Player Matchup

Cernunnos
Cernunnos
Silver III
Anita Dumpy
Cernunnos
Silver III
Level 78
God Stats
0W - 1L
1,370 SR
Queue Stats
19W - 24L
1,283 MMR
Party 1
Chaac
Chaac
Gold V
ApollosPhynix
Chaac
Gold V
Level 79
God Stats
3W - 3L
1,508 SR
Queue Stats
17W - 19L
1,443 MMR
Party 1
Chang'e
Chang'e
Silver III
TRICKSTOJESUS
Chang'e
Silver III
Level 103
God Stats
2W - 3L
1,606 SR
Queue Stats
19W - 24L
1,283 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 87
1,494 SR
1,336 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,464 SR
1,191 MMR
Sun Wukong
Sun Wukong
Silver I
KINGBUDDHA__
Sun Wukong
Silver I
Level 153
God Stats
2W - 8L
1,168 SR
Queue Stats
301W - 331L
991 MMR
Solo
Ah Puch
Ah Puch
Gold III
MarioZelda_S
Ah Puch
Gold III
Level 78
God Stats
65W - 58L
1,593 SR
Queue Stats
134W - 153L
1,331 MMR
Party 2
Artemis
Artemis
Gold IV
VerbalDevotee59
Artemis
Gold IV
Level 69
God Stats
40W - 26L
1,632 SR
Queue Stats
150W - 170L
1,250 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Anita Dumpy
Cernunnos
15
5 / 6 / 6
13,078
654
13,001
15,447
6,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 8 / 8
13,428
671
19,550
32,817
30,855
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
18
7 / 6 / 4
13,938
697
8,231
15,828
6,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
AnubisAphroditeHadesAthenaCthulhu

VS

Bans
GilgameshAresMedusaCerberusNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KINGBUDDHA__
Sun Wukong
19
11 / 4 / 6
15,158
758
17,492
18,919
21,754
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Puch
MarioZelda_S
Ah Puch
17
8 / 6 / 9
14,070
704
23,959
14,777
5,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 7
12,581
629
10,893
14,672
5,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
42
16
Kills
20
20
Deaths
16
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Anita Dumpy
Cernunnos
5
6
6
1.33
L
4
8
8
1
W
Sun Wukong
KINGBUDDHA__
Sun Wukong
11
4
6
3.5
W
Ah Puch
MarioZelda_S
Ah Puch
8
6
9
2.08
L
Chang'e
7
6
4
1.5
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,782
Damage
52,344
64,092
Taken
48,368
43,801
Mitigated
32,308
16,785
Healing
8,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Anita Dumpy
Cernunnos
13,001
7,092
0
904
15,447
6,704
808
6,307
8,806
0
40,315
L
19,550
6,588
735
7,805
32,817
30,855
0
10,796
21,426
399
57,314
W
Sun Wukong
KINGBUDDHA__
Sun Wukong
17,492
4,980
0
2,785
18,919
21,754
780
4,409
14,182
0
50,205
W
Ah Puch
MarioZelda_S
Ah Puch
23,959
726
0
1,977
14,777
5,001
384
1,825
12,898
57,581
0
L
Chang'e
8,231
459
1,542
5,799
15,828
6,242
396
6,061
9,427
82,574
0
W
10,893
5,127
0
3,797
14,672
5,553
1,632
1,986
12,610
0
53,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,444
Gold Earned
41,809
235
Minions Killed
197
0
Camps Cleared
0
923,038
Distance Traveled
963,712
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
13,078
654
52
3
0
291,854
1
L
Chaac
13,428
671
46
2
0
319,240
1
W
Sun Wukong
15,158
758
59
3
0
349,898
3
W
Ah Puch
14,070
704
73
4
0
309,934
1
L
Chang'e
13,938
697
137
7
0
311,944
1
W
Artemis
12,581
629
65
3
0
303,880
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role