Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
IBurn2
Scylla
Level 24
God Stats
0W - 2L
1,304 SR
Queue Stats
18W - 27L
1,279 Elo+
Solo
Bakasura
Bakasura
Nero1135
Bakasura
Level 25
God Stats
4W - 5L
1,561 SR
Queue Stats
18W - 29L
1,327 Elo+
Solo
Janus
Janus
TTV Tips
Janus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,065 Elo+
Solo
Chaac
Chaac
TonyLaidAnEgg
Chaac
Level 18
God Stats
3W - 2L
1,500 SR
Queue Stats
135W - 154L
1,303 Elo+
Solo
Team Averages
Level 20
1,473 SR
1,295 Elo+

VS

Team Averages
Level 16
1,708 SR
1,478 Elo+
Hades
Hades
Blazin-_-Panther
Hades
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
64W - 57L
1,168 Elo+
Solo
Izanami
Izanami
KasumiKitten
Izanami
Level 18
God Stats
7W - 0L
1,987 SR
Queue Stats
32W - 8L
1,734 Elo+
Solo
Kukulkan
Kukulkan
Shlatz
Kukulkan
Level 22
God Stats
5W - 3L
1,781 SR
Queue Stats
20W - 11L
1,592 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Yaboirub
Tsukuyomi
Level 17
God Stats
5W - 4L
1,773 SR
Queue Stats
17W - 10L
1,398 Elo+
Party 1
Chiron
Chiron
f_ckinhaters
Chiron
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
6
1 / 4 / 0
4,320
480
1,605
4,302
1,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Scylla
IBurn2
Scylla
2
0 / 3 / 0
3,248
361
179
1,679
69
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Bakasura
Nero1135
Bakasura
9
2 / 6 / 1
5,692
632
2,586
7,352
1,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
TTV Tips
Janus
8
1 / 6 / 0
4,646
516
3,261
5,739
1,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 4 / 3
4,541
505
2,585
6,983
3,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,532
615
3,224
5,939
2,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KasumiKitten
Izanami
11
5 / 0 / 5
6,299
700
4,440
2,368
890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Shlatz
Kukulkan
10
3 / 2 / 0
6,013
668
1,873
3,324
1,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Yaboirub
Tsukuyomi
8
2 / 0 / 2
5,078
564
1,012
3,470
962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
11
10 / 1 / 3
6,800
756
6,895
5,864
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
23
23
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
0
0.25
W
3
1
3
4.5
L
Scylla
IBurn2
Scylla
0
3
0
0
W
Izanami
KasumiKitten
Izanami
5
0
5
7.5
L
Bakasura
Nero1135
Bakasura
2
6
1
0.42
W
Kukulkan
Shlatz
Kukulkan
3
2
0
1.5
L
Janus
TTV Tips
Janus
1
6
0
0.17
L
0
4
3
0.38
W
Tsukuyomi
Yaboirub
Tsukuyomi
2
0
2
3
W
Chiron
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,216
Damage
17,444
26,055
Taken
20,965
7,938
Mitigated
6,921
4,456
Healing
8,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,605
261
0
539
4,302
1,527
0
1,873
2,429
9,458
0
W
3,224
700
88
2,665
5,939
2,381
377
2,316
3,525
18,884
0
L
Scylla
IBurn2
Scylla
179
34
0
0
1,679
69
0
0
1,679
1,344
0
W
Izanami
KasumiKitten
Izanami
4,440
2,396
0
379
2,368
890
870
34
2,334
0
31,917
L
Bakasura
Nero1135
Bakasura
2,586
1,855
0
1,835
7,352
1,818
495
565
6,787
0
14,109
W
Kukulkan
Shlatz
Kukulkan
1,873
648
0
250
3,324
1,013
1,743
1,044
2,004
25,687
0
L
Janus
TTV Tips
Janus
3,261
207
0
126
5,739
1,357
231
2,166
3,573
21,848
0
L
2,585
599
0
1,956
6,983
3,167
0
493
6,490
0
12,449
W
Tsukuyomi
Yaboirub
Tsukuyomi
1,012
328
0
1,651
3,470
962
253
945
2,525
0
14,092
W
Chiron
6,895
4,599
404
3,550
5,864
1,675
1,858
460
4,968
0
34,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,447
Gold Earned
29,722
121
Minions Killed
271
0
Camps Cleared
0
600,060
Distance Traveled
769,803
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,320
480
18
2
0
108,510
1
W
Hades
5,532
615
32
4
0
149,427
0
L
Scylla
3,248
361
4
0
0
59,660
0
W
Izanami
6,299
700
66
7
0
164,617
1
L
Bakasura
5,692
632
47
5
0
160,895
1
W
Kukulkan
6,013
668
61
7
0
134,087
0
L
Janus
4,646
516
26
3
0
137,751
0
L
Chaac
4,541
505
26
3
0
133,244
1
W
Tsukuyomi
5,078
564
42
5
0
162,555
0
W
Chiron
6,800
756
70
8
0
159,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role