Player Matchup

Ymir
Ymir
Felfort4
Ymir
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,230 Elo+
Party 2
Bellona
Bellona
JesuanRc-
Bellona
Level 12
God Stats
1W - 2L
1,174 SR
Queue Stats
10W - 17L
1,232 Elo+
Party 2
Bastet
Bastet
ceciicece
Bastet
Level 28
God Stats
1W - 4L
1,218 SR
Queue Stats
98W - 105L
1,340 Elo+
Solo
Merlin
Merlin
chipansteiger
Merlin
Level 29
God Stats
5W - 7L
1,434 SR
Queue Stats
220W - 291L
1,379 Elo+
Solo
Medusa
Medusa
papotaloca
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,276 Elo+
Party 2
Team Averages
Level 20
1,365 SR
1,292 Elo+

VS

Team Averages
Level 15
1,570 SR
1,401 Elo+
Neith
Neith
Cacanero2021
Neith
Level 5
God Stats
5W - 5L
1,698 SR
Queue Stats
22W - 22L
1,447 Elo+
Party 3
Thor
Thor
Marcolaa007
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Seventeenx98
Aphrodite
Level 23
God Stats
15W - 7L
1,500 SR
Queue Stats
151W - 161L
1,341 Elo+
Party 3
Cu Chulainn
Cu Chulainn
fronzitob
Cu Chulainn
Level 26
God Stats
6W - 4L
1,654 SR
Queue Stats
163W - 134L
1,401 Elo+
Party 3
Izanami
Izanami
hugotedardi
Izanami
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
40W - 60L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 0 / 16
8,203
513
4,932
8,352
8,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
JesuanRc-
Bellona
16
1 / 0 / 1
8,491
531
1,827
7,680
5,433
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
ceciicece
Bastet
14
6 / 1 / 6
8,646
540
5,093
8,408
2,826
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 5
9,121
570
5,211
6,931
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
papotaloca
Medusa
14
13 / 2 / 4
9,339
584
11,936
8,293
2,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,227
452
4,111
11,873
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8
0 / 6 / 1
5,747
359
956
6,603
1,827
Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Aphrodite
Seventeenx98
Aphrodite
10
0 / 3 / 1
6,380
399
1,710
5,408
2,350
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
fronzitob
Cu Chulainn
13
2 / 4 / 0
8,132
508
7,212
12,223
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
hugotedardi
Izanami
12
3 / 5 / 0
7,942
496
5,617
9,641
3,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
9
24
Kills
5
5
Deaths
24
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
Ymir
1
0
16
9
W
Bellona
JesuanRc-
Bellona
1
0
1
1.5
L
0
6
1
0.08
L
Aphrodite
Seventeenx98
Aphrodite
0
3
1
0.17
W
Bastet
ceciicece
Bastet
6
1
6
9
W
3
2
5
2.75
L
Cu Chulainn
fronzitob
Cu Chulainn
2
4
0
0.5
L
Izanami
hugotedardi
Izanami
3
5
0
0.6
W
Medusa
papotaloca
Medusa
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,999
Damage
19,606
39,664
Taken
45,748
22,437
Mitigated
20,573
12,415
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,111
1,344
0
2,999
11,873
3,368
288
1,100
10,773
0
48,454
W
Ymir
4,932
626
0
1,920
8,352
8,747
58
1,112
7,240
19,852
0
W
Bellona
JesuanRc-
Bellona
1,827
374
0
2,026
7,680
5,433
2,420
0
7,680
0
41,872
L
956
387
0
0
6,603
1,827
0
1,299
5,304
0
9,282
L
Aphrodite
Seventeenx98
Aphrodite
1,710
646
2,453
1,541
5,408
2,350
168
2,305
3,103
18,080
0
W
Bastet
ceciicece
Bastet
5,093
1,520
0
4,266
8,408
2,826
0
469
7,939
0
43,610
W
5,211
87
106
2,362
6,931
2,442
120
0
6,931
57,013
0
L
Cu Chulainn
fronzitob
Cu Chulainn
7,212
799
0
2,212
12,223
9,128
288
2,500
9,723
115
47,405
L
Izanami
hugotedardi
Izanami
5,617
3,052
0
294
9,641
3,900
1,712
2,939
6,702
0
45,316
W
Medusa
papotaloca
Medusa
11,936
6,607
0
1,735
8,293
2,989
1,396
244
8,049
0
47,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,800
Gold Earned
35,428
408
Minions Killed
333
0
Camps Cleared
0
1,474,203
Distance Traveled
1,361,380
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,227
452
78
5
0
228,697
2
W
Ymir
8,203
513
35
2
0
280,342
0
W
Bellona
8,491
531
101
6
0
316,553
1
L
Thor
5,747
359
15
1
0
232,558
0
L
Aphrodite
6,380
399
48
3
0
301,770
1
W
Bastet
8,646
540
74
5
0
318,847
1
W
Merlin
9,121
570
123
8
0
279,695
4
L
Cu Chulainn
8,132
508
98
6
0
319,400
3
L
Izanami
7,942
496
94
6
0
278,955
0
W
Medusa
9,339
584
75
5
0
278,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role