Player Matchup

Ravana
Ravana
AzureZephyr97
Ravana
Level 116
God Stats
1W - 1L
1,578 SR
Queue Stats
136W - 165L
1,332 Elo+
Party 1
Izanami
Izanami
Gorillacus
Izanami
Level 22
God Stats
1W - 2L
1,548 SR
Queue Stats
21W - 35L
1,327 Elo+
Party 1
Merlin
Merlin
ModuMasterson
Merlin
Level 28
God Stats
21W - 51L
1,413 SR
Queue Stats
29W - 65L
1,269 Elo+
Party 1
Team Averages
Level 55
1,513 SR
1,310 Elo+

VS

Team Averages
Level 49
1,497 SR
1,394 Elo+
Heimdallr
Heimdallr
Chumosking
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,384 Elo+
Party 2
Janus
Janus
GrouchyAsians
Janus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
joedayz
Sobek
Level 7
God Stats
1W - 3L
1,492 SR
Queue Stats
1W - 4L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 0
8,038
574
4,869
9,273
3,783
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Gorillacus
Izanami
10
0 / 4 / 1
8,065
576
2,050
9,296
3,474
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 1
7,985
570
5,307
10,267
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Chumosking
Heimdallr
11
1 / 1 / 4
8,518
608
5,829
5,999
2,108
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

16
8 / 0 / 1
11,228
802
14,627
5,138
1,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Sobek
joedayz
Sobek
12
1 / 0 / 8
9,990
714
3,655
8,492
9,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
23
1
Kills
10
10
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
0
1
L
Heimdallr
Chumosking
Heimdallr
1
1
4
3
W
Izanami
Gorillacus
Izanami
0
4
1
0.13
L
8
0
1
8.5
W
0
5
1
0.1
L
Sobek
joedayz
Sobek
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
24,111
28,836
Taken
19,629
10,835
Mitigated
13,951
2,287
Healing
4,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,869
1,092
0
1,206
9,273
3,783
0
5,212
3,925
0
28,232
L
Heimdallr
Chumosking
Heimdallr
5,829
1,066
0
0
5,999
2,108
376
1,836
3,833
0
27,285
W
Izanami
Gorillacus
Izanami
2,050
1,551
0
379
9,296
3,474
137
5,701
3,375
0
21,074
L
14,627
791
128
2,662
5,138
1,998
1,926
427
4,593
83,898
0
W
5,307
240
88
614
10,267
3,578
0
6,759
3,230
29,841
0
L
Sobek
joedayz
Sobek
3,655
229
0
1,643
8,492
9,845
351
2,306
5,816
8,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,088
Gold Earned
29,736
146
Minions Killed
191
0
Camps Cleared
0
778,315
Distance Traveled
807,577
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,038
574
44
3
0
290,249
4
L
Heimdallr
8,518
608
34
2
0
260,339
1
W
Izanami
8,065
576
51
4
0
223,122
0
L
Janus
11,228
802
148
11
0
287,827
1
W
Merlin
7,985
570
51
4
0
264,944
0
L
Sobek
9,990
714
9
1
0
259,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role