Player Matchup

Athena
Athena
DontTrustCam
Athena
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 14L
1,755 Elo+
Party 1
Janus
Janus
JohnnyTest1979
Janus
Level 26
God Stats
4W - 3L
1,364 SR
Queue Stats
44W - 44L
1,572 Elo+
Solo
King Arthur
King Arthur
NSSLegacy
King Arthur
Level 7
God Stats
0W - 4L
1,500 SR
Queue Stats
99W - 79L
1,755 Elo+
Party 1
Thor
Thor
ThicccLoliThighs
Thor
Level 12
God Stats
3W - 6L
1,806 SR
Queue Stats
49W - 37L
1,943 Elo+
Solo
Izanami
Izanami
roto281
Izanami
Level 29
God Stats
30W - 38L
1,488 SR
Queue Stats
81W - 113L
1,414 Elo+
Solo
Team Averages
Level 17
1,532 SR
1,688 Elo+

VS

Team Averages
Level 17
1,529 SR
1,694 Elo+
Ymir
Ymir
GoryMorbidDeath
Ymir
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 13L
1,715 Elo+
Solo
Neith
Neith
Hothappy
Neith
Level 14
God Stats
3W - 1L
1,576 SR
Queue Stats
22W - 24L
1,540 Elo+
Solo
Bakasura
Bakasura
NGHTMRES
Bakasura
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
206W - 152L
1,683 Elo+
Solo
Sun Wukong
Sun Wukong
iBelona
Sun Wukong
Level 17
God Stats
1W - 2L
1,230 SR
Queue Stats
106W - 69L
1,895 Elo+
Solo
Janus
Janus
officerat
Janus
Level 21
God Stats
4W - 3L
1,838 SR
Queue Stats
50W - 41L
1,634 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
1 / 0 / 2
6,282
483
4,064
9,323
3,557
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
4 / 4 / 3
7,452
573
6,060
7,818
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
NSSLegacy
King Arthur
9
0 / 7 / 4
5,950
458
3,705
9,827
4,947
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

11
3 / 5 / 1
6,838
526
5,730
10,786
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
roto281
Izanami
11
2 / 4 / 1
6,442
496
6,576
8,300
2,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 4 / 5
6,271
482
4,585
7,557
3,670
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Hothappy
Neith
14
3 / 0 / 3
8,013
616
5,229
7,101
2,034
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
NGHTMRES
Bakasura
14
5 / 2 / 5
8,347
642
9,051
9,815
3,599
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
iBelona
Sun Wukong
12
6 / 2 / 6
7,752
596
11,407
10,098
5,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
officerat
Janus
13
3 / 2 / 5
7,691
592
3,340
6,830
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
10
Kills
20
20
Deaths
10
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Athena
1
0
2
2
W
3
4
5
1.38
W
Neith
Hothappy
Neith
3
0
3
4.5
L
4
4
3
1.38
W
Bakasura
NGHTMRES
Bakasura
5
2
5
3.75
L
King Arthur
NSSLegacy
King Arthur
0
7
4
0.29
L
3
5
1
0.7
W
Sun Wukong
iBelona
Sun Wukong
6
2
6
4.5
W
Janus
officerat
Janus
3
2
5
2.75
L
Izanami
roto281
Izanami
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,135
Damage
33,612
46,054
Taken
41,401
16,764
Mitigated
17,002
6,570
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
4,064
1,928
0
1,453
9,323
3,557
0
2,569
6,575
16,357
0
W
4,585
653
557
1,239
7,557
3,670
0
2,827
4,650
9,379
0
W
Neith
Hothappy
Neith
5,229
2,216
0
4,007
7,101
2,034
923
1,408
5,671
0
46,779
L
6,060
311
0
1,413
7,818
2,472
203
1,526
5,956
38,306
0
W
Bakasura
NGHTMRES
Bakasura
9,051
6,418
0
2,532
9,815
3,599
0
1,278
8,469
0
49,782
L
King Arthur
NSSLegacy
King Arthur
3,705
1,003
0
430
9,827
4,947
76
393
9,025
0
26,801
L
5,730
2,064
0
1,025
10,786
3,279
1,072
617
9,245
0
41,028
W
Sun Wukong
iBelona
Sun Wukong
11,407
3,158
0
2,271
10,098
5,795
1,216
2,543
7,411
0
40,038
W
Janus
officerat
Janus
3,340
405
0
1,960
6,830
1,904
168
1,618
5,076
39,832
0
L
Izanami
roto281
Izanami
6,576
4,744
0
2,249
8,300
2,509
375
2,608
5,522
0
43,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,964
Gold Earned
38,074
302
Minions Killed
366
0
Camps Cleared
0
1,259,072
Distance Traveled
1,270,377
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,282
483
26
2
0
276,093
5
W
Ymir
6,271
482
16
1
0
252,759
2
W
Neith
8,013
616
94
7
0
213,746
3
L
Janus
7,452
573
73
6
0
246,369
5
W
Bakasura
8,347
642
115
9
0
299,705
7
L
King Arthur
5,950
458
47
4
0
245,587
1
L
Thor
6,838
526
74
6
0
273,197
3
W
Sun Wukong
7,752
596
61
5
0
228,881
3
W
Janus
7,691
592
80
6
0
275,286
5
L
Izanami
6,442
496
82
6
0
217,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role