Player Matchup

Chang'e
Chang'e
Ja5perX
Chang'e
Level 121
God Stats
18W - 12L
1,786 SR
Queue Stats
111W - 86L
1,724 Elo+
Party 2
Horus
Horus
Tankbuster43
Horus
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,610 Elo+
Party 2
Merlin
Merlin
jestevil
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,503 Elo+
Party 2
Team Averages
Level 96
1,595 SR
1,612 Elo+

VS

Team Averages
Level 69
1,472 SR
1,403 Elo+
Ymir
Ymir
DarthSyphonous
Ymir
Level 126
God Stats
8W - 3L
1,555 SR
Queue Stats
171W - 190L
1,489 Elo+
Party 1
Janus
Janus
NewParty
Janus
Level 15
God Stats
1W - 1L
1,371 SR
Queue Stats
3W - 6L
1,221 Elo+
Solo
Bakasura
Bakasura
UNBANNABLE69
Bakasura
Level 66
God Stats
15W - 16L
1,490 SR
Queue Stats
236W - 264L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Ja5perX
Chang'e
15
1 / 8 / 5
11,391
570
15,286
19,408
16,453
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 4 / 2
12,678
634
8,571
25,603
34,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Merlin
jestevil
Merlin
13
3 / 12 / 0
11,240
562
7,942
15,949
8,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 1 / 13
14,726
736
18,200
22,278
18,571
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
NewParty
Janus
14
4 / 4 / 12
12,354
618
13,895
8,938
2,984
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
UNBANNABLE69
Bakasura
19
9 / 2 / 11
14,397
720
19,031
19,173
9,179
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
7
Kills
24
24
Deaths
7
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
1
13
17.5
L
Chang'e
Ja5perX
Chang'e
1
8
5
0.44
W
Janus
NewParty
Janus
4
4
12
2.5
L
3
4
2
1
W
Bakasura
UNBANNABLE69
Bakasura
9
2
11
7.25
L
Merlin
jestevil
Merlin
3
12
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,799
Damage
51,126
60,960
Taken
50,389
58,775
Mitigated
30,734
14,459
Healing
18,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,200
4,294
0
9,224
22,278
18,571
714
11,146
10,679
68,355
0
L
Chang'e
Ja5perX
Chang'e
15,286
888
3,219
5,348
19,408
16,453
175
8,509
9,983
62,400
0
W
Janus
NewParty
Janus
13,895
326
0
599
8,938
2,984
1,358
2,999
5,836
52,486
0
L
8,571
4,544
1,069
3,679
25,603
34,301
75
13,693
11,155
0
40,575
W
Bakasura
UNBANNABLE69
Bakasura
19,031
11,819
0
8,916
19,173
9,179
999
8,924
9,935
0
90,348
L
Merlin
jestevil
Merlin
7,942
581
0
1,144
15,949
8,021
177
9,956
5,682
25,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,309
Gold Earned
41,477
175
Minions Killed
273
0
Camps Cleared
0
925,827
Distance Traveled
1,086,937
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,726
736
105
5
0
353,341
2
L
Chang'e
11,391
570
70
4
0
307,658
5
W
Janus
12,354
618
57
3
0
316,746
7
L
Horus
12,678
634
54
3
0
365,370
3
W
Bakasura
14,397
720
111
6
0
416,850
1
L
Merlin
11,240
562
51
3
0
252,799
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role