Player Matchup

Bakasura
Bakasura
Silver II
 
Bakasura
Silver II
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Gilgamesh
Gilgamesh
Silver IV
ANNIHILATOR1200
Gilgamesh
Silver IV
Level 99
God Stats
1W - 0L
1,602 SR
Queue Stats
20W - 18L
1,341 MMR
Party 1
Eset
Eset
Silver III
cjkiller221
Eset
Silver III
Level 124
God Stats
1W - 0L
1,573 SR
Queue Stats
33W - 31L
1,433 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 117
1,558 SR
1,425 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,601 SR
1,386 MMR
Chernobog
Chernobog
Silver III
Anita Dumpy
Chernobog
Silver III
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,333 MMR
Party 2
Odin
Odin
Gold V
ApollosPhynix
Odin
Gold V
Level 79
God Stats
11W - 11L
1,593 SR
Queue Stats
17W - 19L
1,492 MMR
Party 2
Tiamat
Tiamat
Silver III
TRICKSTOJESUS
Tiamat
Silver III
Level 103
God Stats
2W - 1L
1,711 SR
Queue Stats
19W - 24L
1,333 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
3 / 1 / 9
9,899
761
3,074
6,421
2,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
ANNIHILATOR1200
Gilgamesh
13
5 / 5 / 9
9,643
742
10,942
12,706
9,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
7 / 3 / 8
10,286
791
13,576
10,017
3,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CabrakanAnubisHerculesChaacAphrodite

VS

Bans
CthulhuHadesDanzaburouDa JiIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Anita Dumpy
Chernobog
14
6 / 4 / 2
10,620
817
5,658
9,607
3,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
2 / 5 / 5
10,411
801
6,105
13,854
8,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

12
1 / 6 / 3
8,308
639
6,458
8,500
3,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
15
Kills
9
9
Deaths
15
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
3
1
9
7.5
W
Gilgamesh
ANNIHILATOR1200
Gilgamesh
5
5
9
1.9
L
Chernobog
Anita Dumpy
Chernobog
6
4
2
1.75
L
2
5
5
0.9
L
1
6
3
0.42
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,592
Damage
18,221
29,144
Taken
31,961
15,643
Mitigated
15,372
8,590
Healing
6,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
3,074
2,561
0
3,355
6,421
2,383
1,011
1,951
4,274
0
22,474
W
Gilgamesh
ANNIHILATOR1200
Gilgamesh
10,942
3,198
0
308
12,706
9,708
519
2,105
10,426
0
33,138
L
Chernobog
Anita Dumpy
Chernobog
5,658
3,858
0
2,571
9,607
3,326
828
3,943
5,406
0
27,219
L
6,105
3,529
375
1,395
13,854
8,108
0
4,927
8,475
0
29,954
L
6,458
421
0
1,882
8,500
3,938
428
3,767
4,340
31,552
0
W
13,576
715
1,327
3,600
10,017
3,552
929
1,854
7,941
52,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,828
Gold Earned
29,339
166
Minions Killed
142
0
Camps Cleared
0
688,330
Distance Traveled
668,812
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,899
761
50
4
0
240,580
1
W
Gilgamesh
9,643
742
28
2
0
218,075
1
L
Chernobog
10,620
817
43
3
0
218,632
1
L
Odin
10,411
801
43
3
0
238,344
4
L
Tiamat
8,308
639
56
4
0
211,836
3
W
Eset
10,286
791
88
7
0
229,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role