Player Matchup

Izanami
Izanami
CloseSecunD
Izanami
Level 29
God Stats
7W - 2L
1,940 SR
Queue Stats
126W - 101L
1,647 Elo+
Solo
Pele
Pele
DannyG196R
Pele
Level 27
God Stats
21W - 23L
1,264 SR
Queue Stats
221W - 178L
1,667 Elo+
Solo
Bellona
Bellona
GodteirChuCho1
Bellona
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 2L
1,769 Elo+
Solo
Ymir
Ymir
Loki3454
Ymir
Level 16
God Stats
6W - 3L
1,415 SR
Queue Stats
106W - 110L
1,558 Elo+
Solo
Zeus
Zeus
freckly_rhombus1
Zeus
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,644 Elo+
Solo
Team Averages
Level 21
1,524 SR
1,657 Elo+

VS

Team Averages
Level 14
1,600 SR
1,573 Elo+
Tsukuyomi
Tsukuyomi
Combaticus66
Tsukuyomi
Level 16
God Stats
3W - 3L
1,481 SR
Queue Stats
35W - 42L
1,573 Elo+
Solo
Apollo
Apollo
FireLordDrippy
Apollo
Level 20
God Stats
4W - 9L
1,408 SR
Queue Stats
162W - 217L
1,359 Elo+
Solo
Janus
Janus
QN0N
Janus
Level 20
God Stats
3W - 2L
1,766 SR
Queue Stats
51W - 37L
1,649 Elo+
Solo
Yemoja
Yemoja
ReignbowKing
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,530 Elo+
Solo
Bellona
Bellona
SHOOT4RMJUDAH
Bellona
Level 7
God Stats
1W - 1L
1,845 SR
Queue Stats
4W - 1L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CloseSecunD
Izanami
16
9 / 1 / 4
10,554
660
10,302
8,615
3,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 5 / 4
9,085
568
6,199
13,021
5,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
3 / 2 / 3
9,786
612
9,830
13,803
10,763
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ymir
12
3 / 0 / 6
7,703
481
3,475
6,631
2,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 2 / 3
9,473
592
4,773
5,338
1,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Combaticus66
Tsukuyomi
15
3 / 3 / 3
8,571
536
6,858
10,663
3,574
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 7 / 0
6,740
421
1,734
9,719
2,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
QN0N
Janus
16
3 / 2 / 2
9,382
586
4,947
9,468
3,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
11
1 / 4 / 1
6,273
392
5,094
7,861
4,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
14
3 / 4 / 0
8,567
535
9,957
12,777
13,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
20
Kills
10
10
Deaths
20
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Izanami
CloseSecunD
Izanami
9
1
4
11
L
Tsukuyomi
Combaticus66
Tsukuyomi
3
3
3
1.5
W
2
5
4
0.8
L
0
7
0
0
W
3
2
3
2.25
W
Ymir
3
0
6
6
L
Janus
QN0N
Janus
3
2
2
2
L
Yemoja
1
4
1
0.38
L
Bellona
3
4
0
0.75
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
28,590
47,408
Taken
50,488
23,202
Mitigated
27,047
14,099
Healing
13,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CloseSecunD
Izanami
10,302
6,687
0
2,912
8,615
3,019
2,020
2,242
6,325
0
67,509
L
Tsukuyomi
Combaticus66
Tsukuyomi
6,858
1,619
0
3,702
10,663
3,574
37
838
9,825
0
52,517
W
6,199
973
0
4,978
13,021
5,020
0
2,985
9,908
0
64,196
L
1,734
1,168
0
1,065
9,719
2,589
640
1,755
7,964
0
38,604
W
9,830
2,062
0
3,791
13,803
10,763
0
0
13,803
0
60,694
W
Ymir
3,475
834
0
897
6,631
2,712
340
2,244
4,387
24,411
0
L
Janus
QN0N
Janus
4,947
161
0
2,009
9,468
3,021
0
3,013
6,455
69,523
0
L
Yemoja
5,094
273
1,366
1,754
7,861
4,093
214
2,642
5,219
13,543
0
L
Bellona
9,957
3,244
0
3,510
12,777
13,770
627
0
12,777
0
48,900
W
4,773
89
0
1,521
5,338
1,688
466
2,250
2,944
65,260
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,601
Gold Earned
39,533
543
Minions Killed
464
0
Camps Cleared
0
1,531,226
Distance Traveled
1,428,771
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,554
660
115
7
0
288,796
3
L
Tsukuyomi
8,571
536
107
7
0
330,215
2
W
Pele
9,085
568
120
8
0
303,828
4
L
Apollo
6,740
421
86
5
0
256,910
5
W
Bellona
9,786
612
136
9
0
327,149
1
W
Ymir
7,703
481
38
2
0
322,619
5
L
Janus
9,382
586
154
10
0
322,929
3
L
Yemoja
6,273
392
20
1
0
242,790
0
L
Bellona
8,567
535
97
6
0
275,927
5
W
Zeus
9,473
592
134
8
0
288,834
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role