Player Matchup

Chiron
Chiron
Juanma11
Chiron
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 158L
1,639 Elo+
Party 3
Aphrodite
Aphrodite
Menor_Mandraki
Aphrodite
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 56L
1,347 Elo+
Party 1
Thoth
Thoth
beni1999
Thoth
Level 47
God Stats
2W - 0L
1,761 SR
Queue Stats
148W - 72L
1,657 Elo+
Party 3
Ares
Ares
gonzaMyM
Ares
Level 87
God Stats
4W - 6L
1,736 SR
Queue Stats
471W - 328L
1,661 Elo+
Party 3
Tyr
Tyr
matheusdepaula16
Tyr
Level 67
God Stats
4W - 6L
1,273 SR
Queue Stats
250W - 282L
1,409 Elo+
Party 1
Team Averages
Level 56
1,554 SR
1,543 Elo+

VS

Team Averages
Level 94
1,456 SR
1,479 Elo+
Anhur
Anhur
 
Anhur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
Azara07
Izanami
Level 40
God Stats
4W - 3L
1,281 SR
Queue Stats
147W - 171L
1,450 Elo+
Solo
Discordia
Discordia
GeOn-52
Discordia
Level 101
God Stats
32W - 43L
1,428 SR
Queue Stats
607W - 714L
1,411 Elo+
Solo
Bacchus
Bacchus
rgv95
Bacchus
Level 42
God Stats
2W - 2L
1,592 SR
Queue Stats
74W - 70L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
y K1LL3D z
Tsukuyomi
Level 129
God Stats
21W - 25L
1,481 SR
Queue Stats
493W - 584L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Juanma11
Chiron
19
2 / 0 / 4
12,817
557
13,201
17,612
6,470
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Menor_Mandraki
Aphrodite
16
1 / 3 / 11
11,013
479
7,262
15,206
7,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
beni1999
Thoth
18
6 / 5 / 9
12,519
544
18,399
19,250
6,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
20
14 / 2 / 6
13,918
605
17,465
17,823
14,874
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

18
4 / 2 / 8
11,940
519
11,889
21,249
16,526
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
18
4 / 3 / 0
11,668
507
9,022
17,679
6,545
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Azara07
Izanami
16
2 / 5 / 1
10,309
448
15,020
19,401
6,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
GeOn-52
Discordia
15
1 / 9 / 7
9,672
421
14,311
15,475
5,319
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
rgv95
Bacchus
14
1 / 4 / 5
9,236
402
9,704
18,873
21,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
y K1LL3D z
Tsukuyomi
14
4 / 6 / 2
9,574
416
10,818
16,525
6,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
27
Kills
12
12
Deaths
27
38
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
4
3
0
1.33
L
Izanami
Azara07
Izanami
2
5
1
0.5
L
Discordia
GeOn-52
Discordia
1
9
7
0.5
W
Chiron
Juanma11
Chiron
2
0
4
4
W
Aphrodite
Menor_Mandraki
Aphrodite
1
3
11
2.17
W
Thoth
beni1999
Thoth
6
5
9
2.1
W
Ares
14
2
6
8.5
W
4
2
8
4
L
Bacchus
rgv95
Bacchus
1
4
5
0.88
L
Tsukuyomi
y K1LL3D z
Tsukuyomi
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,216
Damage
58,875
91,140
Taken
87,953
51,981
Mitigated
46,081
45,018
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
9,022
6,209
0
5,180
17,679
6,545
0
5,825
11,854
0
93,295
L
Izanami
Azara07
Izanami
15,020
9,221
0
4,853
19,401
6,669
0
9,771
9,630
0
74,825
L
Discordia
GeOn-52
Discordia
14,311
715
0
2,096
15,475
5,319
0
10,247
5,228
58,303
0
W
Chiron
Juanma11
Chiron
13,201
7,040
546
9,596
17,612
6,470
3,386
3,064
14,484
0
107,660
W
Aphrodite
Menor_Mandraki
Aphrodite
7,262
1,074
7,052
8,850
15,206
7,420
1,327
6,754
8,158
36,007
0
W
Thoth
beni1999
Thoth
18,399
771
976
5,621
19,250
6,691
1,835
7,269
11,419
99,414
0
W
Ares
17,465
788
0
5,829
17,823
14,874
0
2,245
15,424
90,736
0
W
11,889
2,139
0
6,548
21,249
16,526
2,761
3,409
17,640
0
64,914
L
Bacchus
rgv95
Bacchus
9,704
453
0
2,800
18,873
21,391
0
8,240
10,633
33,618
0
L
Tsukuyomi
y K1LL3D z
Tsukuyomi
10,818
2,752
0
2,774
16,525
6,157
0
9,043
7,482
0
55,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,207
Gold Earned
50,459
647
Minions Killed
558
0
Camps Cleared
0
2,199,297
Distance Traveled
1,936,562
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,668
507
168
7
0
396,274
4
L
Izanami
10,309
448
147
6
0
350,416
1
L
Discordia
9,672
421
107
5
0
373,313
6
W
Chiron
12,817
557
163
7
0
422,803
0
W
Aphrodite
11,013
479
68
3
0
442,418
3
W
Thoth
12,519
544
166
7
0
400,670
9
W
Ares
13,918
605
121
5
0
458,652
3
W
Tyr
11,940
519
129
6
0
474,754
4
L
Bacchus
9,236
402
49
2
0
419,413
5
L
Tsukuyomi
9,574
416
87
4
0
397,146
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role