Player Matchup

Athena
Athena
CStar98
Athena
Level 86
God Stats
3W - 3L
1,881 SR
Queue Stats
29W - 14L
1,782 Elo+
Party 1
Heimdallr
Heimdallr
MrBritanKitten
Heimdallr
Level 105
God Stats
11W - 7L
1,505 SR
Queue Stats
148W - 92L
1,662 Elo+
Party 4
Ne Zha
Ne Zha
MrMittenKitten
Ne Zha
Level 118
God Stats
9W - 8L
1,728 SR
Queue Stats
165W - 124L
1,618 Elo+
Party 4
King Arthur
King Arthur
TheNoLifeGamer
King Arthur
Level 134
God Stats
15W - 12L
1,701 SR
Queue Stats
258W - 174L
1,770 Elo+
Party 1
Hel
Hel
swinck
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,807 Elo+
Party 1
Team Averages
Level 114
1,663 SR
1,728 Elo+

VS

Team Averages
Level 124
1,575 SR
1,600 Elo+
Artio
Artio
Ch0l0Mander
Artio
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,579 Elo+
Party 3
Anubis
Anubis
GotTheFunk
Anubis
Level 129
God Stats
1W - 0L
1,532 SR
Queue Stats
56W - 51L
1,534 Elo+
Party 3
Heimdallr
Heimdallr
Moctecuzoma
Heimdallr
Level 129
God Stats
3W - 0L
1,645 SR
Queue Stats
111W - 82L
1,639 Elo+
Party 2
Zhong Kui
Zhong Kui
UrielParamore
Zhong Kui
Level 138
God Stats
2W - 2L
1,717 SR
Queue Stats
55W - 42L
1,623 Elo+
Party 2
King Arthur
King Arthur
xHALObeast117x
King Arthur
Level 109
God Stats
2W - 2L
1,483 SR
Queue Stats
50W - 39L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
CStar98
Athena
17
3 / 4 / 8
11,413
815
12,308
20,822
21,365
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
MrBritanKitten
Heimdallr
12
0 / 8 / 3
7,778
556
4,292
13,647
3,959
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 8 / 2
11,693
835
14,188
17,317
8,249
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
TheNoLifeGamer
King Arthur
17
4 / 6 / 4
10,548
753
13,178
21,838
20,787
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hel
swinck
Hel
16
0 / 9 / 6
8,822
630
4,550
15,860
7,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 19
11,347
811
6,742
19,579
18,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
GotTheFunk
Anubis
18
10 / 4 / 13
12,240
874
22,053
11,689
6,728
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Moctecuzoma
Heimdallr
19
10 / 2 / 12
12,916
923
15,045
11,505
5,600
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
UrielParamore
Zhong Kui
18
5 / 2 / 15
11,920
851
20,522
14,615
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
xHALObeast117x
King Arthur
18
7 / 0 / 17
12,291
878
13,634
11,640
16,363
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
111
12
Kills
35
35
Deaths
12
23
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Athena
CStar98
Athena
3
4
8
1.75
W
3
4
19
3.13
W
Anubis
GotTheFunk
Anubis
10
4
13
4.13
W
Heimdallr
Moctecuzoma
Heimdallr
10
2
12
8
L
Heimdallr
MrBritanKitten
Heimdallr
0
8
3
0.19
L
5
8
2
0.75
L
King Arthur
TheNoLifeGamer
King Arthur
4
6
4
1
W
Zhong Kui
UrielParamore
Zhong Kui
5
2
15
6.25
L
Hel
swinck
Hel
0
9
6
0.33
W
King Arthur
xHALObeast117x
King Arthur
7
0
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,516
Damage
77,996
89,484
Taken
69,028
61,822
Mitigated
57,766
16,344
Healing
24,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
CStar98
Athena
12,308
3,466
0
2,728
20,822
21,365
0
9,339
11,483
22,691
0
W
6,742
1,357
1,255
5,635
19,579
18,452
227
6,120
13,459
16,524
0
W
Anubis
GotTheFunk
Anubis
22,053
794
0
3,267
11,689
6,728
861
3,748
7,941
50,519
0
W
Heimdallr
Moctecuzoma
Heimdallr
15,045
8,507
0
4,300
11,505
5,600
4,614
1,692
9,813
0
52,693
L
Heimdallr
MrBritanKitten
Heimdallr
4,292
1,495
0
0
13,647
3,959
1
6,855
6,792
0
17,112
L
14,188
5,377
0
3,306
17,317
8,249
0
10,904
6,413
0
41,818
L
King Arthur
TheNoLifeGamer
King Arthur
13,178
1,547
0
1,996
21,838
20,787
0
11,445
10,393
0
36,406
W
Zhong Kui
UrielParamore
Zhong Kui
20,522
290
536
6,023
14,615
10,623
1,640
2,763
11,852
57,558
0
L
Hel
swinck
Hel
4,550
217
4,123
4,191
15,860
7,462
176
11,119
4,741
38,500
0
W
King Arthur
xHALObeast117x
King Arthur
13,634
2,233
0
3,737
11,640
16,363
387
2,915
8,725
0
28,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,254
Gold Earned
60,714
277
Minions Killed
321
9
Camps Cleared
10
1,188,044
Distance Traveled
1,321,929
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
11,413
815
35
3
2
269,186
3
W
Artio
11,347
811
22
2
1
268,558
3
W
Anubis
12,240
874
62
4
4
239,961
1
W
Heimdallr
12,916
923
114
8
1
261,428
0
L
Heimdallr
7,778
556
30
2
2
173,541
0
L
Ne Zha
11,693
835
79
6
2
233,538
1
L
King Arthur
10,548
753
55
4
0
288,601
1
W
Zhong Kui
11,920
851
96
7
3
268,094
1
L
Hel
8,822
630
78
6
3
223,178
1
W
King Arthur
12,291
878
27
2
1
283,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role