Player Matchup

Khepri
Khepri
ObamaCorinthiano
Khepri
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 9L
1,784 Elo+
Solo
Neith
Neith
Pedrawn962
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,346 Elo+
Solo
Janus
Janus
Raminha
Janus
Level 28
God Stats
35W - 30L
1,551 SR
Queue Stats
108W - 92L
1,514 Elo+
Solo
Thor
Thor
Wertu333
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 10L
1,758 Elo+
Party 2
King Arthur
King Arthur
cerdonio812
King Arthur
Level 103
God Stats
24W - 10L
1,614 SR
Queue Stats
146W - 139L
1,536 Elo+
Party 2
Team Averages
Level 30
1,533 SR
1,588 Elo+

VS

Team Averages
Level 21
1,609 SR
1,514 Elo+
Anubis
Anubis
Arthurhd
Anubis
Level 25
God Stats
6W - 4L
1,574 SR
Queue Stats
73W - 59L
1,570 Elo+
Party 1
Sol
Sol
MisterQuieres
Sol
Level 25
God Stats
2W - 1L
1,758 SR
Queue Stats
148W - 73L
1,687 Elo+
Solo
Medusa
Medusa
Roinuj666
Medusa
Level 14
God Stats
1W - 0L
1,706 SR
Queue Stats
3W - 4L
1,411 Elo+
Solo
Yemoja
Yemoja
mein_rata
Yemoja
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,497 Elo+
Solo
Bakasura
Bakasura
xExbom
Bakasura
Level 24
God Stats
9W - 7L
1,507 SR
Queue Stats
87W - 73L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
5,353
412
3,193
7,890
2,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Neith
8
2 / 8 / 2
5,500
423
5,676
9,066
2,755
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Raminha
Janus
10
1 / 4 / 2
6,048
465
7,386
6,763
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thor
11
3 / 3 / 0
6,373
490
4,500
8,203
2,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
cerdonio812
King Arthur
8
0 / 5 / 3
5,056
389
5,589
12,778
5,404
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arthurhd
Anubis
12
6 / 2 / 4
7,842
603
8,903
8,217
4,012
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
11 / 0 / 2
9,048
696
16,702
11,716
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Medusa
Roinuj666
Medusa
11
1 / 3 / 3
7,343
565
4,068
6,077
1,792
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
mein_rata
Yemoja
12
2 / 1 / 9
7,646
588
2,650
11,417
6,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bakasura
xExbom
Bakasura
15
4 / 0 / 5
8,697
669
3,677
7,929
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
24
24
Deaths
6
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arthurhd
Anubis
6
2
4
4
W
11
0
2
12
L
0
4
3
0.38
L
Neith
2
8
2
0.38
L
Janus
Raminha
Janus
1
4
2
0.5
W
Medusa
Roinuj666
Medusa
1
3
3
0.83
L
Thor
3
3
0
1
L
King Arthur
cerdonio812
King Arthur
0
5
3
0.3
W
Yemoja
mein_rata
Yemoja
2
1
9
6.5
W
Bakasura
xExbom
Bakasura
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
36,000
44,700
Taken
45,356
15,678
Mitigated
19,069
5,885
Healing
25,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arthurhd
Anubis
8,903
389
0
4,143
8,217
4,012
1,321
2,458
5,605
35,129
0
W
16,702
7,130
0
9,049
11,716
3,964
6,355
3,230
8,332
60,696
0
L
3,193
286
0
444
7,890
2,907
0
5,337
2,353
11,272
0
L
Neith
5,676
3,316
0
1,081
9,066
2,755
0
6,011
3,025
0
16,959
L
Janus
Raminha
Janus
7,386
210
0
889
6,763
1,814
0
3,989
2,749
38,513
0
W
Medusa
Roinuj666
Medusa
4,068
2,081
0
0
6,077
1,792
2,287
1,066
4,961
0
26,120
L
Thor
4,500
644
0
1,280
8,203
2,798
0
4,030
4,173
0
21,232
L
King Arthur
cerdonio812
King Arthur
5,589
860
0
2,191
12,778
5,404
0
8,888
3,615
0
24,250
W
Yemoja
mein_rata
Yemoja
2,650
565
1,200
5,207
11,417
6,357
319
3,154
8,183
21,118
0
W
Bakasura
xExbom
Bakasura
3,677
2,977
0
5,640
7,929
2,944
154
223
7,696
0
42,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,330
Gold Earned
40,576
214
Minions Killed
372
0
Camps Cleared
0
1,113,758
Distance Traveled
1,232,923
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,842
603
68
5
0
208,648
0
W
Sol
9,048
696
104
8
0
210,206
3
L
Khepri
5,353
412
21
2
0
220,759
0
L
Neith
5,500
423
28
2
0
202,000
0
L
Janus
6,048
465
83
6
0
227,241
1
W
Medusa
7,343
565
52
4
0
257,421
0
L
Thor
6,373
490
42
3
0
249,841
2
L
King Arthur
5,056
389
40
3
0
213,917
2
W
Yemoja
7,646
588
34
3
0
233,340
5
W
Bakasura
8,697
669
114
9
0
323,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role