Player Matchup

Achilles
Achilles
Almightychico305
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,446 Elo+
Solo
Chaac
Chaac
KagomeScarletx1
Chaac
Level 144
God Stats
3W - 2L
1,612 SR
Queue Stats
296W - 234L
1,642 Elo+
Solo
Vamana
Vamana
TankerDemon
Vamana
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 50L
1,391 Elo+
Solo
Cthulhu
Cthulhu
mrarmy123
Cthulhu
Level 93
God Stats
3W - 2L
1,725 SR
Queue Stats
69W - 77L
1,419 Elo+
Solo
Hel
Hel
totalSnail95
Hel
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 88L
1,473 Elo+
Solo
Team Averages
Level 106
1,567 SR
1,474 Elo+

VS

Team Averages
Level 137
1,473 SR
1,506 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Boomiey
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JoFabbro
Janus
Level 137
God Stats
7W - 5L
1,512 SR
Queue Stats
699W - 777L
1,509 Elo+
Solo
Odin
Odin
MetalH3adJesuS
Odin
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
314W - 299L
1,498 Elo+
Solo
Cernunnos
Cernunnos
Pinatalllama
Cernunnos
Level 106
God Stats
1W - 3L
1,352 SR
Queue Stats
181W - 144L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
7,766
555
2,647
5,844
5,241
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 4 / 6
9,074
648
16,615
22,744
23,630
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Vamana
16
2 / 5 / 11
9,486
678
11,104
21,323
19,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
mrarmy123
Cthulhu
18
5 / 4 / 4
10,031
717
20,504
25,476
20,984
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
6 / 4 / 5
9,279
663
13,046
15,887
6,121
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
18
4 / 1 / 10
10,545
753
13,021
23,899
14,008
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sylvanus
Boomiey
Sylvanus
17
3 / 2 / 11
10,025
716
11,092
14,995
13,807
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
JoFabbro
Janus
19
4 / 2 / 10
10,858
776
13,119
9,479
4,243
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 6 / 8
10,909
779
11,872
17,851
11,749
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
Pinatalllama
Cernunnos
18
5 / 4 / 9
10,980
784
30,326
15,267
7,071
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
67
15
Kills
19
19
Deaths
15
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
4
1
10
9
L
1
2
2
1
W
Sylvanus
Boomiey
Sylvanus
3
2
11
4.25
W
Janus
JoFabbro
Janus
4
2
10
4.5
L
1
4
6
1
W
3
6
8
1.17
W
Cernunnos
Pinatalllama
Cernunnos
5
4
9
2.38
L
Vamana
2
5
11
1.5
L
Cthulhu
mrarmy123
Cthulhu
5
4
4
1.75
L
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,916
Damage
79,430
91,274
Taken
81,491
75,179
Mitigated
50,878
38,120
Healing
45,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
13,021
2,777
2,413
10,356
23,899
14,008
1,237
10,008
13,891
0
23,567
L
2,647
704
54
722
5,844
5,241
0
1,995
3,849
0
5,223
W
Sylvanus
Boomiey
Sylvanus
11,092
1,690
12,179
7,722
14,995
13,807
554
4,927
10,068
14,324
0
W
Janus
JoFabbro
Janus
13,119
673
1,049
1,055
9,479
4,243
760
3,892
5,587
34,741
0
L
16,615
2,599
1,689
4,849
22,744
23,630
33
5,934
16,810
0
32,611
W
11,872
3,743
1,852
1,998
17,851
11,749
795
7,223
10,628
0
19,978
W
Cernunnos
Pinatalllama
Cernunnos
30,326
13,599
1,886
5,351
15,267
7,071
1,504
7,727
7,540
0
48,142
L
Vamana
11,104
3,895
2,296
4,528
21,323
19,203
0
5,456
15,867
402
19,002
L
Cthulhu
mrarmy123
Cthulhu
20,504
1,002
3,460
7,893
25,476
20,984
0
6,663
18,813
44,021
0
L
13,046
1,908
7,161
5,468
15,887
6,121
0
4,163
11,724
18,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,636
Gold Earned
53,317
130
Minions Killed
133
0
Camps Cleared
0
1,051,144
Distance Traveled
1,217,837
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,545
753
17
1
0
294,313
0
L
Achilles
7,766
555
8
1
0
94,181
0
W
Sylvanus
10,025
716
6
0
0
221,850
0
W
Janus
10,858
776
54
4
0
237,283
2
L
Chaac
9,074
648
41
3
0
229,992
2
W
Odin
10,909
779
11
1
0
237,849
0
W
Cernunnos
10,980
784
45
3
0
226,542
0
L
Vamana
9,486
678
14
1
0
239,738
0
L
Cthulhu
10,031
717
52
4
0
267,412
0
L
Hel
9,279
663
15
1
0
219,821
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role