Player Matchup

Hades
Hades
Deadlverine
Hades
Level 8
God Stats
10W - 2L
1,500 SR
Queue Stats
79W - 78L
1,660 Elo+
Solo
Izanami
Izanami
RPCLordofDragon
Izanami
Level 29
God Stats
3W - 11L
1,291 SR
Queue Stats
229W - 239L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
TickleMyChungus
Zhong Kui
Level 14
God Stats
4W - 1L
1,500 SR
Queue Stats
20W - 12L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
hellmode130
Sun Wukong
Level 7
God Stats
4W - 0L
1,500 SR
Queue Stats
36W - 13L
1,860 Elo+
Solo
Nemesis
Nemesis
irishmanPSC
Nemesis
Level 24
God Stats
24W - 15L
1,707 SR
Queue Stats
52W - 36L
1,662 Elo+
Solo
Team Averages
Level 16
1,500 SR
1,636 Elo+

VS

Team Averages
Level 18
1,465 SR
1,566 Elo+
Izanami
Izanami
Blackjack4652
Izanami
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Bellona
Bellona
Melichyk
Bellona
Level 15
God Stats
1W - 2L
1,318 SR
Queue Stats
136W - 97L
1,647 Elo+
Solo
Scylla
Scylla
Sic1ParvisMagna1
Scylla
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 8L
1,643 Elo+
Solo
Athena
Athena
Vaynardin
Athena
Level 27
God Stats
24W - 22L
1,734 SR
Queue Stats
363W - 356L
1,499 Elo+
Solo
Da Ji
Da Ji
setnah
Da Ji
Level 25
God Stats
28W - 29L
1,271 SR
Queue Stats
566W - 508L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,473
534
5,481
5,179
1,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 5 / 0
6,451
461
2,912
9,669
3,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
TickleMyChungus
Zhong Kui
12
0 / 1 / 1
7,798
557
5,502
6,526
4,055
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sun Wukong
hellmode130
Sun Wukong
16
11 / 0 / 1
9,339
667
16,410
13,571
11,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
irishmanPSC
Nemesis
13
6 / 2 / 1
7,530
538
5,744
7,857
3,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
8
0 / 9 / 1
5,210
372
2,129
10,762
2,837
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
Melichyk
Bellona
14
3 / 3 / 1
7,558
540
7,735
11,895
7,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 1
6,219
444
2,377
8,293
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Vaynardin
Athena
12
4 / 0 / 4
6,864
490
5,349
9,735
4,382
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Da Ji
setnah
Da Ji
11
1 / 2 / 3
6,526
466
5,226
9,950
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
19
Kills
9
9
Deaths
19
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
9
1
0.06
W
1
1
4
3
L
Bellona
Melichyk
Bellona
3
3
1
1.17
W
1
5
0
0.2
L
1
5
1
0.3
W
Zhong Kui
TickleMyChungus
Zhong Kui
0
1
1
0.5
L
Athena
Vaynardin
Athena
4
0
4
6
W
Sun Wukong
hellmode130
Sun Wukong
11
0
1
11.5
W
Nemesis
irishmanPSC
Nemesis
6
2
1
3.25
L
Da Ji
setnah
Da Ji
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,049
Damage
22,816
42,802
Taken
50,635
23,807
Mitigated
21,101
16,338
Healing
15,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
2,129
1,164
0
1,180
10,762
2,837
607
924
9,838
0
14,911
W
5,481
288
493
2,820
5,179
1,933
834
1,072
4,021
38,095
0
L
Bellona
Melichyk
Bellona
7,735
2,174
0
5,342
11,895
7,886
593
374
11,521
5,095
49,591
W
2,912
2,347
171
3,495
9,669
3,046
394
3,046
6,623
0
39,809
L
2,377
318
0
310
8,293
2,340
58
3,486
4,807
22,840
0
W
Zhong Kui
TickleMyChungus
Zhong Kui
5,502
1,078
0
3,072
6,526
4,055
34
1,441
5,085
42,516
0
L
Athena
Vaynardin
Athena
5,349
1,573
135
4,929
9,735
4,382
163
3,679
6,056
20,182
0
W
Sun Wukong
hellmode130
Sun Wukong
16,410
3,909
0
5,076
13,571
11,314
649
1,580
11,943
0
73,179
W
Nemesis
irishmanPSC
Nemesis
5,744
2,217
0
1,211
7,857
3,459
0
1,196
6,589
0
49,122
L
Da Ji
setnah
Da Ji
5,226
1,482
0
3,669
9,950
3,656
0
2,520
7,430
0
32,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,591
Gold Earned
32,377
468
Minions Killed
281
0
Camps Cleared
0
1,329,134
Distance Traveled
1,281,081
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,210
372
30
2
0
250,331
1
W
Hades
7,473
534
83
6
0
258,859
3
L
Bellona
7,558
540
100
7
0
268,955
1
W
Izanami
6,451
461
71
5
0
217,758
2
L
Scylla
6,219
444
50
4
0
253,068
3
W
Zhong Kui
7,798
557
90
6
0
251,471
0
L
Athena
6,864
490
40
3
0
230,977
0
W
Sun Wukong
9,339
667
138
10
0
285,542
4
W
Nemesis
7,530
538
86
6
0
315,504
3
L
Da Ji
6,526
466
61
4
0
277,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role