Player Matchup

Terra
Terra
Helgish
Terra
Level 76
God Stats
7W - 5L
1,586 SR
Queue Stats
144W - 121L
1,602 Elo+
Party 2
Anubis
Anubis
Him174
Anubis
Level 14
God Stats
11W - 9L
1,549 SR
Queue Stats
29W - 23L
1,591 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IJhonCenaTuRuRu
Tsukuyomi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,823 Elo+
Solo
Mulan
Mulan
KayleeCodes
Mulan
Level 11
God Stats
6W - 3L
1,708 SR
Queue Stats
21W - 14L
1,612 Elo+
Party 2
Chang'e
Chang'e
Rusteros
Chang'e
Level 27
God Stats
6W - 4L
1,608 SR
Queue Stats
126W - 108L
1,605 Elo+
Solo
Team Averages
Level 29
1,590 SR
1,647 Elo+

VS

Team Averages
Level 24
1,578 SR
1,574 Elo+
Cernunnos
Cernunnos
Fayare
Cernunnos
Level 21
God Stats
3W - 2L
1,680 SR
Queue Stats
92W - 76L
1,520 Elo+
Solo
Guan Yu
Guan Yu
IvanT214
Guan Yu
Level 17
God Stats
9W - 7L
1,731 SR
Queue Stats
87W - 74L
1,472 Elo+
Party 1
Scylla
Scylla
ShadChad
Scylla
Level 26
God Stats
17W - 20L
1,436 SR
Queue Stats
121W - 106L
1,473 Elo+
Party 1
Sylvanus
Sylvanus
lilicycold
Sylvanus
Level 29
God Stats
3W - 4L
1,540 SR
Queue Stats
72W - 67L
1,582 Elo+
Solo
Nu Wa
Nu Wa
waifutakinlifeus
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 17L
1,824 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Helgish
Terra
20
2 / 4 / 20
14,629
861
18,394
26,987
35,613
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Him174
Anubis
20
3 / 5 / 18
15,468
910
29,036
22,906
13,722
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
IJhonCenaTuRuRu
Tsukuyomi
20
10 / 5 / 17
17,587
1,035
36,041
22,284
10,812
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 8 / 16
15,188
893
15,113
23,623
26,564
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Rusteros
Chang'e
20
10 / 6 / 12
17,169
1,010
23,090
29,193
12,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

9

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fayare
Cernunnos
20
9 / 14 / 15
16,860
992
33,922
32,688
14,259
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
IvanT214
Guan Yu
20
4 / 6 / 20
15,450
909
13,789
24,466
30,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Scylla
ShadChad
Scylla
20
6 / 1 / 18
16,530
972
22,449
15,031
5,773
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
lilicycold
Sylvanus
20
1 / 7 / 23
14,824
872
12,392
38,228
42,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 17
16,686
982
37,075
16,854
6,985
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
121
30
Kills
28
28
Deaths
30
83
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Fayare
Cernunnos
9
14
15
1.18
W
Terra
Helgish
Terra
2
4
20
3
W
Anubis
Him174
Anubis
3
5
18
2.4
W
Tsukuyomi
IJhonCenaTuRuRu
Tsukuyomi
10
5
17
3.7
L
Guan Yu
IvanT214
Guan Yu
4
6
20
2.33
W
5
8
16
1.63
W
Chang'e
Rusteros
Chang'e
10
6
12
2.67
L
Scylla
ShadChad
Scylla
6
1
18
15
L
Sylvanus
lilicycold
Sylvanus
1
7
23
1.79
L
8
2
17
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,674
Damage
119,627
124,993
Taken
127,267
99,011
Mitigated
99,544
41,082
Healing
33,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Fayare
Cernunnos
33,922
15,619
0
3,933
32,688
14,259
0
14,150
18,538
0
74,311
W
Terra
Helgish
Terra
18,394
799
7,824
3,254
26,987
35,613
0
15,099
11,394
28,395
0
W
Anubis
Him174
Anubis
29,036
834
0
9,935
22,906
13,722
0
13,406
9,107
79,974
0
W
Tsukuyomi
IJhonCenaTuRuRu
Tsukuyomi
36,041
9,852
0
4,022
22,284
10,812
0
11,720
10,283
0
94,512
L
Guan Yu
IvanT214
Guan Yu
13,789
1,456
4,449
2,996
24,466
30,458
0
15,959
8,507
475
23,676
W
15,113
1,502
0
1,261
23,623
26,564
0
14,492
8,770
0
29,047
W
Chang'e
Rusteros
Chang'e
23,090
2,540
7,386
7,400
29,193
12,300
0
15,861
13,061
77,861
0
L
Scylla
ShadChad
Scylla
22,449
3,474
0
3,832
15,031
5,773
0
6,015
9,016
63,602
0
L
Sylvanus
lilicycold
Sylvanus
12,392
3,576
7,319
7,007
38,228
42,069
0
27,928
10,300
27,325
0
L
37,075
6,848
662
3,322
16,854
6,985
0
6,468
10,386
73,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,041
Gold Earned
80,350
415
Minions Killed
337
8
Camps Cleared
8
1,603,295
Distance Traveled
1,466,490
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
16,860
992
94
6
4
248,847
0
W
Terra
14,629
861
11
1
2
345,400
0
W
Anubis
15,468
910
128
8
0
273,051
0
W
Tsukuyomi
17,587
1,035
106
6
5
364,681
0
L
Guan Yu
15,450
909
17
1
3
347,365
0
W
Mulan
15,188
893
19
1
1
294,076
3
W
Chang'e
17,169
1,010
151
9
0
326,087
0
L
Scylla
16,530
972
98
6
0
283,670
0
L
Sylvanus
14,824
872
27
2
1
255,873
0
L
Nu Wa
16,686
982
101
6
0
330,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role