Player Matchup

Cthulhu
Cthulhu
OliverCromwell0
Cthulhu
Level 25
God Stats
12W - 15L
1,350 SR
Queue Stats
20W - 31L
1,300 Elo+
Party 1
Hou Yi
Hou Yi
Starvling
Hou Yi
Level 88
God Stats
10W - 18L
1,322 SR
Queue Stats
342W - 386L
1,487 Elo+
Party 1
Thoth
Thoth
XxSamuelSSVBxX
Thoth
Level 29
God Stats
0W - 11L
1,056 SR
Queue Stats
119W - 158L
1,327 Elo+
Solo
Team Averages
Level 47
1,242 SR
1,371 Elo+

VS

Team Averages
Level 92
1,494 SR
1,310 Elo+
Ah Puch
Ah Puch
Boonopoly7
Ah Puch
Level 86
God Stats
1W - 2L
1,527 SR
Queue Stats
38W - 65L
1,400 Elo+
Party 2
Heimdallr
Heimdallr
UmbraDominus
Heimdallr
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,147 Elo+
Solo
Cthulhu
Cthulhu
W LIKE A BOSS
Cthulhu
Level 102
God Stats
8W - 10L
1,456 SR
Queue Stats
66W - 111L
1,383 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
6,390
639
3,580
10,397
5,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
Starvling
Hou Yi
8
0 / 5 / 3
5,994
599
3,546
7,421
2,254
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 5 / 1
7,134
713
4,746
6,365
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Boonopoly7
Ah Puch
11
6 / 1 / 5
7,829
783
11,684
7,350
2,560
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
UmbraDominus
Heimdallr
11
4 / 2 / 7
7,929
793
3,043
5,612
3,057
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
10
3 / 1 / 9
7,223
722
6,287
6,815
4,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
34
3
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Boonopoly7
Ah Puch
6
1
5
8.5
L
0
3
2
0.33
L
Hou Yi
Starvling
Hou Yi
0
5
3
0.3
W
Heimdallr
UmbraDominus
Heimdallr
4
2
7
3.75
W
Cthulhu
3
1
9
7.5
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,872
Damage
21,014
24,183
Taken
19,777
9,721
Mitigated
9,933
4,146
Healing
5,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Boonopoly7
Ah Puch
11,684
706
419
3,018
7,350
2,560
378
4,010
3,340
33,602
0
L
3,580
234
0
1,623
10,397
5,417
0
7,232
2,991
10,976
0
L
Hou Yi
Starvling
Hou Yi
3,546
1,238
0
1,826
7,421
2,254
0
5,630
1,641
0
11,809
W
Heimdallr
UmbraDominus
Heimdallr
3,043
688
0
290
5,612
3,057
480
2,369
3,243
0
14,789
W
Cthulhu
6,287
61
159
1,972
6,815
4,316
264
1,973
4,842
14,192
0
L
4,746
147
0
697
6,365
2,050
0
4,643
1,572
21,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,518
Gold Earned
22,981
95
Minions Killed
104
0
Camps Cleared
0
523,388
Distance Traveled
534,171
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,829
783
52
5
0
167,411
0
L
Cthulhu
6,390
639
28
3
0
172,594
0
L
Hou Yi
5,994
599
27
3
0
155,749
1
W
Heimdallr
7,929
793
32
3
0
173,332
1
W
Cthulhu
7,223
722
20
2
0
193,428
0
L
Thoth
7,134
713
40
4
0
195,045
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role