Player Matchup

Neith
Neith
ASAP Hubes
Neith
Level 110
God Stats
2W - 2L
1,709 SR
Queue Stats
233W - 200L
1,618 Elo+
Party 1
Janus
Janus
FlatFeetMGee
Janus
Level 123
God Stats
43W - 45L
1,607 SR
Queue Stats
329W - 302L
1,539 Elo+
Party 1
Camazotz
Camazotz
JTFlasha
Camazotz
Level 128
God Stats
18W - 19L
1,336 SR
Queue Stats
452W - 415L
1,522 Elo+
Party 1
Sobek
Sobek
Outlet Fork
Sobek
Level 89
God Stats
6W - 11L
1,655 SR
Queue Stats
15W - 21L
1,606 Elo+
Party 1
Cerberus
Cerberus
bellagray3
Cerberus
Level 126
God Stats
16W - 9L
1,863 SR
Queue Stats
143W - 134L
1,610 Elo+
Party 1
Team Averages
Level 115
1,634 SR
1,579 Elo+

VS

Team Averages
Level 136
1,584 SR
1,654 Elo+
Chiron
Chiron
BigShiv13
Chiron
Level 149
God Stats
4W - 1L
1,797 SR
Queue Stats
881W - 807L
1,615 Elo+
Solo
Bellona
Bellona
Novax
Bellona
Level 118
God Stats
5W - 2L
1,584 SR
Queue Stats
348W - 320L
1,675 Elo+
Solo
Fenrir
Fenrir
RelentlessKrAm
Fenrir
Level 144
God Stats
2W - 2L
1,458 SR
Queue Stats
147W - 153L
1,603 Elo+
Solo
Yemoja
Yemoja
YandereFetish
Yemoja
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
530W - 328L
1,717 Elo+
Solo
Merlin
Merlin
buzzy5000
Merlin
Level 109
God Stats
8W - 7L
1,581 SR
Queue Stats
210W - 195L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 3 / 2
7,417
494
4,634
11,262
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
5 / 6 / 1
8,620
575
6,457
9,459
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
JTFlasha
Camazotz
13
1 / 6 / 2
7,526
502
5,550
14,189
5,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 2 / 4
6,987
466
3,299
10,552
5,333
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
bellagray3
Cerberus
1
0 / 0 / 0
4,215
281
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
BigShiv13
Chiron
15
3 / 1 / 1
8,826
588
7,463
8,053
2,888
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
Novax
Bellona
14
3 / 1 / 6
9,037
602
8,401
11,145
8,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 4 / 5
8,242
549
8,134
11,117
4,636
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 0 / 8
7,955
530
3,970
4,639
2,243
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
buzzy5000
Merlin
15
4 / 1 / 5
8,712
581
7,688
7,077
2,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
7
Kills
17
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Neith
0
3
2
0.33
W
Chiron
BigShiv13
Chiron
3
1
1
3.5
L
5
6
1
0.92
L
Camazotz
JTFlasha
Camazotz
1
6
2
0.33
W
Bellona
Novax
Bellona
3
1
6
6
L
1
2
4
1.5
W
6
4
5
2.13
W
1
0
8
5
L
Cerberus
bellagray3
Cerberus
0
0
0
0
W
Merlin
buzzy5000
Merlin
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,940
Damage
35,656
45,462
Taken
42,031
16,748
Mitigated
21,286
13,424
Healing
9,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,634
1,616
0
3,642
11,262
3,538
0
2,655
8,557
0
55,603
W
Chiron
BigShiv13
Chiron
7,463
3,841
509
2,445
8,053
2,888
800
790
7,263
0
67,789
L
6,457
530
0
1,481
9,459
2,782
0
2,801
6,496
41,315
0
L
Camazotz
JTFlasha
Camazotz
5,550
1,147
0
5,193
14,189
5,095
0
954
13,207
0
43,697
W
Bellona
Novax
Bellona
8,401
2,094
0
2,778
11,145
8,595
20
2,557
8,534
0
42,296
L
3,299
359
0
3,108
10,552
5,333
0
4,756
5,544
14,985
0
W
8,134
1,629
0
1,295
11,117
4,636
0
2,376
8,681
0
40,953
W
3,970
487
1,102
103
4,639
2,243
66
1,652
2,921
16,389
0
L
Cerberus
bellagray3
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
buzzy5000
Merlin
7,688
386
87
1,680
7,077
2,924
316
2,121
4,876
61,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,765
Gold Earned
42,772
326
Minions Killed
450
0
Camps Cleared
0
1,111,920
Distance Traveled
1,379,587
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,417
494
101
7
0
256,958
2
W
Chiron
8,826
588
128
9
0
252,281
2
L
Janus
8,620
575
102
7
0
268,850
6
L
Camazotz
7,526
502
105
7
0
280,540
0
W
Bellona
9,037
602
85
6
0
277,523
4
L
Sobek
6,987
466
18
1
0
305,572
2
W
Fenrir
8,242
549
67
4
0
280,325
1
W
Yemoja
7,955
530
25
2
0
310,205
1
L
Cerberus
4,215
281
0
0
0
0
0
W
Merlin
8,712
581
145
10
0
259,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role