Player Matchup

Ares
Ares
MidniteShark
Ares
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,396 Elo+
Party 2
Nu Wa
Nu Wa
MidniteTigress
Nu Wa
Level 109
God Stats
3W - 0L
1,823 SR
Queue Stats
33W - 47L
1,390 Elo+
Party 2
Tyr
Tyr
MidniteWolfPack
Tyr
Level 109
God Stats
2W - 1L
1,827 SR
Queue Stats
25W - 40L
1,346 Elo+
Party 2
Anhur
Anhur
Vyxies
Anhur
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,310 Elo+
Party 2
Pele
Pele
thedtrain04
Pele
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,329 Elo+
Party 2
Team Averages
Level 63
1,630 SR
1,354 Elo+

VS

Team Averages
Level 104
1,537 SR
1,426 Elo+
Geb
Geb
K-RisTheBearded
Geb
Level 29
God Stats
1W - 1L
1,699 SR
Queue Stats
127W - 123L
1,495 Elo+
Party 1
Ratatoskr
Ratatoskr
ShadowQ432
Ratatoskr
Level 107
God Stats
7W - 2L
1,507 SR
Queue Stats
77W - 81L
1,375 Elo+
Party 1
Sun Wukong
Sun Wukong
aSCenciô
Sun Wukong
Level 127
God Stats
9W - 11L
1,523 SR
Queue Stats
528W - 551L
1,365 Elo+
Solo
Ah Puch
Ah Puch
aivey21
Ah Puch
Level 129
God Stats
5W - 11L
1,457 SR
Queue Stats
191W - 196L
1,429 Elo+
Party 1
Arachne
Arachne
cliffjumper97
Arachne
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 130L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 5 / 14
16,241
677
20,164
28,113
32,402
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
6 / 5 / 19
16,445
685
44,310
20,276
9,784
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
2 / 3 / 22
14,454
602
15,016
24,024
26,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Anhur
Vyxies
Anhur
20
7 / 5 / 17
14,908
621
12,132
21,703
11,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
4 / 9 / 12
14,172
591
13,683
24,352
14,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 4 / 16
12,775
532
11,818
22,465
23,002
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
ShadowQ432
Ratatoskr
20
13 / 6 / 10
16,289
679
17,825
23,879
14,654
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
aSCenciô
Sun Wukong
20
4 / 9 / 14
13,917
580
18,116
32,501
32,082
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
aivey21
Ah Puch
20
3 / 6 / 14
15,291
637
41,971
23,188
8,866
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Arachne
20
5 / 5 / 15
14,114
588
14,681
22,401
11,951
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
96
30
Kills
27
27
Deaths
30
84
Assists
69
Player
Kills
Deaths
Assists
KDA
L
2
4
16
2.5
W
11
5
14
3.6
W
6
5
19
3.1
W
2
3
22
4.33
L
Ratatoskr
ShadowQ432
Ratatoskr
13
6
10
3
W
Anhur
Vyxies
Anhur
7
5
17
3.1
L
Sun Wukong
aSCenciô
Sun Wukong
4
9
14
1.22
L
Ah Puch
aivey21
Ah Puch
3
6
14
1.67
L
Arachne
5
5
15
2.5
W
4
9
12
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,305
Damage
104,411
118,468
Taken
124,434
94,712
Mitigated
90,555
42,426
Healing
35,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,818
735
2,045
2,021
22,465
23,002
30
12,092
10,373
26,371
0
W
20,164
674
4,617
2,809
28,113
32,402
638
15,245
12,716
29,651
0
W
44,310
8,409
6,819
4,770
20,276
9,784
1,251
8,274
11,912
118,316
0
W
15,016
1,478
5,760
5,630
24,024
26,993
2,364
10,990
12,824
0
35,537
L
Ratatoskr
ShadowQ432
Ratatoskr
17,825
2,017
1,860
4,817
23,879
14,654
1,152
11,503
12,376
0
48,648
W
Anhur
Vyxies
Anhur
12,132
5,629
2,176
3,459
21,703
11,359
851
9,375
12,238
0
25,897
L
Sun Wukong
aSCenciô
Sun Wukong
18,116
2,378
518
5,075
32,501
32,082
367
15,197
17,304
842
54,405
L
Ah Puch
aivey21
Ah Puch
41,971
1,146
1,589
8,144
23,188
8,866
316
13,653
9,535
111,709
0
L
Arachne
14,681
8,773
2,092
6,873
22,401
11,951
1,025
12,029
10,372
0
19,952
W
13,683
1,493
4,103
2,283
24,352
14,174
0
10,663
13,537
0
38,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,220
Gold Earned
72,386
369
Minions Killed
283
0
Camps Cleared
0
2,077,401
Distance Traveled
2,006,548
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
12,775
532
13
1
0
323,741
0
W
Ares
16,241
677
22
1
0
446,592
0
W
Nu Wa
16,445
685
178
7
0
384,296
5
W
Tyr
14,454
602
51
2
0
458,517
0
L
Ratatoskr
16,289
679
55
2
0
424,568
0
W
Anhur
14,908
621
50
2
0
368,800
1
L
Sun Wukong
13,917
580
58
2
0
404,817
4
L
Ah Puch
15,291
637
138
6
0
374,928
0
L
Arachne
14,114
588
19
1
0
478,494
0
W
Pele
14,172
591
68
3
0
419,196
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role