Player Matchup

Olorun
Olorun
Leklur
Olorun
Level 7
God Stats
1W - 1L
1,822 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Tiamat
Tiamat
shadowsnare69
Tiamat
Level 126
God Stats
2W - 2L
1,548 SR
Queue Stats
3W - 4L
1,355 Elo+
Party 1
Chaac
Chaac
tater_head13
Chaac
Level 34
God Stats
66W - 43L
1,401 SR
Queue Stats
167W - 145L
1,442 Elo+
Solo
Team Averages
Level 56
1,590 SR
1,432 Elo+

VS

Team Averages
Level 49
1,494 SR
1,504 Elo+
Anubis
Anubis
GreedyDingess
Anubis
Level 75
God Stats
5W - 1L
1,726 SR
Queue Stats
50W - 55L
1,418 Elo+
Party 2
Cthulhu
Cthulhu
ImortalXbombing
Cthulhu
Level 67
God Stats
4W - 2L
1,485 SR
Queue Stats
184W - 149L
1,594 Elo+
Solo
Neith
Neith
olivsia
Neith
Level 4
God Stats
1W - 0L
1,271 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Leklur
Olorun
11
3 / 11 / 9
9,626
688
6,480
15,745
3,830
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
9 / 4 / 6
11,194
800
11,137
14,063
9,514
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
6 / 3 / 12
10,742
767
11,224
26,353
12,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
13 / 6 / 5
12,556
897
27,571
17,136
8,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 6 / 6
10,772
769
12,412
14,182
7,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
olivsia
Neith
12
0 / 7 / 12
9,486
678
7,015
8,152
2,918
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
41
18
Kills
18
18
Deaths
19
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
13
6
5
2.58
W
5
6
6
1.33
L
Olorun
Leklur
Olorun
3
11
9
0.68
W
Neith
olivsia
Neith
0
7
12
0.86
L
9
4
6
3
L
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,841
Damage
46,998
56,161
Taken
39,470
26,155
Mitigated
19,494
19,759
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,571
494
0
8,604
17,136
8,985
550
7,757
9,379
68,416
0
W
12,412
930
350
2,188
14,182
7,591
960
6,188
7,994
49,117
0
L
Olorun
Leklur
Olorun
6,480
3,661
626
2,228
15,745
3,830
0
12,315
3,430
13,839
0
W
Neith
olivsia
Neith
7,015
2,940
0
729
8,152
2,918
322
3,744
4,408
0
18,144
L
11,137
688
128
4,821
14,063
9,514
210
8,740
5,323
37,623
0
L
11,224
3,057
719
11,237
26,353
12,811
352
18,962
7,391
0
33,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,562
Gold Earned
32,814
104
Minions Killed
168
0
Camps Cleared
0
708,641
Distance Traveled
666,225
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,556
897
81
6
0
216,464
0
W
Cthulhu
10,772
769
54
4
0
262,024
1
L
Olorun
9,626
688
13
1
0
211,618
0
W
Neith
9,486
678
33
2
0
187,737
0
L
Tiamat
11,194
800
54
4
0
240,011
5
L
Chaac
10,742
767
37
3
0
257,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role