Player Matchup

Terra
Terra
ACEINAK
Terra
Level 109
God Stats
6W - 5L
1,608 SR
Queue Stats
216W - 163L
1,598 Elo+
Party 2
Hercules
Hercules
Barkolai
Hercules
Level 137
God Stats
10W - 7L
1,614 SR
Queue Stats
238W - 162L
1,607 Elo+
Party 2
Janus
Janus
DIEDINAK
Janus
Level 29
God Stats
17W - 15L
1,669 SR
Queue Stats
63W - 48L
1,575 Elo+
Party 2
Merlin
Merlin
Italian Khaos
Merlin
Level 86
God Stats
17W - 19L
1,407 SR
Queue Stats
242W - 258L
1,409 Elo+
Solo
Hachiman
Hachiman
UnsureHite
Hachiman
Level 98
God Stats
7W - 6L
1,626 SR
Queue Stats
196W - 131L
1,605 Elo+
Party 2
Team Averages
Level 92
1,585 SR
1,559 Elo+

VS

Team Averages
Level 93
1,538 SR
1,593 Elo+
Hun Batz
Hun Batz
EvasiveStorm779
Hun Batz
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 0L
1,947 Elo+
Party 1
Hou Yi
Hou Yi
Kujau
Hou Yi
Level 86
God Stats
9W - 9L
1,605 SR
Queue Stats
168W - 177L
1,504 Elo+
Party 1
Hercules
Hercules
Strategic
Hercules
Level 128
God Stats
13W - 17L
1,494 SR
Queue Stats
394W - 387L
1,474 Elo+
Party 1
Geb
Geb
Ta
Geb
Level 121
God Stats
8W - 8L
1,577 SR
Queue Stats
461W - 495L
1,537 Elo+
Party 1
Zhong Kui
Zhong Kui
TerminatorxD360
Zhong Kui
Level 106
God Stats
4W - 2L
1,516 SR
Queue Stats
56W - 48L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ACEINAK
Terra
15
0 / 5 / 5
8,395
560
6,660
18,042
15,800
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Barkolai
Hercules
17
1 / 2 / 5
9,286
619
12,660
27,073
20,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
DIEDINAK
Janus
16
3 / 9 / 2
10,035
669
7,059
14,330
6,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 8 / 5
9,376
625
9,305
14,185
6,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
UnsureHite
Hachiman
16
2 / 3 / 3
9,477
632
10,183
12,846
4,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
11 / 0 / 11
13,395
893
20,315
9,248
4,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Kujau
Hou Yi
19
9 / 1 / 9
12,510
834
12,017
10,273
4,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
Strategic
Hercules
18
2 / 0 / 14
10,657
710
9,634
17,810
18,194
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Geb
Ta
Geb
17
0 / 5 / 20
10,733
716
13,973
14,666
7,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Zhong Kui
TerminatorxD360
Zhong Kui
19
5 / 1 / 13
11,558
771
21,349
12,526
10,711
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
94
7
Kills
27
27
Deaths
7
20
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Terra
ACEINAK
Terra
0
5
5
0.5
L
Hercules
Barkolai
Hercules
1
2
5
1.75
L
Janus
DIEDINAK
Janus
3
9
2
0.44
W
Hun Batz
11
0
11
16.5
L
1
8
5
0.44
W
Hou Yi
Kujau
Hou Yi
9
1
9
13.5
W
Hercules
Strategic
Hercules
2
0
14
9
W
Geb
Ta
Geb
0
5
20
2
W
Zhong Kui
TerminatorxD360
Zhong Kui
5
1
13
11.5
L
Hachiman
UnsureHite
Hachiman
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,867
Damage
77,288
86,476
Taken
64,523
53,763
Mitigated
45,065
25,130
Healing
21,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
ACEINAK
Terra
6,660
299
3,976
4,217
18,042
15,800
0
10,209
7,611
11,927
0
L
Hercules
Barkolai
Hercules
12,660
4,276
0
10,990
27,073
20,446
0
10,297
16,542
0
31,990
L
Janus
DIEDINAK
Janus
7,059
465
137
1,335
14,330
6,407
0
4,741
9,273
35,574
0
W
Hun Batz
20,315
6,916
0
3,259
9,248
4,528
480
2,714
6,534
0
63,029
L
9,305
184
744
2,036
14,185
6,287
94
4,988
8,932
43,958
0
W
Hou Yi
Kujau
Hou Yi
12,017
8,522
0
3,138
10,273
4,581
2,085
3,395
6,128
0
44,743
W
Hercules
Strategic
Hercules
9,634
2,590
0
6,684
17,810
18,194
147
7,128
10,682
0
31,948
W
Geb
Ta
Geb
13,973
1,096
0
1,573
14,666
7,051
0
7,287
7,379
34,129
0
W
Zhong Kui
TerminatorxD360
Zhong Kui
21,349
722
918
5,956
12,526
10,711
1
3,043
9,483
54,144
0
L
Hachiman
UnsureHite
Hachiman
10,183
5,471
0
1,695
12,846
4,823
0
4,073
8,488
0
40,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,569
Gold Earned
58,853
327
Minions Killed
389
5
Camps Cleared
12
1,341,220
Distance Traveled
1,506,454
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,395
560
17
1
0
287,290
1
L
Hercules
9,286
619
62
4
2
300,126
4
L
Janus
10,035
669
88
6
0
233,896
1
W
Hun Batz
13,395
893
105
7
7
330,814
3
L
Merlin
9,376
625
80
5
3
223,149
4
W
Hou Yi
12,510
834
84
6
0
276,276
1
W
Hercules
10,657
710
58
4
1
303,186
3
W
Geb
10,733
716
53
4
0
268,636
3
W
Zhong Kui
11,558
771
89
6
4
327,542
1
L
Hachiman
9,477
632
80
5
0
296,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role