Player Matchup

Thor
Thor
AShortMale
Thor
Level 58
God Stats
5W - 5L
1,472 SR
Queue Stats
57W - 88L
1,335 Elo+
Party 2
Danzaburou
Danzaburou
Kobeh2K
Danzaburou
Level 69
God Stats
19W - 12L
1,619 SR
Queue Stats
69W - 99L
1,370 Elo+
Party 2
Guan Yu
Guan Yu
Leftydevil77
Guan Yu
Level 84
God Stats
2W - 0L
1,452 SR
Queue Stats
140W - 161L
1,414 Elo+
Party 2
Baron Samedi
Baron Samedi
Sa1T_Papi
Baron Samedi
Level 66
God Stats
20W - 27L
1,412 SR
Queue Stats
70W - 105L
1,349 Elo+
Party 2
Ymir
Ymir
opioid-addiction
Ymir
Level 89
God Stats
5W - 3L
1,720 SR
Queue Stats
284W - 302L
1,430 Elo+
Party 2
Team Averages
Level 73
1,535 SR
1,380 Elo+

VS

Team Averages
Level 105
1,545 SR
1,515 Elo+
Fenrir
Fenrir
BashMcSmash
Fenrir
Level 77
God Stats
6W - 9L
1,514 SR
Queue Stats
142W - 162L
1,455 Elo+
Solo
Loki
Loki
Kstew97
Loki
Level 116
God Stats
31W - 25L
1,560 SR
Queue Stats
161W - 124L
1,559 Elo+
Party 1
Danzaburou
Danzaburou
Perfectangel873
Danzaburou
Level 90
God Stats
10W - 7L
1,648 SR
Queue Stats
51W - 48L
1,544 Elo+
Party 1
Ah Puch
Ah Puch
fusionwolf8
Ah Puch
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
l NobodyCares l
Zhong Kui
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 113L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,161
482
3,148
11,878
4,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Kobeh2K
Danzaburou
19
6 / 1 / 3
12,124
638
11,422
8,221
3,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Leftydevil77
Guan Yu
18
4 / 1 / 4
10,525
554
7,590
16,338
13,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baron Samedi
Sa1T_Papi
Baron Samedi
14
1 / 3 / 1
8,925
470
7,111
9,276
3,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 11
9,084
478
7,595
16,487
13,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
2 / 5 / 2
7,979
420
5,806
14,176
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
Kstew97
Loki
15
4 / 2 / 2
9,571
504
7,377
11,717
3,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Perfectangel873
Danzaburou
16
0 / 2 / 2
9,028
475
3,818
10,038
3,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
fusionwolf8
Ah Puch
15
2 / 3 / 4
9,374
493
9,227
9,116
2,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
l NobodyCares l
Zhong Kui
17
1 / 2 / 1
10,480
552
14,609
12,467
13,062
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
14
Kills
9
9
Deaths
14
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Fenrir
2
5
2
0.6
W
Danzaburou
Kobeh2K
Danzaburou
6
1
3
7.5
L
Loki
Kstew97
Loki
4
2
2
2.5
W
Guan Yu
Leftydevil77
Guan Yu
4
1
4
6
L
Danzaburou
Perfectangel873
Danzaburou
0
2
2
0.5
W
Baron Samedi
Sa1T_Papi
Baron Samedi
1
3
1
0.5
L
Ah Puch
fusionwolf8
Ah Puch
2
3
4
1.33
L
Zhong Kui
l NobodyCares l
Zhong Kui
1
2
1
0.75
W
2
3
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,866
Damage
40,837
62,200
Taken
57,514
39,424
Mitigated
30,341
19,110
Healing
21,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,148
384
0
0
11,878
4,531
1,853
3,436
8,442
0
60,705
L
Fenrir
5,806
1,317
0
2,109
14,176
7,177
0
4,215
9,809
0
20,571
W
Danzaburou
Kobeh2K
Danzaburou
11,422
6,386
0
3,874
8,221
3,925
3,310
1,130
7,091
0
102,081
L
Loki
Kstew97
Loki
7,377
2,481
0
4,428
11,717
3,838
0
3,718
7,807
0
56,072
W
Guan Yu
Leftydevil77
Guan Yu
7,590
1,524
2,557
6,935
16,338
13,882
649
10,331
6,007
0
62,011
L
Danzaburou
Perfectangel873
Danzaburou
3,818
1,056
0
5,145
10,038
3,308
0
1,529
8,509
0
67,032
W
Baron Samedi
Sa1T_Papi
Baron Samedi
7,111
143
392
2,511
9,276
3,677
390
4,724
4,552
50,939
0
L
Ah Puch
fusionwolf8
Ah Puch
9,227
452
0
2,733
9,116
2,956
153
3,470
5,395
57,530
0
L
Zhong Kui
l NobodyCares l
Zhong Kui
14,609
3,214
0
7,474
12,467
13,062
0
1,083
11,288
82,990
0
W
7,595
2,132
0
2,841
16,487
13,409
0
4,215
12,272
17,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,819
Gold Earned
46,432
561
Minions Killed
546
0
Camps Cleared
0
1,848,275
Distance Traveled
1,694,376
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,161
482
125
7
0
397,356
0
L
Fenrir
7,979
420
36
2
0
371,232
11
W
Danzaburou
12,124
638
187
10
0
343,423
4
L
Loki
9,571
504
95
5
0
413,135
0
W
Guan Yu
10,525
554
117
6
0
376,009
0
L
Danzaburou
9,028
475
133
7
0
306,056
5
W
Baron Samedi
8,925
470
108
6
0
372,096
3
L
Ah Puch
9,374
493
102
5
0
305,687
2
L
Zhong Kui
10,480
552
180
9
0
298,266
1
W
Ymir
9,084
478
24
1
0
359,391
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role