Player Matchup

Anhur
Anhur
Jacobcrutcher
Anhur
Level 49
God Stats
4W - 6L
1,505 SR
Queue Stats
47W - 44L
1,443 Elo+
Party 2
Pele
Pele
Osyrift
Pele
Level 25
God Stats
1W - 4L
1,579 SR
Queue Stats
62W - 71L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
Ultraseiya19
Danzaburou
Level 48
God Stats
23W - 19L
1,488 SR
Queue Stats
67W - 84L
1,367 Elo+
Party 3
Guan Yu
Guan Yu
UndeadFANG
Guan Yu
Level 41
God Stats
19W - 29L
1,408 SR
Queue Stats
69W - 95L
1,387 Elo+
Party 2
Anubis
Anubis
francko2121
Anubis
Level 25
God Stats
21W - 24L
1,463 SR
Queue Stats
22W - 31L
1,345 Elo+
Party 3
Team Averages
Level 38
1,488 SR
1,392 Elo+

VS

Team Averages
Level 55
1,481 SR
1,474 Elo+
Vamana
Vamana
Heiligermann
Vamana
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
NATERG8TER
Danzaburou
Level 24
God Stats
89W - 76L
1,405 SR
Queue Stats
194W - 192L
1,414 Elo+
Party 1
Sylvanus
Sylvanus
Ninchilla22
Sylvanus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
SuperSaint777
Pele
Level 78
God Stats
4W - 2L
1,500 SR
Queue Stats
225W - 203L
1,439 Elo+
Party 1
Ra
Ra
cracher03
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 133L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,371
437
1,096
4,546
737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Pele
Osyrift
Pele
8
1 / 2 / 0
4,957
496
3,414
6,421
1,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
Ultraseiya19
Danzaburou
8
1 / 1 / 0
4,796
480
1,593
2,831
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
UndeadFANG
Guan Yu
7
0 / 3 / 0
4,046
405
2,830
6,603
2,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
7
0 / 4 / 0
4,613
461
3,354
5,452
2,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
4 / 0 / 3
7,018
702
6,179
7,794
4,007
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
NATERG8TER
Danzaburou
9
1 / 0 / 5
5,505
551
3,055
3,364
1,034
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Ninchilla22
Sylvanus
9
4 / 1 / 2
5,984
598
3,157
3,886
1,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
4 / 0 / 4
6,393
639
3,939
5,696
1,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 1 / 0
6,546
655
396
2,530
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
2
Kills
13
13
Deaths
2
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
0
3
5.5
L
0
3
0
0
W
Danzaburou
NATERG8TER
Danzaburou
1
0
5
3.5
W
Sylvanus
Ninchilla22
Sylvanus
4
1
2
5
L
Pele
Osyrift
Pele
1
2
0
0.5
W
4
0
4
6
L
Danzaburou
Ultraseiya19
Danzaburou
1
1
0
1
L
Guan Yu
UndeadFANG
Guan Yu
0
3
0
0
W
0
1
0
0
L
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,287
Damage
16,726
25,853
Taken
23,270
7,723
Mitigated
8,746
8,482
Healing
11,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
6,179
3,152
0
3,425
7,794
4,007
281
2,984
4,810
0
33,629
L
1,096
453
0
1,131
4,546
737
0
1,125
3,421
0
15,791
W
Danzaburou
NATERG8TER
Danzaburou
3,055
1,748
0
1,341
3,364
1,034
256
93
3,271
0
18,188
W
Sylvanus
Ninchilla22
Sylvanus
3,157
1,615
933
1,092
3,886
1,407
408
0
3,886
20,967
5,020
L
Pele
Osyrift
Pele
3,414
875
0
2,783
6,421
1,728
0
250
6,149
0
23,677
W
3,939
1,123
0
3,914
5,696
1,425
0
277
5,419
0
32,099
L
Danzaburou
Ultraseiya19
Danzaburou
1,593
653
0
94
2,831
644
72
464
2,359
0
18,131
L
Guan Yu
UndeadFANG
Guan Yu
2,830
341
476
2,879
6,603
2,208
0
1,278
5,285
0
9,822
W
396
43
56
764
2,530
873
336
0
2,530
46,165
0
L
Anubis
3,354
597
0
1,119
5,452
2,406
185
0
5,452
21,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,783
Gold Earned
31,446
196
Minions Killed
330
0
Camps Cleared
0
904,930
Distance Traveled
980,527
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,018
702
61
6
0
197,777
1
L
Anhur
4,371
437
39
4
0
160,414
2
W
Danzaburou
5,505
551
39
4
0
184,634
2
W
Sylvanus
5,984
598
55
6
0
180,356
0
L
Pele
4,957
496
56
6
0
203,309
0
W
Pele
6,393
639
76
8
0
223,044
0
L
Danzaburou
4,796
480
40
4
0
172,458
2
L
Guan Yu
4,046
405
17
2
0
211,691
1
W
Ra
6,546
655
99
10
0
194,716
4
L
Anubis
4,613
461
44
4
0
157,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role