Player Matchup

Loki
Loki
Call at 666
Loki
Level 12
God Stats
1W - 0L
1,694 SR
Queue Stats
6W - 1L
1,771 Elo+
Party 1
Gilgamesh
Gilgamesh
Daddys Aphro
Gilgamesh
Level 17
God Stats
1W - 0L
1,628 SR
Queue Stats
4W - 1L
1,817 Elo+
Party 1
Cabrakan
Cabrakan
PapiMorrigan
Cabrakan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
SullyKin
Heimdallr
Level 24
God Stats
10W - 4L
2,027 SR
Queue Stats
282W - 229L
1,623 Elo+
Solo
Persephone
Persephone
freckly_rhombus1
Persephone
Level 11
God Stats
4W - 3L
1,461 SR
Queue Stats
7W - 3L
1,690 Elo+
Solo
Team Averages
Level 16
1,662 SR
1,680 Elo+

VS

Team Averages
Level 22
1,637 SR
1,565 Elo+
Janus
Janus
 
Janus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
CloseSecunD
Izanami
Level 29
God Stats
7W - 2L
1,977 SR
Queue Stats
126W - 101L
1,656 Elo+
Solo
Gilgamesh
Gilgamesh
Combaticus66
Gilgamesh
Level 17
God Stats
5W - 9L
1,584 SR
Queue Stats
35W - 42L
1,563 Elo+
Solo
Aphrodite
Aphrodite
CrashLattice408
Aphrodite
Level 14
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 97L
1,587 Elo+
Solo
Neith
Neith
Duugenheim
Neith
Level 24
God Stats
44W - 34L
1,626 SR
Queue Stats
49W - 44L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 5
10,038
558
10,356
11,838
4,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Daddys Aphro
Gilgamesh
17
6 / 2 / 1
10,124
562
7,233
15,406
16,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cabrakan
PapiMorrigan
Cabrakan
15
2 / 2 / 5
9,023
501
7,229
18,722
14,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
SullyKin
Heimdallr
16
3 / 3 / 2
9,617
534
12,606
12,609
4,907
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Persephone
freckly_rhombus1
Persephone
18
9 / 2 / 1
11,657
648
14,377
9,920
3,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
0 / 5 / 2
8,884
494
5,988
13,849
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
CloseSecunD
Izanami
14
3 / 2 / 2
8,924
496
11,244
13,246
4,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
Combaticus66
Gilgamesh
15
5 / 8 / 2
9,546
530
8,369
15,785
6,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
CrashLattice408
Aphrodite
13
1 / 5 / 4
8,388
466
7,153
15,238
9,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
15
2 / 4 / 1
9,081
505
7,782
13,020
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
24
Kills
11
12
Deaths
24
14
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
0
5
2
0.2
W
4
3
5
2.17
L
Izanami
CloseSecunD
Izanami
3
2
2
2
L
Gilgamesh
Combaticus66
Gilgamesh
5
8
2
0.75
L
Aphrodite
CrashLattice408
Aphrodite
1
5
4
0.6
W
Gilgamesh
Daddys Aphro
Gilgamesh
6
2
1
3.25
L
Neith
2
4
1
0.63
W
Cabrakan
PapiMorrigan
Cabrakan
2
2
5
2.25
W
Heimdallr
SullyKin
Heimdallr
3
3
2
1.33
W
Persephone
freckly_rhombus1
Persephone
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,801
Damage
40,536
68,495
Taken
71,138
44,938
Mitigated
30,507
24,463
Healing
25,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
5,988
152
0
3,305
13,849
4,958
9
7,075
6,517
71,184
0
W
10,356
2,457
0
2,590
11,838
4,652
263
2,058
9,654
0
69,952
L
Izanami
CloseSecunD
Izanami
11,244
7,725
0
2,913
13,246
4,272
135
2,185
11,029
0
67,020
L
Gilgamesh
Combaticus66
Gilgamesh
8,369
2,020
0
3,054
15,785
6,463
0
4,629
10,888
0
58,354
L
Aphrodite
CrashLattice408
Aphrodite
7,153
544
4,363
8,164
15,238
9,746
0
6,702
8,376
37,788
0
W
Gilgamesh
Daddys Aphro
Gilgamesh
7,233
1,495
0
4,039
15,406
16,844
1,649
266
15,140
0
53,834
L
Neith
7,782
3,872
0
4,180
13,020
5,068
264
478
12,212
0
51,730
W
Cabrakan
PapiMorrigan
Cabrakan
7,229
1,185
0
8,845
18,722
14,817
247
5,516
13,112
29,372
0
W
Heimdallr
SullyKin
Heimdallr
12,606
5,870
0
5,593
12,609
4,907
728
1,100
11,509
0
74,636
W
Persephone
freckly_rhombus1
Persephone
14,377
360
0
3,396
9,920
3,718
975
3,785
5,937
83,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,459
Gold Earned
44,823
558
Minions Killed
534
0
Camps Cleared
0
1,711,770
Distance Traveled
1,684,498
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,884
494
133
7
0
340,430
6
W
Loki
10,038
558
129
7
0
370,410
5
L
Izanami
8,924
496
125
7
0
362,142
4
L
Gilgamesh
9,546
530
107
6
0
332,369
2
L
Aphrodite
8,388
466
62
3
0
347,384
3
W
Gilgamesh
10,124
562
114
6
0
292,346
1
L
Neith
9,081
505
107
6
0
302,173
0
W
Cabrakan
9,023
501
42
2
0
342,116
0
W
Heimdallr
9,617
534
122
7
0
334,843
6
W
Persephone
11,657
648
151
8
0
372,055
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role