Player Matchup

Chaac
Chaac
BadVibesJose
Chaac
Level 49
God Stats
8W - 4L
1,512 SR
Queue Stats
13W - 9L
1,357 Elo+
Party 1
Bacchus
Bacchus
Quizziy
Bacchus
Level 29
God Stats
0W - 2L
1,243 SR
Queue Stats
11W - 8L
1,357 Elo+
Party 1
Skadi
Skadi
lolz tanuki
Skadi
Level 8
God Stats
2W - 4L
1,221 SR
Queue Stats
3W - 7L
1,079 Elo+
Party 1
Team Averages
Level 29
1,325 SR
1,264 Elo+

VS

Team Averages
Level 42
1,413 SR
1,302 Elo+
Izanami
Izanami
ALGEJO_7
Izanami
Level 58
God Stats
1W - 0L
1,157 SR
Queue Stats
24W - 27L
1,315 Elo+
Party 2
Ymir
Ymir
ALPHA4Z3Z
Ymir
Level 47
God Stats
4W - 3L
1,633 SR
Queue Stats
18W - 17L
1,409 Elo+
Party 2
Gilgamesh
Gilgamesh
viruz985
Gilgamesh
Level 20
God Stats
4W - 3L
1,449 SR
Queue Stats
15W - 18L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 7 / 3
10,267
642
9,231
18,418
15,926
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Bacchus
Quizziy
Bacchus
12
1 / 4 / 6
9,497
594
10,613
14,819
11,454
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
2 / 7 / 5
10,157
635
8,561
12,656
4,577
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALGEJO_7
Izanami
16
7 / 1 / 11
11,776
736
14,701
6,464
2,581
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
15
7 / 2 / 9
11,233
702
14,301
15,346
14,909
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
viruz985
Gilgamesh
13
4 / 4 / 12
10,813
676
9,736
14,142
7,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
50
7
Kills
18
18
Deaths
7
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Izanami
ALGEJO_7
Izanami
7
1
11
12.5
W
Ymir
7
2
9
5.75
L
4
7
3
0.79
L
Bacchus
Quizziy
Bacchus
1
4
6
1
L
2
7
5
0.64
W
Gilgamesh
viruz985
Gilgamesh
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,405
Damage
38,738
45,893
Taken
35,952
31,957
Mitigated
24,943
8,428
Healing
6,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
ALGEJO_7
Izanami
14,701
11,125
0
1,857
6,464
2,581
2,616
1,688
4,776
0
70,364
W
Ymir
14,301
1,408
0
1,926
15,346
14,909
306
5,838
9,508
41,230
0
L
9,231
1,010
231
6,031
18,418
15,926
0
4,499
13,919
0
53,118
L
Bacchus
Quizziy
Bacchus
10,613
1,411
424
1,153
14,819
11,454
156
5,594
9,225
31,768
0
L
8,561
5,023
0
589
12,656
4,577
0
4,224
8,432
0
22,572
W
Gilgamesh
viruz985
Gilgamesh
9,736
2,288
0
2,384
14,142
7,453
36
3,347
10,795
0
25,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,921
Gold Earned
33,822
146
Minions Killed
168
0
Camps Cleared
0
794,319
Distance Traveled
858,771
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,776
736
93
6
0
282,633
1
W
Ymir
11,233
702
52
3
0
292,650
0
L
Chaac
10,267
642
76
5
0
257,475
0
L
Bacchus
9,497
594
37
2
0
286,392
2
L
Skadi
10,157
635
33
2
0
250,452
1
W
Gilgamesh
10,813
676
23
1
0
283,488
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role