Player Matchup

Merlin
Merlin
Poloskirt01
Merlin
Level 23
God Stats
11W - 17L
1,486 SR
Queue Stats
437W - 491L
1,467 Elo+
Solo
Terra
Terra
RAGING MEATLOAF
Terra
Level 15
God Stats
2W - 1L
1,724 SR
Queue Stats
7W - 8L
1,386 Elo+
Party 1
Neith
Neith
Selvaire
Neith
Level 17
God Stats
0W - 1L
1,883 SR
Queue Stats
3W - 5L
1,419 Elo+
Party 1
Team Averages
Level 18
1,698 SR
1,424 Elo+

VS

Team Averages
Level 58
1,433 SR
1,476 Elo+
Sobek
Sobek
JuanCarlosY333
Sobek
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 197L
1,483 Elo+
Party 2
Zeus
Zeus
PaoloJMB
Zeus
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
VioletaEG
Tsukuyomi
Level 29
God Stats
1W - 0L
1,298 SR
Queue Stats
56W - 72L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 4 / 1
7,846
523
4,368
5,316
1,543
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 2
9,849
657
3,663
17,248
15,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Neith
Selvaire
Neith
14
2 / 1 / 1
9,442
629
10,771
8,920
3,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 6
10,484
699
3,582
13,785
10,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Zeus
14
5 / 0 / 4
10,158
677
17,196
5,387
1,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Tsukuyomi
VioletaEG
Tsukuyomi
13
2 / 1 / 6
9,641
643
8,061
11,874
4,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
3
Kills
9
9
Deaths
3
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
W
Zeus
5
0
4
7
L
Merlin
0
4
1
0.13
L
1
4
2
0.5
L
Neith
Selvaire
Neith
2
1
1
2.5
W
Tsukuyomi
VioletaEG
Tsukuyomi
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,802
Damage
28,839
31,484
Taken
31,046
19,802
Mitigated
16,860
5,076
Healing
9,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,582
116
0
4,719
13,785
10,286
541
2,648
11,137
22,381
0
W
Zeus
17,196
988
0
981
5,387
1,768
711
2,310
3,077
61,851
0
L
Merlin
4,368
0
0
59
5,316
1,543
0
2,864
2,452
18,008
0
L
3,663
345
959
2,243
17,248
15,224
14
12,613
4,635
6,952
0
L
Neith
Selvaire
Neith
10,771
3,437
0
1,815
8,920
3,035
0
5,333
3,587
0
49,282
W
Tsukuyomi
VioletaEG
Tsukuyomi
8,061
1,607
0
4,238
11,874
4,806
1,212
3,175
8,699
0
40,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,137
Gold Earned
30,283
129
Minions Killed
170
0
Camps Cleared
0
702,034
Distance Traveled
778,255
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,484
699
28
2
0
241,855
0
W
Zeus
10,158
677
90
6
0
233,184
0
L
Merlin
7,846
523
16
1
0
149,193
0
L
Terra
9,849
657
10
1
0
279,060
0
L
Neith
9,442
629
103
7
0
273,781
1
W
Tsukuyomi
9,641
643
52
3
0
303,216
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role