Player Matchup

Loki
Loki
BossStatus121
Loki
Level 25
God Stats
43W - 59L
1,516 SR
Queue Stats
125W - 191L
1,278 Elo+
Party 2
Cthulhu
Cthulhu
Slothzilla17
Cthulhu
Level 17
God Stats
0W - 1L
1,319 SR
Queue Stats
2W - 13L
1,133 Elo+
Solo
Chiron
Chiron
TheFittestAlive
Chiron
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,276 Elo+
Solo
Zeus
Zeus
Xx_Assa7ssin_xX
Zeus
Level 28
God Stats
15W - 7L
1,567 SR
Queue Stats
89W - 67L
1,499 Elo+
Solo
Tiamat
Tiamat
Yt-Yella_Xoop
Tiamat
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 74L
1,191 Elo+
Party 2
Team Averages
Level 17
1,480 SR
1,276 Elo+

VS

Team Averages
Level 29
1,540 SR
1,370 Elo+
Tiamat
Tiamat
Deathnexx
Tiamat
Level 26
God Stats
7W - 7L
1,297 SR
Queue Stats
70W - 97L
1,297 Elo+
Solo
Susano
Susano
blackbullet 178
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,402 Elo+
Party 1
Izanami
Izanami
boss_allday28
Izanami
Level 69
God Stats
10W - 17L
1,664 SR
Queue Stats
13W - 20L
1,407 Elo+
Party 1
Chang'e
Chang'e
ma719ck
Chang'e
Level 18
God Stats
3W - 3L
1,674 SR
Queue Stats
41W - 34L
1,268 Elo+
Solo
Ymir
Ymir
ogee1
Ymir
Level 24
God Stats
8W - 3L
1,566 SR
Queue Stats
53W - 46L
1,475 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 20
16,260
1,084
13,357
29,324
25,821
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cthulhu
Slothzilla17
Cthulhu
20
4 / 7 / 20
14,534
969
17,347
32,198
16,975
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

20
7 / 7 / 20
14,161
944
27,780
24,012
9,363
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
19 / 8 / 11
16,213
1,081
42,906
22,723
8,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 15 / 21
13,445
896
3,239
26,239
14,310
Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Deathnexx
Tiamat
20
3 / 7 / 18
14,293
953
16,482
17,640
8,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
0 / 18 / 17
12,710
847
7,625
26,028
10,150
Izanami
20
29 / 4 / 8
20,121
1,341
51,301
19,016
7,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
ma719ck
Chang'e
20
5 / 5 / 23
15,508
1,034
25,432
26,957
10,528
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
ogee1
Ymir
20
4 / 5 / 28
15,030
1,002
23,568
24,172
28,920
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
135
39
Kills
41
41
Deaths
39
92
Assists
94
Player
Kills
Deaths
Assists
KDA
L
8
4
20
4.5
W
Tiamat
Deathnexx
Tiamat
3
7
18
1.71
L
Cthulhu
Slothzilla17
Cthulhu
4
7
20
2
L
7
7
20
2.43
L
19
8
11
3.06
L
1
15
21
0.77
W
0
18
17
0.47
W
Izanami
29
4
8
8.25
W
Chang'e
ma719ck
Chang'e
5
5
23
3.3
W
Ymir
ogee1
Ymir
4
5
28
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,629
Damage
124,408
134,496
Taken
113,813
74,969
Mitigated
65,932
16,777
Healing
21,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,357
3,304
0
670
29,324
25,821
0
15,616
13,708
0
36,707
W
Tiamat
Deathnexx
Tiamat
16,482
509
0
3,888
17,640
8,724
0
9,638
8,002
35,522
0
L
Cthulhu
Slothzilla17
Cthulhu
17,347
1,867
707
5,882
32,198
16,975
0
11,424
20,774
50,702
0
L
27,780
19,043
1,057
2,292
24,012
9,363
0
14,150
9,862
0
40,591
L
42,906
12,132
856
4,397
22,723
8,500
0
9,413
13,310
75,221
0
L
3,239
434
0
916
26,239
14,310
0
14,879
11,360
11,476
0
W
7,625
1,106
0
32
26,028
10,150
0
14,758
11,270
0
13,420
W
Izanami
51,301
37,444
0
632
19,016
7,610
0
12,864
6,152
0
74,035
W
Chang'e
ma719ck
Chang'e
25,432
4,354
6,824
9,450
26,957
10,528
0
14,715
12,242
62,712
0
W
Ymir
ogee1
Ymir
23,568
1,068
0
378
24,172
28,920
0
11,517
12,655
42,968
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,613
Gold Earned
77,662
215
Minions Killed
242
5
Camps Cleared
5
1,118,526
Distance Traveled
1,193,389
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
16,260
1,084
34
2
4
250,754
0
W
Tiamat
14,293
953
43
3
0
222,666
0
L
Cthulhu
14,534
969
55
4
1
218,708
0
L
Chiron
14,161
944
33
2
0
258,078
0
L
Zeus
16,213
1,081
78
5
0
194,658
2
L
Tiamat
13,445
896
15
1
0
196,328
1
W
Susano
12,710
847
9
1
0
188,667
2
W
Izanami
20,121
1,341
55
4
2
221,514
0
W
Chang'e
15,508
1,034
100
7
3
278,139
0
W
Ymir
15,030
1,002
35
2
0
282,403
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role