 12
9,462
526
4,615
13,602
10,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
Zusanopro
Neith
13
1 / 7 / 4
8,159
453
3,384
10,196
2,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 5
9,875
549
7,039
17,695
14,327
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Ankifft
Tiamat
16
2 / 4 / 1
9,635
535
10,968
11,639
10,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
GlizzySlapper
Bakasura
16
8 / 5 / 3
10,036
558
12,023
15,191
6,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
ICantJung
Chiron
15
3 / 2 / 2
9,974
554
8,376
11,020
4,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
OneOsiris
Merlin
11
0 / 9 / 4
7,182
399
5,907
10,690
3,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
33
23
Kills
18
18
Deaths
23
33
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
3
5
2.5
L
Tiamat
Ankifft
Tiamat
2
4
1
0.63
L
Bakasura
GlizzySlapper
Bakasura
8
5
3
1.9
L
Chiron
ICantJung
Chiron
3
2
2
2
W
Ao Kuang
ILoveYuriΔ
Ao Kuang
10
2
6
6.5
W
6
3
7
3.17
W
Tsukuyomi
MunGobbi
Tsukuyomi
5
2
4
3.5
L
Merlin
OneOsiris
Merlin
0
9
4
0.22
W
Ymir
1
4
12
1.75
W
Neith
Zusanopro
Neith
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,179
Damage
44,313
63,776
Taken
66,235
30,633
Mitigated
39,414
15,645
Healing
16,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,039
1,924
0
2,184
17,695
14,327
0
11,197
6,468
0
22,469
L
Tiamat
Ankifft
Tiamat
10,968
1,334
0
3,146
11,639
10,000
2,426
4,429
6,720
65,960
0
L
Bakasura
GlizzySlapper
Bakasura
12,023
8,930
0
3,748
15,191
6,732
21
7,280
7,881
0
49,390
L
Chiron
ICantJung
Chiron
8,376
5,170
715
6,093
11,020
4,474
2,232
3,448
7,481
0
75,897
W
Ao Kuang
ILoveYuriΔ
Ao Kuang
14,633
3,863
0
4,021
18,381
7,061
0
5,356
12,273
92,090
0
W
13,487
4,043
0
1,897
10,230
4,063
110
2,645
6,969
75,198
0
W
Tsukuyomi
MunGobbi
Tsukuyomi
10,060
2,475
0
5,503
11,367
6,165
0
5,958
5,042
0
68,513
L
Merlin
OneOsiris
Merlin
5,907
739
0
962
10,690
3,881
43
6,350
4,235
32,946
0
W
Ymir
4,615
1,473
0
2,347
13,602
10,773
0
2,179
10,636
26,330
0
W
Neith
Zusanopro
Neith
3,384
1,513
0
1,877
10,196
2,571
660
209
9,496
0
34,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,029
Gold Earned
46,702
493
Minions Killed
467
0
Camps Cleared
0
1,721,275
Distance Traveled
1,640,128
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,875
549
24
1
0
368,214
3
L
Tiamat
9,635
535
139
8
0
308,637
1
L
Bakasura
10,036
558
107
6
0
364,026
3
L
Chiron
9,974
554
128
7
0
318,009
6
W
Ao Kuang
11,246
625
132
7
0
380,551
1
W
Hera
10,403
578
125
7
0
344,493
3
W
Tsukuyomi
10,759
598
142
8
0
362,048
2
L
Merlin
7,182
399
69
4
0
281,242
0
W
Ymir
9,462
526
32
2
0
327,323
4
W
Neith
8,159
453
62
3
0
306,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role