Player Matchup

Hera
Hera
ChunksX
Hera
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,575 Elo+
Party 1
Raijin
Raijin
Cobyashi
Raijin
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,509 Elo+
Party 1
Kali
Kali
IPepehands
Kali
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,575 Elo+
Party 1
Mercury
Mercury
Loftyyyy
Mercury
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,743 Elo+
Solo
Pele
Pele
Puninstall
Pele
Level 147
God Stats
1W - 1L
1,783 SR
Queue Stats
36W - 14L
1,675 Elo+
Party 1
Team Averages
Level 137
1,557 SR
1,615 Elo+

VS

Team Averages
Level 137
1,554 SR
1,534 Elo+
Bacchus
Bacchus
AhoOtaku
Bacchus
Level 151
God Stats
9W - 4L
1,670 SR
Queue Stats
715W - 735L
1,569 Elo+
Party 2
Ne Zha
Ne Zha
BobbyDiesel
Ne Zha
Level 111
God Stats
2W - 3L
1,698 SR
Queue Stats
358W - 354L
1,510 Elo+
Solo
Gilgamesh
Gilgamesh
ChodoBagginzz
Gilgamesh
Level 158
God Stats
7W - 9L
1,304 SR
Queue Stats
598W - 590L
1,555 Elo+
Party 2
Ares
Ares
O griz G
Ares
Level 118
God Stats
15W - 18L
1,420 SR
Queue Stats
525W - 522L
1,523 Elo+
Party 2
Fenrir
Fenrir
SuperUncreative
Fenrir
Level 148
God Stats
9W - 8L
1,679 SR
Queue Stats
517W - 537L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
ChunksX
Hera
15
1 / 4 / 6
8,166
742
11,793
6,051
2,342
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
Cobyashi
Raijin
15
5 / 4 / 3
8,750
795
11,769
9,258
3,727
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 6 / 7
8,113
738
7,097
11,422
5,210
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
Loftyyyy
Mercury
12
0 / 4 / 10
7,242
658
6,784
8,096
3,004
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Boots

Boots

+6%
Movement Speed

14
5 / 5 / 7
8,400
764
13,406
9,491
5,281
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AhoOtaku
Bacchus
17
7 / 2 / 9
9,924
902
11,786
15,124
21,560
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
14
3 / 5 / 14
9,165
833
7,148
9,551
4,428
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
ChodoBagginzz
Gilgamesh
17
4 / 2 / 13
9,196
836
6,751
17,282
8,918
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Ares
16
2 / 1 / 13
9,495
863
5,978
10,387
10,762
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
7 / 4 / 10
9,755
887
8,199
11,427
8,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
82
14
Kills
23
23
Deaths
14
33
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AhoOtaku
Bacchus
7
2
9
5.75
W
Ne Zha
3
5
14
2
W
Gilgamesh
ChodoBagginzz
Gilgamesh
4
2
13
5.25
L
Hera
ChunksX
Hera
1
4
6
1
L
Raijin
Cobyashi
Raijin
5
4
3
1.63
L
3
6
7
1.08
L
Mercury
Loftyyyy
Mercury
0
4
10
1.25
W
Ares
2
1
13
8.5
L
5
5
7
1.7
W
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,849
Damage
39,862
44,318
Taken
63,771
19,564
Mitigated
53,874
10,447
Healing
21,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AhoOtaku
Bacchus
11,786
883
1,370
1,986
15,124
21,560
198
5,379
9,457
27,250
0
W
Ne Zha
7,148
2,285
1,262
1,216
9,551
4,428
960
2,166
7,285
0
19,160
W
Gilgamesh
ChodoBagginzz
Gilgamesh
6,751
811
3,593
6,515
17,282
8,918
1,660
8,156
9,018
0
17,445
L
Hera
ChunksX
Hera
11,793
2,901
0
160
6,051
2,342
114
1,739
4,222
23,976
0
L
Raijin
Cobyashi
Raijin
11,769
991
362
910
9,258
3,727
0
4,411
4,697
28,532
0
L
7,097
2,774
1,433
3,298
11,422
5,210
0
4,979
6,233
0
10,997
L
Mercury
Loftyyyy
Mercury
6,784
2,720
932
2,009
8,096
3,004
0
2,880
5,186
0
10,414
W
Ares
5,978
303
1,353
1,231
10,387
10,762
765
3,055
7,258
14,827
0
L
13,406
1,498
0
1,343
9,491
5,281
0
3,215
6,216
0
20,367
W
8,199
2,293
882
1,935
11,427
8,206
1,875
4,206
7,191
0
17,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,671
Gold Earned
47,535
98
Minions Killed
115
0
Camps Cleared
0
926,382
Distance Traveled
974,806
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,924
902
44
4
0
185,564
0
W
Ne Zha
9,165
833
13
1
0
189,160
2
W
Gilgamesh
9,196
836
23
2
0
211,783
1
L
Hera
8,166
742
29
3
0
167,742
0
L
Raijin
8,750
795
35
3
0
172,500
0
L
Kali
8,113
738
14
1
0
206,907
0
L
Mercury
7,242
658
10
1
0
206,024
0
W
Ares
9,495
863
12
1
0
186,486
5
L
Pele
8,400
764
10
1
0
173,209
0
W
Fenrir
9,755
887
23
2
0
201,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role