Player Matchup

Hercules
Hercules
DavidKilmartin
Hercules
Level 112
God Stats
6W - 9L
1,250 SR
Queue Stats
62W - 54L
1,665 Elo+
Party 2
Bacchus
Bacchus
ForrestFrenzy
Bacchus
Level 27
God Stats
14W - 8L
1,753 SR
Queue Stats
25W - 24L
1,457 Elo+
Party 2
Ra
Ra
Qwirs
Ra
Level 145
God Stats
0W - 4L
1,337 SR
Queue Stats
63W - 62L
1,506 Elo+
Solo
Bakasura
Bakasura
Shagraath
Bakasura
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
290W - 301L
1,479 Elo+
Solo
Ullr
Ullr
qtPythonn
Ullr
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
318W - 316L
1,438 Elo+
Solo
Team Averages
Level 90
1,468 SR
1,509 Elo+

VS

Team Averages
Level 121
1,708 SR
1,478 Elo+
Gilgamesh
Gilgamesh
DonPolboronXXX
Gilgamesh
Level 115
God Stats
2W - 0L
1,814 SR
Queue Stats
100W - 113L
1,568 Elo+
Solo
Bastet
Bastet
ManBearPigMPEG
Bastet
Level 146
God Stats
6W - 1L
1,833 SR
Queue Stats
395W - 392L
1,600 Elo+
Solo
Artio
Artio
Robiborg
Artio
Level 125
God Stats
5W - 2L
1,700 SR
Queue Stats
76W - 96L
1,358 Elo+
Party 1
Aphrodite
Aphrodite
Taeling
Aphrodite
Level 157
God Stats
11W - 8L
1,436 SR
Queue Stats
232W - 243L
1,461 Elo+
Party 1
Jing Wei
Jing Wei
xNiick
Jing Wei
Level 64
God Stats
2W - 0L
1,760 SR
Queue Stats
23W - 34L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
3 / 5 / 1
8,332
490
11,902
19,568
12,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bacchus
12
4 / 3 / 5
8,527
502
7,882
13,534
12,717
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
15
4 / 5 / 3
9,155
539
9,515
10,333
5,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
Shagraath
Bakasura
13
1 / 2 / 3
7,825
460
3,039
13,261
5,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ullr
12
2 / 10 / 2
7,862
462
7,671
15,107
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DonPolboronXXX
Gilgamesh
15
4 / 3 / 4
9,094
535
14,613
16,599
11,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
8 / 3 / 0
10,380
611
11,971
13,007
4,859
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artio
Robiborg
Artio
14
4 / 3 / 10
9,043
532
8,183
15,912
7,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Aphrodite
Taeling
Aphrodite
17
1 / 1 / 8
9,660
568
9,171
12,218
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
xNiick
Jing Wei
15
8 / 4 / 5
9,466
557
12,512
10,269
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
52
14
Kills
25
25
Deaths
14
14
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
3
5
1
0.7
W
Gilgamesh
DonPolboronXXX
Gilgamesh
4
3
4
2
L
Bacchus
4
3
5
2.17
W
8
3
0
2.67
L
Ra
4
5
3
1.1
W
Artio
Robiborg
Artio
4
3
10
3
L
Bakasura
Shagraath
Bakasura
1
2
3
1.25
W
Aphrodite
Taeling
Aphrodite
1
1
8
5
L
Ullr
2
10
2
0.3
W
Jing Wei
xNiick
Jing Wei
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,009
Damage
56,450
71,803
Taken
68,005
40,538
Mitigated
33,227
19,007
Healing
29,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
11,902
3,664
0
3,945
19,568
12,867
0
4,202
15,366
0
45,085
W
Gilgamesh
DonPolboronXXX
Gilgamesh
14,613
4,995
0
2,426
16,599
11,980
598
1,617
14,742
0
55,550
L
Bacchus
7,882
931
516
2,444
13,534
12,717
0
3,919
9,615
14,869
0
W
11,971
3,671
0
4,265
13,007
4,859
0
2,378
10,366
0
63,668
L
Ra
9,515
715
1,024
3,257
10,333
5,039
0
3,209
7,124
63,643
0
W
Artio
Robiborg
Artio
8,183
529
1,407
7,947
15,912
7,914
1,090
5,075
10,745
28,798
0
L
Bakasura
Shagraath
Bakasura
3,039
2,108
0
6,471
13,261
5,594
0
1,998
11,263
0
34,161
W
Aphrodite
Taeling
Aphrodite
9,171
1,015
4,263
8,154
12,218
5,212
1,268
5,324
6,536
71,017
0
L
Ullr
7,671
3,813
0
1,350
15,107
4,321
0
4,026
11,081
0
35,358
W
Jing Wei
xNiick
Jing Wei
12,512
10,357
0
579
10,269
3,262
3,575
2,466
7,657
0
50,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,701
Gold Earned
47,643
420
Minions Killed
486
0
Camps Cleared
0
1,465,941
Distance Traveled
1,604,113
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,332
490
91
5
0
255,534
3
W
Gilgamesh
9,094
535
100
6
0
317,282
0
L
Bacchus
8,527
502
21
1
0
307,064
9
W
Bastet
10,380
611
119
7
0
344,073
5
L
Ra
9,155
539
138
8
0
287,005
4
W
Artio
9,043
532
39
2
0
314,010
6
L
Bakasura
7,825
460
105
6
0
374,903
6
W
Aphrodite
9,660
568
144
8
0
330,801
5
L
Ullr
7,862
462
65
4
0
241,435
0
W
Jing Wei
9,466
557
84
5
0
297,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role