Player Matchup

Bacchus
Bacchus
J5P47
Bacchus
Level 40
God Stats
10W - 16L
1,333 SR
Queue Stats
65W - 110L
1,193 Elo+
Solo
Gilgamesh
Gilgamesh
KingofRecurve
Gilgamesh
Level 57
God Stats
0W - 4L
1,500 SR
Queue Stats
223W - 291L
1,277 Elo+
Party 2
Scylla
Scylla
stolemytrophies
Scylla
Level 28
God Stats
11W - 10L
1,642 SR
Queue Stats
193W - 256L
1,246 Elo+
Party 2
Team Averages
Level 42
1,492 SR
1,239 Elo+

VS

Team Averages
Level 37
1,443 SR
1,359 Elo+
Bellona
Bellona
ClockNote7
Bellona
Level 69
God Stats
10W - 2L
1,491 SR
Queue Stats
124W - 149L
1,448 Elo+
Party 1
Izanami
Izanami
RunicAttorney3
Izanami
Level 18
God Stats
5W - 8L
1,337 SR
Queue Stats
11W - 10L
1,233 Elo+
Party 1
Raijin
Raijin
Thisistheway612
Raijin
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
104W - 110L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J5P47
Bacchus
12
1 / 7 / 9
9,362
624
8,286
16,383
11,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gilgamesh
KingofRecurve
Gilgamesh
12
5 / 10 / 2
9,948
663
10,546
18,466
7,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 8 / 7
9,431
629
6,854
13,538
4,754
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ClockNote7
Bellona
15
8 / 2 / 15
11,737
782
13,066
11,841
10,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
2 / 5 / 18
10,085
672
6,078
11,000
4,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
14 / 3 / 11
12,957
864
20,409
11,090
4,357
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
68
9
Kills
24
25
Deaths
10
18
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Bellona
ClockNote7
Bellona
8
2
15
7.75
L
Bacchus
J5P47
Bacchus
1
7
9
0.79
L
Gilgamesh
KingofRecurve
Gilgamesh
5
10
2
0.6
W
2
5
18
2.2
W
14
3
11
6.5
L
3
8
7
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,686
Damage
39,553
48,387
Taken
33,931
23,456
Mitigated
18,697
8,271
Healing
10,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ClockNote7
Bellona
13,066
5,382
501
2,662
11,841
10,262
1,445
4,837
7,004
0
36,057
L
Bacchus
J5P47
Bacchus
8,286
1,060
811
1,192
16,383
11,072
0
7,728
8,655
21,708
0
L
Gilgamesh
KingofRecurve
Gilgamesh
10,546
1,759
0
2,522
18,466
7,630
0
5,888
12,578
0
34,634
W
6,078
5,531
0
568
11,000
4,078
333
4,780
6,220
0
25,689
W
20,409
906
952
5,859
11,090
4,357
34
5,613
5,477
87,911
0
L
6,854
1,410
477
3,269
13,538
4,754
0
6,801
6,737
27,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,741
Gold Earned
34,779
117
Minions Killed
184
0
Camps Cleared
0
753,097
Distance Traveled
775,839
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,737
782
35
2
0
288,616
0
L
Bacchus
9,362
624
23
2
0
287,509
4
L
Gilgamesh
9,948
663
44
3
0
239,316
1
W
Izanami
10,085
672
33
2
0
228,876
0
W
Raijin
12,957
864
116
8
0
258,347
4
L
Scylla
9,431
629
50
3
0
226,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role