Player Matchup

Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
ChroIo
Sobek
Level 28
God Stats
5W - 1L
1,654 SR
Queue Stats
15W - 12L
1,544 Elo+
Party 1
Chang'e
Chang'e
MrHeartlesNobody
Chang'e
Level 28
God Stats
7W - 9L
1,371 SR
Queue Stats
118W - 114L
1,507 Elo+
Solo
Tsukuyomi
Tsukuyomi
Spygun21
Tsukuyomi
Level 8
God Stats
2W - 5L
1,480 SR
Queue Stats
4W - 6L
1,620 Elo+
Solo
Izanami
Izanami
Superwill3000
Izanami
Level 29
God Stats
7W - 3L
1,697 SR
Queue Stats
13W - 9L
1,609 Elo+
Party 1
Team Averages
Level 24
1,540 SR
1,556 Elo+

VS

Team Averages
Level 37
1,583 SR
1,567 Elo+
Olorun
Olorun
BearsCubsfan757
Olorun
Level 23
God Stats
3W - 4L
1,416 SR
Queue Stats
40W - 39L
1,506 Elo+
Solo
Serqet
Serqet
PrinceZalthar
Serqet
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 37L
1,525 Elo+
Solo
The Morrigan
The Morrigan
SankeSwar
The Morrigan
Level 110
God Stats
8W - 7L
1,884 SR
Queue Stats
592W - 485L
1,620 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Texamurai
Cu Chulainn
Level 21
God Stats
40W - 41L
1,355 SR
Queue Stats
129W - 144L
1,433 Elo+
Solo
Neith
Neith
wherearemysox
Neith
Level 5
God Stats
3W - 4L
1,759 SR
Queue Stats
5W - 7L
1,754 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
6 / 3 / 6
11,296
565
13,305
13,441
5,141
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
ChroIo
Sobek
14
4 / 2 / 3
9,688
484
4,605
13,625
10,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
10 / 1 / 4
11,901
595
15,914
15,631
14,997
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tsukuyomi
Spygun21
Tsukuyomi
13
1 / 2 / 4
8,473
424
4,269
8,871
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
16
3 / 1 / 5
9,631
482
5,300
8,347
2,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 5
9,419
471
12,583
17,070
5,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 4 / 4
7,593
380
2,352
11,354
3,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
SankeSwar
The Morrigan
16
6 / 3 / 1
9,783
489
11,892
11,157
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Texamurai
Cu Chulainn
11
0 / 6 / 1
6,904
345
4,867
15,569
6,385
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
0 / 4 / 2
8,043
402
2,209
7,977
2,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
22
24
Kills
9
9
Deaths
24
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
6
3
6
3
L
3
7
5
0.79
W
Sobek
ChroIo
Sobek
4
2
3
2.75
W
10
1
4
12
L
0
4
4
0.5
L
The Morrigan
SankeSwar
The Morrigan
6
3
1
2.17
W
Tsukuyomi
Spygun21
Tsukuyomi
1
2
4
1.5
W
Izanami
3
1
5
5.5
L
Cu Chulainn
Texamurai
Cu Chulainn
0
6
1
0.08
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,393
Damage
33,903
59,915
Taken
63,127
36,555
Mitigated
22,321
28,818
Healing
10,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,305
1,099
116
4,123
13,441
5,141
844
8,118
5,159
78,245
0
L
12,583
4,483
353
4,326
17,070
5,601
44
7,252
9,682
57,729
0
W
Sobek
ChroIo
Sobek
4,605
428
111
4,666
13,625
10,780
0
3,977
8,866
37,444
0
W
15,914
1,275
974
11,534
15,631
14,997
1,432
3,870
11,265
87,239
0
L
2,352
446
0
430
11,354
3,743
0
5,043
6,223
0
34,349
L
The Morrigan
SankeSwar
The Morrigan
11,892
1,788
0
1,640
11,157
4,037
0
6,880
4,000
66,433
2,568
W
Tsukuyomi
Spygun21
Tsukuyomi
4,269
565
0
2,994
8,871
2,864
0
2,269
6,194
0
39,847
W
Izanami
5,300
3,104
0
4,300
8,347
2,773
798
2,615
5,474
0
66,640
L
Cu Chulainn
Texamurai
Cu Chulainn
4,867
840
0
2,339
15,569
6,385
0
10,585
4,922
0
26,498
L
2,209
1,577
0
1,276
7,977
2,555
790
3,455
4,476
0
34,081

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,989
Gold Earned
41,742
563
Minions Killed
367
0
Camps Cleared
0
1,772,255
Distance Traveled
1,699,708
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,296
565
171
9
0
373,214
1
L
Olorun
9,419
471
81
4
0
330,171
0
W
Sobek
9,688
484
51
3
0
336,082
0
W
Chang'e
11,901
595
153
8
0
342,691
3
L
Serqet
7,593
380
64
3
0
380,791
3
L
The Morrigan
9,783
489
101
5
0
345,359
8
W
Tsukuyomi
8,473
424
70
4
0
405,250
0
W
Izanami
9,631
482
118
6
0
315,018
1
L
Cu Chulainn
6,904
345
38
2
0
310,865
0
L
Neith
8,043
402
83
4
0
332,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role